Use a movebacked byan offensivestat of 45+Survive a supereffective hit, andK.O. your attackerwith a steel or icemove before theirnext turn.K.O.Somethingwith a non-STABground moveUse themoveTackleScore a K.O.with a movethat cannotmissInflict 3+Injuries witha singleDark, Steel,or Ice move.Score a K.O.whilesuffering froma persistentstatus effect.K.O.Somethingwith aWeaponAttackCause afoe tobecomesuppressed3+ Enemiesare defeatedby traineractions in asingle round.Hit withRollout orIce Ball 3rounds in arow.Use an abilityto increaseyou or anally's combatstage(s).Steal anenemy'sweapon.Creatively usetheenvironment todefeat anenemy incombat.Steel TypeMovelandscritical hit.Use themoveGrowlDark TypeMovelandscritical hit.One trainer orPokémon suffers twoattacks that havetheir secondaryeffects activate overthe course of ascene.Use theenvironment tocause thedeath of adefenselessbeing.Reduce afoe's speedstage to -3or lower.Pass a Tech Educheck to use,disassemble, ordisrupt post 21stcenturytechnology.Avoid takingCritical Damageafter an opponentrolls a nat 20 to hitwith a damagingattack.Hit with FuryCutter 3rounds in arow.The partycaptures 3+dark or icetypes in asingle scene.Use a movebacked byan offensivestat of 45+Survive a supereffective hit, andK.O. your attackerwith a steel or icemove before theirnext turn.K.O.Somethingwith a non-STABground moveUse themoveTackleScore a K.O.with a movethat cannotmissInflict 3+Injuries witha singleDark, Steel,or Ice move.Score a K.O.whilesuffering froma persistentstatus effect.K.O.Somethingwith aWeaponAttackCause afoe tobecomesuppressed3+ Enemiesare defeatedby traineractions in asingle round.Hit withRollout orIce Ball 3rounds in arow.Use an abilityto increaseyou or anally's combatstage(s).Steal anenemy'sweapon.Creatively usetheenvironment todefeat anenemy incombat.Steel TypeMovelandscritical hit.Use themoveGrowlDark TypeMovelandscritical hit.One trainer orPokémon suffers twoattacks that havetheir secondaryeffects activate overthe course of ascene.Use theenvironment tocause thedeath of adefenselessbeing.Reduce afoe's speedstage to -3or lower.Pass a Tech Educheck to use,disassemble, ordisrupt post 21stcenturytechnology.Avoid takingCritical Damageafter an opponentrolls a nat 20 to hitwith a damagingattack.Hit with FuryCutter 3rounds in arow.The partycaptures 3+dark or icetypes in asingle scene.

Guns and Gunners - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Use a move backed by an offensive stat of 45+
  2. Survive a super effective hit, and K.O. your attacker with a steel or ice move before their next turn.
  3. K.O. Something with a non-STAB ground move
  4. Use the move Tackle
  5. Score a K.O. with a move that cannot miss
  6. Inflict 3+ Injuries with a single Dark, Steel, or Ice move.
  7. Score a K.O. while suffering from a persistent status effect.
  8. K.O. Something with a Weapon Attack
  9. Cause a foe to become suppressed
  10. 3+ Enemies are defeated by trainer actions in a single round.
  11. Hit with Rollout or Ice Ball 3 rounds in a row.
  12. Use an ability to increase you or an ally's combat stage(s).
  13. Steal an enemy's weapon.
  14. Creatively use the environment to defeat an enemy in combat.
  15. Steel Type Move lands critical hit.
  16. Use the move Growl
  17. Dark Type Move lands critical hit.
  18. One trainer or Pokémon suffers two attacks that have their secondary effects activate over the course of a scene.
  19. Use the environment to cause the death of a defenseless being.
  20. Reduce a foe's speed stage to -3 or lower.
  21. Pass a Tech Edu check to use, disassemble, or disrupt post 21st century technology.
  22. Avoid taking Critical Damage after an opponent rolls a nat 20 to hit with a damaging attack.
  23. Hit with Fury Cutter 3 rounds in a row.
  24. The party captures 3+ dark or ice types in a single scene.