The partycaptures 3+dark or icetypes in asingle scene.Hit withRollout orIce Ball 3rounds in arow.Inflict 3+Injuries witha singleDark, Steel,or Ice move.Steal anenemy'sweapon.Use themoveTackleReduce afoe's speedstage to -3or lower.Cause afoe tobecomesuppressedCreatively usetheenvironment todefeat anenemy incombat.One trainer orPokémon suffers twoattacks that havetheir secondaryeffects activate overthe course of ascene.Steel TypeMovelandscritical hit.Score a K.O.with a movethat cannotmissUse theenvironment tocause thedeath of adefenselessbeing.Survive a supereffective hit, andK.O. your attackerwith a steel or icemove before theirnext turn.Pass a Tech Educheck to use,disassemble, ordisrupt post 21stcenturytechnology.Score a K.O.whilesuffering froma persistentstatus effect.K.O.Somethingwith aWeaponAttackAvoid takingCritical Damageafter an opponentrolls a nat 20 to hitwith a damagingattack.Use an abilityto increaseyou or anally's combatstage(s).K.O.Somethingwith a non-STABground moveUse themoveGrowl3+ Enemiesare defeatedby traineractions in asingle round.Dark TypeMovelandscritical hit.Hit with FuryCutter 3rounds in arow.Use a movebacked byan offensivestat of 45+The partycaptures 3+dark or icetypes in asingle scene.Hit withRollout orIce Ball 3rounds in arow.Inflict 3+Injuries witha singleDark, Steel,or Ice move.Steal anenemy'sweapon.Use themoveTackleReduce afoe's speedstage to -3or lower.Cause afoe tobecomesuppressedCreatively usetheenvironment todefeat anenemy incombat.One trainer orPokémon suffers twoattacks that havetheir secondaryeffects activate overthe course of ascene.Steel TypeMovelandscritical hit.Score a K.O.with a movethat cannotmissUse theenvironment tocause thedeath of adefenselessbeing.Survive a supereffective hit, andK.O. your attackerwith a steel or icemove before theirnext turn.Pass a Tech Educheck to use,disassemble, ordisrupt post 21stcenturytechnology.Score a K.O.whilesuffering froma persistentstatus effect.K.O.Somethingwith aWeaponAttackAvoid takingCritical Damageafter an opponentrolls a nat 20 to hitwith a damagingattack.Use an abilityto increaseyou or anally's combatstage(s).K.O.Somethingwith a non-STABground moveUse themoveGrowl3+ Enemiesare defeatedby traineractions in asingle round.Dark TypeMovelandscritical hit.Hit with FuryCutter 3rounds in arow.Use a movebacked byan offensivestat of 45+

Guns and Gunners - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. The party captures 3+ dark or ice types in a single scene.
  2. Hit with Rollout or Ice Ball 3 rounds in a row.
  3. Inflict 3+ Injuries with a single Dark, Steel, or Ice move.
  4. Steal an enemy's weapon.
  5. Use the move Tackle
  6. Reduce a foe's speed stage to -3 or lower.
  7. Cause a foe to become suppressed
  8. Creatively use the environment to defeat an enemy in combat.
  9. One trainer or Pokémon suffers two attacks that have their secondary effects activate over the course of a scene.
  10. Steel Type Move lands critical hit.
  11. Score a K.O. with a move that cannot miss
  12. Use the environment to cause the death of a defenseless being.
  13. Survive a super effective hit, and K.O. your attacker with a steel or ice move before their next turn.
  14. Pass a Tech Edu check to use, disassemble, or disrupt post 21st century technology.
  15. Score a K.O. while suffering from a persistent status effect.
  16. K.O. Something with a Weapon Attack
  17. Avoid taking Critical Damage after an opponent rolls a nat 20 to hit with a damaging attack.
  18. Use an ability to increase you or an ally's combat stage(s).
  19. K.O. Something with a non-STAB ground move
  20. Use the move Growl
  21. 3+ Enemies are defeated by trainer actions in a single round.
  22. Dark Type Move lands critical hit.
  23. Hit with Fury Cutter 3 rounds in a row.
  24. Use a move backed by an offensive stat of 45+