C U-TurnBarrageBait TOpponentAlwaysBlocksIntercepta Dashwith TBail out ofa combowith TWin3-0"Counter"missesErasureBeatdowninto CBlockBreakCanonBattle(KQ, CD)WinWithoutTakingDamageErasureCanceledRageQuitLandclose-rangeErasureParry/PBClose-RangeErasure all3 stocksLose3-0Long-RangeErasureToxicPlayerDodgeprojectilewith TLand the"Counter"3+ timesIntercepta Dashwith"Counter""Hacks"OpponentNeverBlocksC U-TurnBarrageBait TOpponentAlwaysBlocksIntercepta Dashwith TBail out ofa combowith TWin3-0"Counter"missesErasureBeatdowninto CBlockBreakCanonBattle(KQ, CD)WinWithoutTakingDamageErasureCanceledRageQuitLandclose-rangeErasureParry/PBClose-RangeErasure all3 stocksLose3-0Long-RangeErasureToxicPlayerDodgeprojectilewith TLand the"Counter"3+ timesIntercepta Dashwith"Counter""Hacks"OpponentNeverBlocks

n the jojo game The Hand Board - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. C U-Turn
  2. Barrage Bait T
  3. Opponent Always Blocks
  4. Intercept a Dash with T
  5. Bail out of a combo with T
  6. Win 3-0
  7. "Counter" misses
  8. Erasure Beatdown into C
  9. Block Break
  10. Canon Battle (KQ, CD)
  11. Win Without Taking Damage
  12. Erasure Canceled
  13. Rage Quit
  14. Land close-range Erasure
  15. Parry/PB
  16. Close-Range Erasure all 3 stocks
  17. Lose 3-0
  18. Long-Range Erasure
  19. Toxic Player
  20. Dodge projectile with T
  21. Land the "Counter" 3+ times
  22. Intercept a Dash with "Counter"
  23. "Hacks"
  24. Opponent Never Blocks