Zero Mana Counterspell Obscuring a game altering piece with stuff on table Greg attempts to win, is prevented, then finds another path to victory NINJAS WIN Dan complains about combo players Player spends more than 10 minutes on their turn Player's game- winning combo fails/is countered JUDGE CALL High roll is a 12 BLOOD MOON Player keeps a one lander that fails Someone other than Curtis plays a different deck High Roll is 7 or less Player wins without combo Curtis and Laska enter into a lopsided alliance Stevie doing a dab as soon as his turn starts Winning by losing Someone mulls to 4 or less CAT IS PLAYING EDH NOW Player whose turn it is asks "who's turn is it?" Player concedes in response to Opposition Agent BOARDWIPE Dan takes the combo out of his deck PAID Rhystic/Mystic or other "tax" effect Zero Mana Counterspell Obscuring a game altering piece with stuff on table Greg attempts to win, is prevented, then finds another path to victory NINJAS WIN Dan complains about combo players Player spends more than 10 minutes on their turn Player's game- winning combo fails/is countered JUDGE CALL High roll is a 12 BLOOD MOON Player keeps a one lander that fails Someone other than Curtis plays a different deck High Roll is 7 or less Player wins without combo Curtis and Laska enter into a lopsided alliance Stevie doing a dab as soon as his turn starts Winning by losing Someone mulls to 4 or less CAT IS PLAYING EDH NOW Player whose turn it is asks "who's turn is it?" Player concedes in response to Opposition Agent BOARDWIPE Dan takes the combo out of his deck PAID Rhystic/Mystic or other "tax" effect
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Zero Mana Counterspell
Obscuring a game altering piece with stuff on table
Greg attempts to win, is prevented, then finds another path to victory
NINJAS WIN
Dan complains about combo players
Player spends more than 10 minutes on their turn
Player's game-winning combo fails/is countered
JUDGE CALL
High roll is a 12
BLOOD MOON
Player keeps a one lander that fails
Someone other than Curtis plays a different deck
High Roll is 7 or less
Player wins without combo
Curtis and Laska enter into a lopsided alliance
Stevie doing a dab as soon as his turn starts
Winning by losing
Someone mulls to 4 or less
CAT IS PLAYING EDH NOW
Player whose turn it is asks "who's turn is it?"
Player concedes in response to Opposition Agent
BOARDWIPE
Dan takes the combo out of his deck
PAID Rhystic/Mystic or other "tax" effect