ErasureBeatdowninto CToxicPlayerRageQuit"Counter"misses"Hacks"Close-RangeErasure all3 stocksParry/PBCanonBattle(KQ, CD)OpponentAlwaysBlocksBail out ofa combowith TBlockBreakLong-RangeErasureLandclose-rangeErasureIntercepta Dashwith TBarrageBait TOpponentNeverBlocksIntercepta Dashwith"Counter"WinWithoutTakingDamageLand the"Counter"3+ timesDodgeprojectilewith TErasureCanceledWin3-0C U-TurnLose3-0ErasureBeatdowninto CToxicPlayerRageQuit"Counter"misses"Hacks"Close-RangeErasure all3 stocksParry/PBCanonBattle(KQ, CD)OpponentAlwaysBlocksBail out ofa combowith TBlockBreakLong-RangeErasureLandclose-rangeErasureIntercepta Dashwith TBarrageBait TOpponentNeverBlocksIntercepta Dashwith"Counter"WinWithoutTakingDamageLand the"Counter"3+ timesDodgeprojectilewith TErasureCanceledWin3-0C U-TurnLose3-0

n the jojo game The Hand Board - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Erasure Beatdown into C
  2. Toxic Player
  3. Rage Quit
  4. "Counter" misses
  5. "Hacks"
  6. Close-Range Erasure all 3 stocks
  7. Parry/PB
  8. Canon Battle (KQ, CD)
  9. Opponent Always Blocks
  10. Bail out of a combo with T
  11. Block Break
  12. Long-Range Erasure
  13. Land close-range Erasure
  14. Intercept a Dash with T
  15. Barrage Bait T
  16. Opponent Never Blocks
  17. Intercept a Dash with "Counter"
  18. Win Without Taking Damage
  19. Land the "Counter" 3+ times
  20. Dodge projectile with T
  21. Erasure Canceled
  22. Win 3-0
  23. C U-Turn
  24. Lose 3-0