Analog High energy/Short WL Ultraviolet Digital Wave High Energy Wave Low Frequency Wave Violet Mirage Crest 0.4 m m (meters) High Frequency Wave Digital Decreases 81.25 Hz ROY G BIV F=S/W Visible Light W=S/F 6 Waves Analog Wave Trough Hz M/s Vibrating Electric Charges Low energy/ Long WL 500 m/s Amplitude Microwave Radiation Radio Low energy wave Wavelength Gamma Medium GPS True 5 m X ray Red Analog High energy/Short WL Ultraviolet Digital Wave High Energy Wave Low Frequency Wave Violet Mirage Crest 0.4 m m (meters) High Frequency Wave Digital Decreases 81.25 Hz ROY G BIV F=S/W Visible Light W=S/F 6 Waves Analog Wave Trough Hz M/s Vibrating Electric Charges Low energy/ Long WL 500 m/s Amplitude Microwave Radiation Radio Low energy wave Wavelength Gamma Medium GPS True 5 m X ray Red
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Analog
High energy/Short WL
Ultraviolet
Digital Wave
High Energy Wave
Low Frequency Wave
Violet
Mirage
Crest
0.4 m
m (meters)
High Frequency Wave
Digital
Decreases
81.25 Hz
ROY G BIV
F=S/W
Visible Light
W=S/F
6 Waves
Analog Wave
Trough
Hz
M/s
Vibrating Electric Charges
Low energy/ Long WL
500 m/s
Amplitude
Microwave Radiation
Radio
Low energy wave
Wavelength
Gamma
Medium
GPS
True
5 m
X ray
Red