typecastingheaderfilefilerandomaccessarraysfunctionrecursionprecedencesequentialaccessstringscall byreferencesearchingunionprogramconditionalsflowchartalgorithmsortingparametersprintfdynamicvariablescanfmacrodebuggingconditioncall byvaluepointersstructureloopconstanttypecastingheaderfilefilerandomaccessarraysfunctionrecursionprecedencesequentialaccessstringscall byreferencesearchingunionprogramconditionalsflowchartalgorithmsortingparametersprintfdynamicvariablescanfmacrodebuggingconditioncall byvaluepointersstructureloopconstant

CODING TECHNIQUES - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. type casting
  2. header file
  3. file
  4. random access
  5. arrays
  6. function
  7. recursion
  8. precedence
  9. sequential access
  10. strings
  11. call by reference
  12. searching
  13. union
  14. program
  15. conditionals
  16. flowchart
  17. algorithm
  18. sorting
  19. parameters
  20. printf
  21. dynamic
  22. variable
  23. scanf
  24. macro
  25. debugging
  26. condition
  27. call by value
  28. pointers
  29. structure
  30. loop
  31. constant