SkillStepsThinkingfor aChangeProblemSolvingSkillsKnowingYourFeelingsPinkGroupCognitiveSelf-ChangeRolePlayThink aboutdifferentways to givetheinformationInternalBehaviorsDecide whathappened tomake youfeel that waySocialSkillsActiveListeningThinkingStepIcebergAnalogyActionsGreenGroupThinkingControlsOurBehaviorAskingQuestionsActionStepChoosethe righttime andplaceExternalBehaviorThoughts,Feelings,Attitudes/BeliefsGivingFeedbackPayAttentionto OurThinkingSkillStepsThinkingfor aChangeProblemSolvingSkillsKnowingYourFeelingsPinkGroupCognitiveSelf-ChangeRolePlayThink aboutdifferentways to givetheinformationInternalBehaviorsDecide whathappened tomake youfeel that waySocialSkillsActiveListeningThinkingStepIcebergAnalogyActionsGreenGroupThinkingControlsOurBehaviorAskingQuestionsActionStepChoosethe righttime andplaceExternalBehaviorThoughts,Feelings,Attitudes/BeliefsGivingFeedbackPayAttentionto OurThinking

T4C - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Skill Steps
  2. Thinking for a Change
  3. Problem Solving Skills
  4. Knowing Your Feelings
  5. Pink Group
  6. Cognitive Self-Change
  7. Role Play
  8. Think about different ways to give the information
  9. Internal Behaviors
  10. Decide what happened to make you feel that way
  11. Social Skills
  12. Active Listening
  13. Thinking Step
  14. Iceberg Analogy
  15. Actions
  16. Green Group
  17. Thinking Controls Our Behavior
  18. Asking Questions
  19. Action Step
  20. Choose the right time and place
  21. External Behavior
  22. Thoughts, Feelings, Attitudes/Beliefs
  23. Giving Feedback
  24. Pay Attention to Our Thinking