Player'sgame-winningcombo fails/iscounteredHighroll is a12High Rollis 7 orlessPlayerspends morethan 10minutes ontheir turnGreg attempts towin, isprevented, thenfinds anotherpath to victoryObscuring agamealteringpiece withstuff on tablePlayerconcedes inresponse toOppositionAgentPAIDRhystic/Mysticor other "tax"effectBOARDWIPEStevie doinga dab assoon as histurn startsBLOODMOONPlayerwinswithoutcomboCurtis andLaska enterinto alopsidedallianceSomeonemulls to 4or lessSomeoneother thanCurtis playsa differentdeckPlayerwhose turn itis asks"who's turnis it?"NINJASWINCAT ISPLAYINGEDHNOWPlayerkeeps aone landerthat failsZero ManaCounterspellJUDGECALLDan takesthe comboout of hisdeckWinningbylosingDancomplainsabout comboplayersPlayer'sgame-winningcombo fails/iscounteredHighroll is a12High Rollis 7 orlessPlayerspends morethan 10minutes ontheir turnGreg attempts towin, isprevented, thenfinds anotherpath to victoryObscuring agamealteringpiece withstuff on tablePlayerconcedes inresponse toOppositionAgentPAIDRhystic/Mysticor other "tax"effectBOARDWIPEStevie doinga dab assoon as histurn startsBLOODMOONPlayerwinswithoutcomboCurtis andLaska enterinto alopsidedallianceSomeonemulls to 4or lessSomeoneother thanCurtis playsa differentdeckPlayerwhose turn itis asks"who's turnis it?"NINJASWINCAT ISPLAYINGEDHNOWPlayerkeeps aone landerthat failsZero ManaCounterspellJUDGECALLDan takesthe comboout of hisdeckWinningbylosingDancomplainsabout comboplayers

EDH BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Player's game-winning combo fails/is countered
  2. High roll is a 12
  3. High Roll is 7 or less
  4. Player spends more than 10 minutes on their turn
  5. Greg attempts to win, is prevented, then finds another path to victory
  6. Obscuring a game altering piece with stuff on table
  7. Player concedes in response to Opposition Agent
  8. PAID Rhystic/Mystic or other "tax" effect
  9. BOARDWIPE
  10. Stevie doing a dab as soon as his turn starts
  11. BLOOD MOON
  12. Player wins without combo
  13. Curtis and Laska enter into a lopsided alliance
  14. Someone mulls to 4 or less
  15. Someone other than Curtis plays a different deck
  16. Player whose turn it is asks "who's turn is it?"
  17. NINJAS WIN
  18. CAT IS PLAYING EDH NOW
  19. Player keeps a one lander that fails
  20. Zero Mana Counterspell
  21. JUDGE CALL
  22. Dan takes the combo out of his deck
  23. Winning by losing
  24. Dan complains about combo players