ActiveListeningProblemSolvingSkillsDecide whathappened tomake youfeel that wayGreenGroupThinkingfor aChangeKnowingYourFeelingsInternalBehaviorsIcebergAnalogySocialSkillsThinkingStepPinkGroupPayAttentionto OurThinkingThink aboutdifferentways to givetheinformationCognitiveSelf-ChangeThoughts,Feelings,Attitudes/BeliefsAskingQuestionsChoosethe righttime andplaceActionStepThinkingControlsOurBehaviorActionsExternalBehaviorSkillStepsGivingFeedbackRolePlayActiveListeningProblemSolvingSkillsDecide whathappened tomake youfeel that wayGreenGroupThinkingfor aChangeKnowingYourFeelingsInternalBehaviorsIcebergAnalogySocialSkillsThinkingStepPinkGroupPayAttentionto OurThinkingThink aboutdifferentways to givetheinformationCognitiveSelf-ChangeThoughts,Feelings,Attitudes/BeliefsAskingQuestionsChoosethe righttime andplaceActionStepThinkingControlsOurBehaviorActionsExternalBehaviorSkillStepsGivingFeedbackRolePlay

T4C - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Active Listening
  2. Problem Solving Skills
  3. Decide what happened to make you feel that way
  4. Green Group
  5. Thinking for a Change
  6. Knowing Your Feelings
  7. Internal Behaviors
  8. Iceberg Analogy
  9. Social Skills
  10. Thinking Step
  11. Pink Group
  12. Pay Attention to Our Thinking
  13. Think about different ways to give the information
  14. Cognitive Self-Change
  15. Thoughts, Feelings, Attitudes/Beliefs
  16. Asking Questions
  17. Choose the right time and place
  18. Action Step
  19. Thinking Controls Our Behavior
  20. Actions
  21. External Behavior
  22. Skill Steps
  23. Giving Feedback
  24. Role Play