AnalogHighenergy/ShortWLUltravioletDigitalWaveHighEnergyWaveLowFrequencyWaveVioletMirageCrest0.4mm(meters)HighFrequencyWaveDigitalDecreases81.25HzROYG BIVF=S/WVisibleLightW=S/F6WavesAnalogWaveTroughHzM/sVibratingElectricChargesLowenergy/Long WL500m/sAmplitudeMicrowaveRadiationRadioLowenergywaveWavelengthGammaMediumGPSTrue5 mXrayRedAnalogHighenergy/ShortWLUltravioletDigitalWaveHighEnergyWaveLowFrequencyWaveVioletMirageCrest0.4mm(meters)HighFrequencyWaveDigitalDecreases81.25HzROYG BIVF=S/WVisibleLightW=S/F6WavesAnalogWaveTroughHzM/sVibratingElectricChargesLowenergy/Long WL500m/sAmplitudeMicrowaveRadiationRadioLowenergywaveWavelengthGammaMediumGPSTrue5 mXrayRed

Waves Review - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Analog
  2. High energy/Short WL
  3. Ultraviolet
  4. Digital Wave
  5. High Energy Wave
  6. Low Frequency Wave
  7. Violet
  8. Mirage
  9. Crest
  10. 0.4 m
  11. m (meters)
  12. High Frequency Wave
  13. Digital
  14. Decreases
  15. 81.25 Hz
  16. ROY G BIV
  17. F=S/W
  18. Visible Light
  19. W=S/F
  20. 6 Waves
  21. Analog Wave
  22. Trough
  23. Hz
  24. M/s
  25. Vibrating Electric Charges
  26. Low energy/ Long WL
  27. 500 m/s
  28. Amplitude
  29. Microwave Radiation
  30. Radio
  31. Low energy wave
  32. Wavelength
  33. Gamma
  34. Medium
  35. GPS
  36. True
  37. 5 m
  38. X ray
  39. Red