NINJASWINPlayerconcedes inresponse toOppositionAgentPlayerwinswithoutcomboPlayerspends morethan 10minutes ontheir turnDancomplainsabout comboplayersPAIDRhystic/Mysticor other "tax"effectPlayer'sgame-winningcombo fails/iscounteredPlayerwhose turn itis asks"who's turnis it?"Someonemulls to 4or lessStevie doinga dab assoon as histurn startsSomeoneother thanCurtis playsa differentdeckPlayerkeeps aone landerthat failsHighroll is a12Curtis andLaska enterinto alopsidedallianceObscuring agamealteringpiece withstuff on tableZero ManaCounterspellJUDGECALLBLOODMOONGreg attempts towin, isprevented, thenfinds anotherpath to victoryDan takesthe comboout of hisdeckHigh Rollis 7 orlessBOARDWIPECAT ISPLAYINGEDHNOWWinningbylosingNINJASWINPlayerconcedes inresponse toOppositionAgentPlayerwinswithoutcomboPlayerspends morethan 10minutes ontheir turnDancomplainsabout comboplayersPAIDRhystic/Mysticor other "tax"effectPlayer'sgame-winningcombo fails/iscounteredPlayerwhose turn itis asks"who's turnis it?"Someonemulls to 4or lessStevie doinga dab assoon as histurn startsSomeoneother thanCurtis playsa differentdeckPlayerkeeps aone landerthat failsHighroll is a12Curtis andLaska enterinto alopsidedallianceObscuring agamealteringpiece withstuff on tableZero ManaCounterspellJUDGECALLBLOODMOONGreg attempts towin, isprevented, thenfinds anotherpath to victoryDan takesthe comboout of hisdeckHigh Rollis 7 orlessBOARDWIPECAT ISPLAYINGEDHNOWWinningbylosing

EDH BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. NINJAS WIN
  2. Player concedes in response to Opposition Agent
  3. Player wins without combo
  4. Player spends more than 10 minutes on their turn
  5. Dan complains about combo players
  6. PAID Rhystic/Mystic or other "tax" effect
  7. Player's game-winning combo fails/is countered
  8. Player whose turn it is asks "who's turn is it?"
  9. Someone mulls to 4 or less
  10. Stevie doing a dab as soon as his turn starts
  11. Someone other than Curtis plays a different deck
  12. Player keeps a one lander that fails
  13. High roll is a 12
  14. Curtis and Laska enter into a lopsided alliance
  15. Obscuring a game altering piece with stuff on table
  16. Zero Mana Counterspell
  17. JUDGE CALL
  18. BLOOD MOON
  19. Greg attempts to win, is prevented, then finds another path to victory
  20. Dan takes the combo out of his deck
  21. High Roll is 7 or less
  22. BOARDWIPE
  23. CAT IS PLAYING EDH NOW
  24. Winning by losing