C U-TurnErasureBeatdowninto COpponentAlwaysBlocksIntercepta Dashwith T"Hacks"Landclose-rangeErasureLand the"Counter"3+ timesBail out ofa combowith TWinWithoutTakingDamageBlockBreakOpponentNeverBlocksLose3-0Intercepta Dashwith"Counter""Counter"missesErasureCanceledParry/PBBarrageBait TCanonBattle(KQ, CD)Close-RangeErasure all3 stocksDodgeprojectilewith TLong-RangeErasureRageQuitToxicPlayerWin3-0C U-TurnErasureBeatdowninto COpponentAlwaysBlocksIntercepta Dashwith T"Hacks"Landclose-rangeErasureLand the"Counter"3+ timesBail out ofa combowith TWinWithoutTakingDamageBlockBreakOpponentNeverBlocksLose3-0Intercepta Dashwith"Counter""Counter"missesErasureCanceledParry/PBBarrageBait TCanonBattle(KQ, CD)Close-RangeErasure all3 stocksDodgeprojectilewith TLong-RangeErasureRageQuitToxicPlayerWin3-0

n the jojo game The Hand Board - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. C U-Turn
  2. Erasure Beatdown into C
  3. Opponent Always Blocks
  4. Intercept a Dash with T
  5. "Hacks"
  6. Land close-range Erasure
  7. Land the "Counter" 3+ times
  8. Bail out of a combo with T
  9. Win Without Taking Damage
  10. Block Break
  11. Opponent Never Blocks
  12. Lose 3-0
  13. Intercept a Dash with "Counter"
  14. "Counter" misses
  15. Erasure Canceled
  16. Parry/PB
  17. Barrage Bait T
  18. Canon Battle (KQ, CD)
  19. Close-Range Erasure all 3 stocks
  20. Dodge projectile with T
  21. Long-Range Erasure
  22. Rage Quit
  23. Toxic Player
  24. Win 3-0