ActionStepPayAttentionto OurThinkingCognitiveSelf-ChangeKnowingYourFeelingsThinkingControlsOurBehaviorActiveListeningRolePlayProblemSolvingSkillsDecide whathappened tomake youfeel that wayIcebergAnalogyPinkGroupThinkingStepActionsSkillStepsAskingQuestionsSocialSkillsChoosethe righttime andplaceThoughts,Feelings,Attitudes/BeliefsExternalBehaviorThink aboutdifferentways to givetheinformationGreenGroupGivingFeedbackThinkingfor aChangeInternalBehaviorsActionStepPayAttentionto OurThinkingCognitiveSelf-ChangeKnowingYourFeelingsThinkingControlsOurBehaviorActiveListeningRolePlayProblemSolvingSkillsDecide whathappened tomake youfeel that wayIcebergAnalogyPinkGroupThinkingStepActionsSkillStepsAskingQuestionsSocialSkillsChoosethe righttime andplaceThoughts,Feelings,Attitudes/BeliefsExternalBehaviorThink aboutdifferentways to givetheinformationGreenGroupGivingFeedbackThinkingfor aChangeInternalBehaviors

T4C - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Action Step
  2. Pay Attention to Our Thinking
  3. Cognitive Self-Change
  4. Knowing Your Feelings
  5. Thinking Controls Our Behavior
  6. Active Listening
  7. Role Play
  8. Problem Solving Skills
  9. Decide what happened to make you feel that way
  10. Iceberg Analogy
  11. Pink Group
  12. Thinking Step
  13. Actions
  14. Skill Steps
  15. Asking Questions
  16. Social Skills
  17. Choose the right time and place
  18. Thoughts, Feelings, Attitudes/Beliefs
  19. External Behavior
  20. Think about different ways to give the information
  21. Green Group
  22. Giving Feedback
  23. Thinking for a Change
  24. Internal Behaviors