GroundPlanFrontViewCardboard& OtherCheapMaterialsRealizeScenicDesignPaint &TextureFlatColorModelList ofScenicElements &LocationsWhiteModelHeavyCardstock& FoamCoreRenderDrafting3-DModelScenicDesignerDirector& DesignTeamBattenRelayTime Period&EnvironmentsTechnicalDirectorPlatformStageDirectionsReviseThumbnailsReadResearchGroundPlanFrontViewCardboard& OtherCheapMaterialsRealizeScenicDesignPaint &TextureFlatColorModelList ofScenicElements &LocationsWhiteModelHeavyCardstock& FoamCoreRenderDrafting3-DModelScenicDesignerDirector& DesignTeamBattenRelayTime Period&EnvironmentsTechnicalDirectorPlatformStageDirectionsReviseThumbnailsReadResearch

Scenic Design Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
B
2
O
3
I
4
B
5
I
6
O
7
I
8
N
9
G
10
I
11
B
12
O
13
O
14
I
15
B
16
G
17
B
18
N
19
O
20
G
21
N
22
G
23
I
24
B
25
N
26
G
  1. B-Ground Plan
  2. O-Front View
  3. I-Cardboard & Other Cheap Materials
  4. B-Realize
  5. I-Scenic Design
  6. O-Paint & Texture
  7. I-Flat
  8. N-Color Model
  9. G-List of Scenic Elements & Locations
  10. I-White Model
  11. B-Heavy Cardstock & Foam Core
  12. O-Render
  13. O-Drafting
  14. I-3-D Model
  15. B-Scenic Designer
  16. G-Director & Design Team
  17. B-Batten
  18. N-Relay
  19. O-Time Period & Environments
  20. G-Technical Director
  21. N-Platform
  22. G-Stage Directions
  23. I-Revise
  24. B-Thumbnails
  25. N-Read
  26. G-Research