OpponentAlwaysBlocksClose-RangeErasure all3 stocksLandclose-rangeErasureErasureBeatdowninto CErasureCanceledCanonBattle(KQ, CD)Lose3-0WinWithoutTakingDamageToxicPlayer"Counter"missesLand the"Counter"3+ timesParry/PBBlockBreakOpponentNeverBlocksRageQuitLong-RangeErasureC U-TurnDodgeprojectilewith TWin3-0"Hacks"BarrageBait TIntercepta Dashwith"Counter"Intercepta Dashwith TBail out ofa combowith TOpponentAlwaysBlocksClose-RangeErasure all3 stocksLandclose-rangeErasureErasureBeatdowninto CErasureCanceledCanonBattle(KQ, CD)Lose3-0WinWithoutTakingDamageToxicPlayer"Counter"missesLand the"Counter"3+ timesParry/PBBlockBreakOpponentNeverBlocksRageQuitLong-RangeErasureC U-TurnDodgeprojectilewith TWin3-0"Hacks"BarrageBait TIntercepta Dashwith"Counter"Intercepta Dashwith TBail out ofa combowith T

n the jojo game The Hand Board - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Opponent Always Blocks
  2. Close-Range Erasure all 3 stocks
  3. Land close-range Erasure
  4. Erasure Beatdown into C
  5. Erasure Canceled
  6. Canon Battle (KQ, CD)
  7. Lose 3-0
  8. Win Without Taking Damage
  9. Toxic Player
  10. "Counter" misses
  11. Land the "Counter" 3+ times
  12. Parry/PB
  13. Block Break
  14. Opponent Never Blocks
  15. Rage Quit
  16. Long-Range Erasure
  17. C U-Turn
  18. Dodge projectile with T
  19. Win 3-0
  20. "Hacks"
  21. Barrage Bait T
  22. Intercept a Dash with "Counter"
  23. Intercept a Dash with T
  24. Bail out of a combo with T