Dialoguebetween ahumanand a dogAcharactertakes ariskAnotheranimalappears,besides adogA newdog joinsthe packA dogpassesaway BuckchangesownersBuckbecomingwildA doggettingtrained A Scenewith JudgeMillerBuckShowinghisstrengthDialoguebetweenhumancharactersBuck conflictwith anotherdogAriverThesettingchangesMercedesPanningfor GoldBuck andThorntoncompanionshipA scenewith asledBuckeating inthe wildAcharacterisrewardedAtrainSettingupcampA baddecisionmade by acharacterChangeofseasonsDialoguebetween ahumanand a dogAcharactertakes ariskAnotheranimalappears,besides adogA newdog joinsthe packA dogpassesaway BuckchangesownersBuckbecomingwildA doggettingtrained A Scenewith JudgeMillerBuckShowinghisstrengthDialoguebetweenhumancharactersBuck conflictwith anotherdogAriverThesettingchangesMercedesPanningfor GoldBuck andThorntoncompanionshipA scenewith asledBuckeating inthe wildAcharacterisrewardedAtrainSettingupcampA baddecisionmade by acharacterChangeofseasons

The Call of the Wild - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Dialogue between a human and a dog
  2. A character takes a risk
  3. Another animal appears, besides a dog
  4. A new dog joins the pack
  5. A dog passes away
  6. Buck changes owners
  7. Buck becoming wild
  8. A dog getting trained
  9. A Scene with Judge Miller
  10. Buck Showing his strength
  11. Dialogue between human characters
  12. Buck conflict with another dog
  13. A river
  14. The setting changes
  15. Mercedes
  16. Panning for Gold
  17. Buck and Thornton companionship
  18. A scene with a sled
  19. Buck eating in the wild
  20. A character is rewarded
  21. A train
  22. Setting up camp
  23. A bad decision made by a character
  24. Change of seasons