BOARDWIPEWinningbylosingPlayerspends morethan 10minutes ontheir turnSomeonemulls to 4or lessHigh Rollis 7 orlessJUDGECALLCAT ISPLAYINGEDHNOWDancomplainsabout comboplayersSomeoneother thanCurtis playsa differentdeckPlayerwinswithoutcomboStevie doinga dab assoon as histurn startsPlayerkeeps aone landerthat failsBLOODMOONPlayerconcedes inresponse toOppositionAgentPAIDRhystic/Mysticor other "tax"effectNINJASWINPlayerwhose turn itis asks"who's turnis it?"Dan takesthe comboout of hisdeckPlayer'sgame-winningcombo fails/iscounteredZero ManaCounterspellObscuring agamealteringpiece withstuff on tableCurtis andLaska enterinto alopsidedallianceHighroll is a12Greg attempts towin, isprevented, thenfinds anotherpath to victoryBOARDWIPEWinningbylosingPlayerspends morethan 10minutes ontheir turnSomeonemulls to 4or lessHigh Rollis 7 orlessJUDGECALLCAT ISPLAYINGEDHNOWDancomplainsabout comboplayersSomeoneother thanCurtis playsa differentdeckPlayerwinswithoutcomboStevie doinga dab assoon as histurn startsPlayerkeeps aone landerthat failsBLOODMOONPlayerconcedes inresponse toOppositionAgentPAIDRhystic/Mysticor other "tax"effectNINJASWINPlayerwhose turn itis asks"who's turnis it?"Dan takesthe comboout of hisdeckPlayer'sgame-winningcombo fails/iscounteredZero ManaCounterspellObscuring agamealteringpiece withstuff on tableCurtis andLaska enterinto alopsidedallianceHighroll is a12Greg attempts towin, isprevented, thenfinds anotherpath to victory

EDH BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. BOARDWIPE
  2. Winning by losing
  3. Player spends more than 10 minutes on their turn
  4. Someone mulls to 4 or less
  5. High Roll is 7 or less
  6. JUDGE CALL
  7. CAT IS PLAYING EDH NOW
  8. Dan complains about combo players
  9. Someone other than Curtis plays a different deck
  10. Player wins without combo
  11. Stevie doing a dab as soon as his turn starts
  12. Player keeps a one lander that fails
  13. BLOOD MOON
  14. Player concedes in response to Opposition Agent
  15. PAID Rhystic/Mystic or other "tax" effect
  16. NINJAS WIN
  17. Player whose turn it is asks "who's turn is it?"
  18. Dan takes the combo out of his deck
  19. Player's game-winning combo fails/is countered
  20. Zero Mana Counterspell
  21. Obscuring a game altering piece with stuff on table
  22. Curtis and Laska enter into a lopsided alliance
  23. High roll is a 12
  24. Greg attempts to win, is prevented, then finds another path to victory