Render3-DModelTime Period&EnvironmentsDraftingFrontViewFlatCardboard& OtherCheapMaterialsList ofScenicElements &LocationsGroundPlanScenicDesignPaint &TextureDirector& DesignTeamBattenRealizeThumbnailsResearchTechnicalDirectorRelayScenicDesignerColorModelWhiteModelHeavyCardstock& FoamCorePlatformReadStageDirectionsReviseRender3-DModelTime Period&EnvironmentsDraftingFrontViewFlatCardboard& OtherCheapMaterialsList ofScenicElements &LocationsGroundPlanScenicDesignPaint &TextureDirector& DesignTeamBattenRealizeThumbnailsResearchTechnicalDirectorRelayScenicDesignerColorModelWhiteModelHeavyCardstock& FoamCorePlatformReadStageDirectionsRevise

Scenic Design Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
O
2
I
3
O
4
O
5
O
6
I
7
I
8
G
9
B
10
I
11
O
12
G
13
B
14
B
15
B
16
G
17
G
18
N
19
B
20
N
21
I
22
B
23
N
24
N
25
G
26
I
  1. O-Render
  2. I-3-D Model
  3. O-Time Period & Environments
  4. O-Drafting
  5. O-Front View
  6. I-Flat
  7. I-Cardboard & Other Cheap Materials
  8. G-List of Scenic Elements & Locations
  9. B-Ground Plan
  10. I-Scenic Design
  11. O-Paint & Texture
  12. G-Director & Design Team
  13. B-Batten
  14. B-Realize
  15. B-Thumbnails
  16. G-Research
  17. G-Technical Director
  18. N-Relay
  19. B-Scenic Designer
  20. N-Color Model
  21. I-White Model
  22. B-Heavy Cardstock & Foam Core
  23. N-Platform
  24. N-Read
  25. G-Stage Directions
  26. I-Revise