ChangeofseasonsA scenewith asledAriverA baddecisionmade by acharacterDialoguebetween ahumanand a dogA newdog joinsthe packBuck conflictwith anotherdogAtrainMercedesAnotheranimalappears,besides adogBuckeating inthe wildA doggettingtrainedThesettingchangesDialoguebetweenhumancharacters BuckchangesownersBuckShowinghisstrengthSettingupcampA dogpassesawayAcharactertakes ariskBuck andThorntoncompanionshipBuckbecomingwild A Scenewith JudgeMillerPanningfor GoldAcharacterisrewardedChangeofseasonsA scenewith asledAriverA baddecisionmade by acharacterDialoguebetween ahumanand a dogA newdog joinsthe packBuck conflictwith anotherdogAtrainMercedesAnotheranimalappears,besides adogBuckeating inthe wildA doggettingtrainedThesettingchangesDialoguebetweenhumancharacters BuckchangesownersBuckShowinghisstrengthSettingupcampA dogpassesawayAcharactertakes ariskBuck andThorntoncompanionshipBuckbecomingwild A Scenewith JudgeMillerPanningfor GoldAcharacterisrewarded

The Call of the Wild - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Change of seasons
  2. A scene with a sled
  3. A river
  4. A bad decision made by a character
  5. Dialogue between a human and a dog
  6. A new dog joins the pack
  7. Buck conflict with another dog
  8. A train
  9. Mercedes
  10. Another animal appears, besides a dog
  11. Buck eating in the wild
  12. A dog getting trained
  13. The setting changes
  14. Dialogue between human characters
  15. Buck changes owners
  16. Buck Showing his strength
  17. Setting up camp
  18. A dog passes away
  19. A character takes a risk
  20. Buck and Thornton companionship
  21. Buck becoming wild
  22. A Scene with Judge Miller
  23. Panning for Gold
  24. A character is rewarded