CopyingMovinga meshPastingBindSkinPaintingweightsExportingChangingcamerasReducingSavingSeparatinga meshMovinga jointChangingdisplaysAutosavingRunninga scriptImportinga fileBakingGroupingMeshesConvertSelectionRecoveringanautosaveRenderingUsing thehypershadewindowTriangulateMergingApplyingmaterialCopyingMovinga meshPastingBindSkinPaintingweightsExportingChangingcamerasReducingSavingSeparatinga meshMovinga jointChangingdisplaysAutosavingRunninga scriptImportinga fileBakingGroupingMeshesConvertSelectionRecoveringanautosaveRenderingUsing thehypershadewindowTriangulateMergingApplyingmaterial

When Does Maya Crash? - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Copying
  2. Moving a mesh
  3. Pasting
  4. Bind Skin
  5. Painting weights
  6. Exporting
  7. Changing cameras
  8. Reducing
  9. Saving
  10. Separating a mesh
  11. Moving a joint
  12. Changing displays
  13. Autosaving
  14. Running a script
  15. Importing a file
  16. Baking
  17. Grouping Meshes
  18. Convert Selection
  19. Recovering an autosave
  20. Rendering
  21. Using the hypershade window
  22. Triangulate
  23. Merging
  24. Applying material