1015115/3Ax +By = C3512x -intercept3xslope1916moresteep1390y -intercepty = mx+ bhorizontal77y105lesssteep14vertical1015115/3Ax +By = C3512x -intercept3xslope1916moresteep1390y -intercepty = mx+ bhorizontal77y105lesssteep14vertical

Algebra Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 10
  2. 15
  3. 11
  4. 5/3
  5. Ax + By = C
  6. 35
  7. 12
  8. x - intercept
  9. 3x
  10. slope
  11. 19
  12. 16
  13. more steep
  14. 13
  15. 90
  16. y - intercept
  17. y = mx + b
  18. horizontal
  19. 7
  20. 7y
  21. 105
  22. less steep
  23. 14
  24. vertical