ErasureBeatdowninto CBail out ofa combowith TWin3-0BlockBreakParry/PBLong-RangeErasureC U-TurnIntercepta Dashwith TWinWithoutTakingDamageErasureCanceled"Counter"missesDodgeprojectilewith TOpponentNeverBlocks"Hacks"CanonBattle(KQ, CD)Lose3-0ToxicPlayerOpponentAlwaysBlocksLandclose-rangeErasureIntercepta Dashwith"Counter"Land the"Counter"3+ timesRageQuitBarrageBait TClose-RangeErasure all3 stocksErasureBeatdowninto CBail out ofa combowith TWin3-0BlockBreakParry/PBLong-RangeErasureC U-TurnIntercepta Dashwith TWinWithoutTakingDamageErasureCanceled"Counter"missesDodgeprojectilewith TOpponentNeverBlocks"Hacks"CanonBattle(KQ, CD)Lose3-0ToxicPlayerOpponentAlwaysBlocksLandclose-rangeErasureIntercepta Dashwith"Counter"Land the"Counter"3+ timesRageQuitBarrageBait TClose-RangeErasure all3 stocks

n the jojo game The Hand Board - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Erasure Beatdown into C
  2. Bail out of a combo with T
  3. Win 3-0
  4. Block Break
  5. Parry/PB
  6. Long-Range Erasure
  7. C U-Turn
  8. Intercept a Dash with T
  9. Win Without Taking Damage
  10. Erasure Canceled
  11. "Counter" misses
  12. Dodge projectile with T
  13. Opponent Never Blocks
  14. "Hacks"
  15. Canon Battle (KQ, CD)
  16. Lose 3-0
  17. Toxic Player
  18. Opponent Always Blocks
  19. Land close-range Erasure
  20. Intercept a Dash with "Counter"
  21. Land the "Counter" 3+ times
  22. Rage Quit
  23. Barrage Bait T
  24. Close-Range Erasure all 3 stocks