lesssteepx -intercept167moresteep9011105/3y = mx+ b35horizontal121051315verticalAx +By = C193x7yy -interceptslope14lesssteepx -intercept167moresteep9011105/3y = mx+ b35horizontal121051315verticalAx +By = C193x7yy -interceptslope14

Algebra Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. less steep
  2. x - intercept
  3. 16
  4. 7
  5. more steep
  6. 90
  7. 11
  8. 10
  9. 5/3
  10. y = mx + b
  11. 35
  12. horizontal
  13. 12
  14. 105
  15. 13
  16. 15
  17. vertical
  18. Ax + By = C
  19. 19
  20. 3x
  21. 7y
  22. y - intercept
  23. slope
  24. 14