OpponentAlwaysBlocksLandclose-rangeErasureBail out ofa combowith TClose-RangeErasure all3 stocksErasureBeatdowninto CLong-RangeErasure"Counter"missesWin3-0Parry/PBLose3-0RageQuitC U-TurnOpponentNeverBlocksWinWithoutTakingDamageErasureCanceledLand the"Counter"3+ times"Hacks"Intercepta Dashwith"Counter"ToxicPlayerIntercepta Dashwith TBarrageBait TBlockBreakDodgeprojectilewith TCanonBattle(KQ, CD)OpponentAlwaysBlocksLandclose-rangeErasureBail out ofa combowith TClose-RangeErasure all3 stocksErasureBeatdowninto CLong-RangeErasure"Counter"missesWin3-0Parry/PBLose3-0RageQuitC U-TurnOpponentNeverBlocksWinWithoutTakingDamageErasureCanceledLand the"Counter"3+ times"Hacks"Intercepta Dashwith"Counter"ToxicPlayerIntercepta Dashwith TBarrageBait TBlockBreakDodgeprojectilewith TCanonBattle(KQ, CD)

n the jojo game The Hand Board - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Opponent Always Blocks
  2. Land close-range Erasure
  3. Bail out of a combo with T
  4. Close-Range Erasure all 3 stocks
  5. Erasure Beatdown into C
  6. Long-Range Erasure
  7. "Counter" misses
  8. Win 3-0
  9. Parry/PB
  10. Lose 3-0
  11. Rage Quit
  12. C U-Turn
  13. Opponent Never Blocks
  14. Win Without Taking Damage
  15. Erasure Canceled
  16. Land the "Counter" 3+ times
  17. "Hacks"
  18. Intercept a Dash with "Counter"
  19. Toxic Player
  20. Intercept a Dash with T
  21. Barrage Bait T
  22. Block Break
  23. Dodge projectile with T
  24. Canon Battle (KQ, CD)