(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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One trainer or Pokémon suffers two attacks that have their secondary effects activate over the course of a scene.
Dark Type Move lands critical hit.
Pass a Tech Edu check to use, disassemble, or disrupt post 21st century technology.
Inflict 3+ Injuries with a single Dark, Steel, or Ice move.
The party captures 3+ dark or ice types in a single scene.
Survive a super effective hit, and K.O. your attacker with a steel or ice move before their next turn.
Score a K.O. with a move that cannot miss
Steel Type Move lands critical hit.
Hit with Fury Cutter 3 rounds in a row.
Use the move Tackle
Steal an enemy's weapon.
Use an ability to increase you or an ally's combat stage(s).
Score a K.O. while suffering from a persistent status effect.
3+ Enemies are defeated by trainer actions in a single round.
K.O. Something with a non-STAB ground move
Use a move backed by an offensive stat of 45+
Reduce a foe's speed stage to -3 or lower.
Avoid taking Critical Damage after an opponent rolls a nat 20 to hit with a damaging attack.
Use the environment to cause the death of a defenseless being.
Cause a foe to become suppressed
Hit with Rollout or Ice Ball 3 rounds in a row.
K.O. Something with a Weapon Attack
Creatively use the environment to defeat an enemy in combat.