Suggest anEducationalField TripIntroduceYourself toYourCounselorLearn toUse theEllisonMachineLearn toUse theLaminatorName onWorkbookUniformatSchoolTwoBindersFlashDriveFindAlternativeStudiesIntroduceYourself tothePrincipalsAuburnFormsTurned InOne ShortTerm GoalFind theMaintenanceOfficeIntroduceYourself toMs. Szoka& BuchsDecideonClubsAddressPaperCorrectlyPaperandPenSelf ina BagTPPFormsTurned InNamein TextBooksOne LongTerm GoalAccess toInfiniteCampusLearn toUse theCopyMachineAccess toBlackBoardSuggest anEducationalField TripIntroduceYourself toYourCounselorLearn toUse theEllisonMachineLearn toUse theLaminatorName onWorkbookUniformatSchoolTwoBindersFlashDriveFindAlternativeStudiesIntroduceYourself tothePrincipalsAuburnFormsTurned InOne ShortTerm GoalFind theMaintenanceOfficeIntroduceYourself toMs. Szoka& BuchsDecideonClubsAddressPaperCorrectlyPaperandPenSelf ina BagTPPFormsTurned InNamein TextBooksOne LongTerm GoalAccess toInfiniteCampusLearn toUse theCopyMachineAccess toBlackBoard

Juniors First Week of School Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Suggest an Educational Field Trip
  2. Introduce Yourself to Your Counselor
  3. Learn to Use the Ellison Machine
  4. Learn to Use the Laminator
  5. Name on Workbook
  6. Uniform at School
  7. Two Binders
  8. Flash Drive
  9. Find Alternative Studies
  10. Introduce Yourself to the Principals
  11. Auburn Forms Turned In
  12. One Short Term Goal
  13. Find the Maintenance Office
  14. Introduce Yourself to Ms. Szoka & Buchs
  15. Decide on Clubs
  16. Address Paper Correctly
  17. Paper and Pen
  18. Self in a Bag
  19. TPP Forms Turned In
  20. Name in Text Books
  21. One Long Term Goal
  22. Access to Infinite Campus
  23. Learn to Use the Copy Machine
  24. Access to BlackBoard