RolePlayActionsExternalBehaviorInternalBehaviorsActiveListeningGivingFeedbackPayAttentionto OurThinkingChoosethe righttime andplaceThoughts,Feelings,Attitudes/BeliefsSocialSkillsThink aboutdifferentways to givetheinformationProblemSolvingSkillsPinkGroupGreenGroupCognitiveSelf-ChangeThinkingfor aChangeThinkingStepDecide whathappened tomake youfeel that wayKnowingYourFeelingsActionStepThinkingControlsOurBehaviorAskingQuestionsIcebergAnalogySkillStepsRolePlayActionsExternalBehaviorInternalBehaviorsActiveListeningGivingFeedbackPayAttentionto OurThinkingChoosethe righttime andplaceThoughts,Feelings,Attitudes/BeliefsSocialSkillsThink aboutdifferentways to givetheinformationProblemSolvingSkillsPinkGroupGreenGroupCognitiveSelf-ChangeThinkingfor aChangeThinkingStepDecide whathappened tomake youfeel that wayKnowingYourFeelingsActionStepThinkingControlsOurBehaviorAskingQuestionsIcebergAnalogySkillSteps

T4C - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Role Play
  2. Actions
  3. External Behavior
  4. Internal Behaviors
  5. Active Listening
  6. Giving Feedback
  7. Pay Attention to Our Thinking
  8. Choose the right time and place
  9. Thoughts, Feelings, Attitudes/Beliefs
  10. Social Skills
  11. Think about different ways to give the information
  12. Problem Solving Skills
  13. Pink Group
  14. Green Group
  15. Cognitive Self-Change
  16. Thinking for a Change
  17. Thinking Step
  18. Decide what happened to make you feel that way
  19. Knowing Your Feelings
  20. Action Step
  21. Thinking Controls Our Behavior
  22. Asking Questions
  23. Iceberg Analogy
  24. Skill Steps