WhiteModelTime Period&EnvironmentsPaint &TextureRealizeRenderFlatScenicDesignerDraftingHeavyCardstock& FoamCore3-DModelList ofScenicElements &LocationsGroundPlanReadScenicDesignColorModelCardboard& OtherCheapMaterialsRelayDirector& DesignTeamResearchTechnicalDirectorThumbnailsPlatformBattenReviseFrontViewStageDirectionsWhiteModelTime Period&EnvironmentsPaint &TextureRealizeRenderFlatScenicDesignerDraftingHeavyCardstock& FoamCore3-DModelList ofScenicElements &LocationsGroundPlanReadScenicDesignColorModelCardboard& OtherCheapMaterialsRelayDirector& DesignTeamResearchTechnicalDirectorThumbnailsPlatformBattenReviseFrontViewStageDirections

Scenic Design Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
I
2
O
3
O
4
B
5
O
6
I
7
B
8
O
9
B
10
I
11
G
12
B
13
N
14
I
15
N
16
I
17
N
18
G
19
G
20
G
21
B
22
N
23
B
24
I
25
O
26
G
  1. I-White Model
  2. O-Time Period & Environments
  3. O-Paint & Texture
  4. B-Realize
  5. O-Render
  6. I-Flat
  7. B-Scenic Designer
  8. O-Drafting
  9. B-Heavy Cardstock & Foam Core
  10. I-3-D Model
  11. G-List of Scenic Elements & Locations
  12. B-Ground Plan
  13. N-Read
  14. I-Scenic Design
  15. N-Color Model
  16. I-Cardboard & Other Cheap Materials
  17. N-Relay
  18. G-Director & Design Team
  19. G-Research
  20. G-Technical Director
  21. B-Thumbnails
  22. N-Platform
  23. B-Batten
  24. I-Revise
  25. O-Front View
  26. G-Stage Directions