7Ax +By = C5/3verticallesssteep143xhorizontal90y -intercept127y16131110519slopex -intercepty = mx+ bmoresteep1015357Ax +By = C5/3verticallesssteep143xhorizontal90y -intercept127y16131110519slopex -intercepty = mx+ bmoresteep101535

Algebra Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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2
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7
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24
  1. 7
  2. Ax + By = C
  3. 5/3
  4. vertical
  5. less steep
  6. 14
  7. 3x
  8. horizontal
  9. 90
  10. y - intercept
  11. 12
  12. 7y
  13. 16
  14. 13
  15. 11
  16. 105
  17. 19
  18. slope
  19. x - intercept
  20. y = mx + b
  21. more steep
  22. 10
  23. 15
  24. 35