Win3-0Intercepta Dashwith T"Hacks"Landclose-rangeErasureC U-TurnOpponentNeverBlocksLong-RangeErasureWinWithoutTakingDamageCanonBattle(KQ, CD)BlockBreakClose-RangeErasure all3 stocksLand the"Counter"3+ timesDodgeprojectilewith TBarrageBait TIntercepta Dashwith"Counter"Lose3-0OpponentAlwaysBlocks"Counter"missesToxicPlayerBail out ofa combowith TRageQuitErasureCanceledParry/PBErasureBeatdowninto CWin3-0Intercepta Dashwith T"Hacks"Landclose-rangeErasureC U-TurnOpponentNeverBlocksLong-RangeErasureWinWithoutTakingDamageCanonBattle(KQ, CD)BlockBreakClose-RangeErasure all3 stocksLand the"Counter"3+ timesDodgeprojectilewith TBarrageBait TIntercepta Dashwith"Counter"Lose3-0OpponentAlwaysBlocks"Counter"missesToxicPlayerBail out ofa combowith TRageQuitErasureCanceledParry/PBErasureBeatdowninto C

n the jojo game The Hand Board - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Win 3-0
  2. Intercept a Dash with T
  3. "Hacks"
  4. Land close-range Erasure
  5. C U-Turn
  6. Opponent Never Blocks
  7. Long-Range Erasure
  8. Win Without Taking Damage
  9. Canon Battle (KQ, CD)
  10. Block Break
  11. Close-Range Erasure all 3 stocks
  12. Land the "Counter" 3+ times
  13. Dodge projectile with T
  14. Barrage Bait T
  15. Intercept a Dash with "Counter"
  16. Lose 3-0
  17. Opponent Always Blocks
  18. "Counter" misses
  19. Toxic Player
  20. Bail out of a combo with T
  21. Rage Quit
  22. Erasure Canceled
  23. Parry/PB
  24. Erasure Beatdown into C