WhiteModel3-DModelResearchPaint &TexturePlatformStageDirectionsReadGroundPlanFrontViewDraftingTechnicalDirectorHeavyCardstock& FoamCoreColorModelCardboard& OtherCheapMaterialsRenderRealizeBattenDirector& DesignTeamScenicDesignList ofScenicElements &LocationsThumbnailsFlatTime Period&EnvironmentsRelayScenicDesignerReviseWhiteModel3-DModelResearchPaint &TexturePlatformStageDirectionsReadGroundPlanFrontViewDraftingTechnicalDirectorHeavyCardstock& FoamCoreColorModelCardboard& OtherCheapMaterialsRenderRealizeBattenDirector& DesignTeamScenicDesignList ofScenicElements &LocationsThumbnailsFlatTime Period&EnvironmentsRelayScenicDesignerRevise

Scenic Design Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
I
2
I
3
G
4
O
5
N
6
G
7
N
8
B
9
O
10
O
11
G
12
B
13
N
14
I
15
O
16
B
17
B
18
G
19
I
20
G
21
B
22
I
23
O
24
N
25
B
26
I
  1. I-White Model
  2. I-3-D Model
  3. G-Research
  4. O-Paint & Texture
  5. N-Platform
  6. G-Stage Directions
  7. N-Read
  8. B-Ground Plan
  9. O-Front View
  10. O-Drafting
  11. G-Technical Director
  12. B-Heavy Cardstock & Foam Core
  13. N-Color Model
  14. I-Cardboard & Other Cheap Materials
  15. O-Render
  16. B-Realize
  17. B-Batten
  18. G-Director & Design Team
  19. I-Scenic Design
  20. G-List of Scenic Elements & Locations
  21. B-Thumbnails
  22. I-Flat
  23. O-Time Period & Environments
  24. N-Relay
  25. B-Scenic Designer
  26. I-Revise