BindSkinCopyingChangingcamerasImportinga fileApplyingmaterialMergingRenderingUsing thehypershadewindowAutosavingSeparatinga meshMovinga meshSavingConvertSelectionReducingRunninga scriptChangingdisplaysRecoveringanautosaveTriangulateGroupingMeshesBakingPaintingweightsMovinga jointPastingExportingBindSkinCopyingChangingcamerasImportinga fileApplyingmaterialMergingRenderingUsing thehypershadewindowAutosavingSeparatinga meshMovinga meshSavingConvertSelectionReducingRunninga scriptChangingdisplaysRecoveringanautosaveTriangulateGroupingMeshesBakingPaintingweightsMovinga jointPastingExporting

When Does Maya Crash? - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Bind Skin
  2. Copying
  3. Changing cameras
  4. Importing a file
  5. Applying material
  6. Merging
  7. Rendering
  8. Using the hypershade window
  9. Autosaving
  10. Separating a mesh
  11. Moving a mesh
  12. Saving
  13. Convert Selection
  14. Reducing
  15. Running a script
  16. Changing displays
  17. Recovering an autosave
  18. Triangulate
  19. Grouping Meshes
  20. Baking
  21. Painting weights
  22. Moving a joint
  23. Pasting
  24. Exporting