Acharactertakes ariskMercedesA baddecisionmade by acharacterDialoguebetween ahumanand a dog A Scenewith JudgeMiller BuckchangesownersDialoguebetweenhumancharactersA dogpassesawayBuckbecomingwildA doggettingtrainedAnotheranimalappears,besides adogBuckeating inthe wildBuck andThorntoncompanionshipBuckShowinghisstrengthAtrainSettingupcampA newdog joinsthe packAcharacterisrewardedAriverThesettingchangesPanningfor GoldBuck conflictwith anotherdogA scenewith asledChangeofseasonsAcharactertakes ariskMercedesA baddecisionmade by acharacterDialoguebetween ahumanand a dog A Scenewith JudgeMiller BuckchangesownersDialoguebetweenhumancharactersA dogpassesawayBuckbecomingwildA doggettingtrainedAnotheranimalappears,besides adogBuckeating inthe wildBuck andThorntoncompanionshipBuckShowinghisstrengthAtrainSettingupcampA newdog joinsthe packAcharacterisrewardedAriverThesettingchangesPanningfor GoldBuck conflictwith anotherdogA scenewith asledChangeofseasons

The Call of the Wild - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. A character takes a risk
  2. Mercedes
  3. A bad decision made by a character
  4. Dialogue between a human and a dog
  5. A Scene with Judge Miller
  6. Buck changes owners
  7. Dialogue between human characters
  8. A dog passes away
  9. Buck becoming wild
  10. A dog getting trained
  11. Another animal appears, besides a dog
  12. Buck eating in the wild
  13. Buck and Thornton companionship
  14. Buck Showing his strength
  15. A train
  16. Setting up camp
  17. A new dog joins the pack
  18. A character is rewarded
  19. A river
  20. The setting changes
  21. Panning for Gold
  22. Buck conflict with another dog
  23. A scene with a sled
  24. Change of seasons