ToxicPlayerOpponentNeverBlocksWinWithoutTakingDamageCanonBattle(KQ, CD)Close-RangeErasure all3 stocks"Hacks"C U-TurnLand the"Counter"3+ timesRageQuitBlockBreakBarrageBait TDodgeprojectilewith T"Counter"missesErasureCanceledErasureBeatdowninto CIntercepta Dashwith"Counter"Landclose-rangeErasureOpponentAlwaysBlocksWin3-0Intercepta Dashwith TLong-RangeErasureBail out ofa combowith TParry/PBLose3-0ToxicPlayerOpponentNeverBlocksWinWithoutTakingDamageCanonBattle(KQ, CD)Close-RangeErasure all3 stocks"Hacks"C U-TurnLand the"Counter"3+ timesRageQuitBlockBreakBarrageBait TDodgeprojectilewith T"Counter"missesErasureCanceledErasureBeatdowninto CIntercepta Dashwith"Counter"Landclose-rangeErasureOpponentAlwaysBlocksWin3-0Intercepta Dashwith TLong-RangeErasureBail out ofa combowith TParry/PBLose3-0

n the jojo game The Hand Board - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Toxic Player
  2. Opponent Never Blocks
  3. Win Without Taking Damage
  4. Canon Battle (KQ, CD)
  5. Close-Range Erasure all 3 stocks
  6. "Hacks"
  7. C U-Turn
  8. Land the "Counter" 3+ times
  9. Rage Quit
  10. Block Break
  11. Barrage Bait T
  12. Dodge projectile with T
  13. "Counter" misses
  14. Erasure Canceled
  15. Erasure Beatdown into C
  16. Intercept a Dash with "Counter"
  17. Land close-range Erasure
  18. Opponent Always Blocks
  19. Win 3-0
  20. Intercept a Dash with T
  21. Long-Range Erasure
  22. Bail out of a combo with T
  23. Parry/PB
  24. Lose 3-0