Steal anenemy'sweapon.Use themoveTackle3+ Enemiesare defeatedby traineractions in asingle round.The partycaptures 3+dark or icetypes in asingle scene.K.O.Somethingwith a non-STABground moveSurvive a supereffective hit, andK.O. your attackerwith a steel or icemove before theirnext turn.Score a K.O.with a movethat cannotmissAvoid takingCritical Damageafter an opponentrolls a nat 20 to hitwith a damagingattack.Use theenvironment tocause thedeath of adefenselessbeing.Use an abilityto increaseyou or anally's combatstage(s).Steel TypeMovelandscritical hit.Reduce afoe's speedstage to -3or lower.Cause afoe tobecomesuppressedUse themoveGrowlHit withRollout orIce Ball 3rounds in arow.One trainer orPokémon suffers twoattacks that havetheir secondaryeffects activate overthe course of ascene.Inflict 3+Injuries witha singleDark, Steel,or Ice move.Pass a Tech Educheck to use,disassemble, ordisrupt post 21stcenturytechnology.Creatively usetheenvironment todefeat anenemy incombat.Use a movebacked byan offensivestat of 45+Score a K.O.whilesuffering froma persistentstatus effect.Hit with FuryCutter 3rounds in arow.Dark TypeMovelandscritical hit.K.O.Somethingwith aWeaponAttackSteal anenemy'sweapon.Use themoveTackle3+ Enemiesare defeatedby traineractions in asingle round.The partycaptures 3+dark or icetypes in asingle scene.K.O.Somethingwith a non-STABground moveSurvive a supereffective hit, andK.O. your attackerwith a steel or icemove before theirnext turn.Score a K.O.with a movethat cannotmissAvoid takingCritical Damageafter an opponentrolls a nat 20 to hitwith a damagingattack.Use theenvironment tocause thedeath of adefenselessbeing.Use an abilityto increaseyou or anally's combatstage(s).Steel TypeMovelandscritical hit.Reduce afoe's speedstage to -3or lower.Cause afoe tobecomesuppressedUse themoveGrowlHit withRollout orIce Ball 3rounds in arow.One trainer orPokémon suffers twoattacks that havetheir secondaryeffects activate overthe course of ascene.Inflict 3+Injuries witha singleDark, Steel,or Ice move.Pass a Tech Educheck to use,disassemble, ordisrupt post 21stcenturytechnology.Creatively usetheenvironment todefeat anenemy incombat.Use a movebacked byan offensivestat of 45+Score a K.O.whilesuffering froma persistentstatus effect.Hit with FuryCutter 3rounds in arow.Dark TypeMovelandscritical hit.K.O.Somethingwith aWeaponAttack

Guns and Gunners - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Steal an enemy's weapon.
  2. Use the move Tackle
  3. 3+ Enemies are defeated by trainer actions in a single round.
  4. The party captures 3+ dark or ice types in a single scene.
  5. K.O. Something with a non-STAB ground move
  6. Survive a super effective hit, and K.O. your attacker with a steel or ice move before their next turn.
  7. Score a K.O. with a move that cannot miss
  8. Avoid taking Critical Damage after an opponent rolls a nat 20 to hit with a damaging attack.
  9. Use the environment to cause the death of a defenseless being.
  10. Use an ability to increase you or an ally's combat stage(s).
  11. Steel Type Move lands critical hit.
  12. Reduce a foe's speed stage to -3 or lower.
  13. Cause a foe to become suppressed
  14. Use the move Growl
  15. Hit with Rollout or Ice Ball 3 rounds in a row.
  16. One trainer or Pokémon suffers two attacks that have their secondary effects activate over the course of a scene.
  17. Inflict 3+ Injuries with a single Dark, Steel, or Ice move.
  18. Pass a Tech Edu check to use, disassemble, or disrupt post 21st century technology.
  19. Creatively use the environment to defeat an enemy in combat.
  20. Use a move backed by an offensive stat of 45+
  21. Score a K.O. while suffering from a persistent status effect.
  22. Hit with Fury Cutter 3 rounds in a row.
  23. Dark Type Move lands critical hit.
  24. K.O. Something with a Weapon Attack