Choosethe righttime andplaceActionsPayAttentionto OurThinkingIcebergAnalogyRolePlayThinkingControlsOurBehaviorAskingQuestionsSocialSkillsGreenGroupCognitiveSelf-ChangeThinkingfor aChangeProblemSolvingSkillsThoughts,Feelings,Attitudes/BeliefsSkillStepsThink aboutdifferentways to givetheinformationThinkingStepActiveListeningActionStepDecide whathappened tomake youfeel that wayGivingFeedbackExternalBehaviorPinkGroupInternalBehaviorsKnowingYourFeelingsChoosethe righttime andplaceActionsPayAttentionto OurThinkingIcebergAnalogyRolePlayThinkingControlsOurBehaviorAskingQuestionsSocialSkillsGreenGroupCognitiveSelf-ChangeThinkingfor aChangeProblemSolvingSkillsThoughts,Feelings,Attitudes/BeliefsSkillStepsThink aboutdifferentways to givetheinformationThinkingStepActiveListeningActionStepDecide whathappened tomake youfeel that wayGivingFeedbackExternalBehaviorPinkGroupInternalBehaviorsKnowingYourFeelings

T4C - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Choose the right time and place
  2. Actions
  3. Pay Attention to Our Thinking
  4. Iceberg Analogy
  5. Role Play
  6. Thinking Controls Our Behavior
  7. Asking Questions
  8. Social Skills
  9. Green Group
  10. Cognitive Self-Change
  11. Thinking for a Change
  12. Problem Solving Skills
  13. Thoughts, Feelings, Attitudes/Beliefs
  14. Skill Steps
  15. Think about different ways to give the information
  16. Thinking Step
  17. Active Listening
  18. Action Step
  19. Decide what happened to make you feel that way
  20. Giving Feedback
  21. External Behavior
  22. Pink Group
  23. Internal Behaviors
  24. Knowing Your Feelings