ErasureBeatdowninto CRageQuit"Hacks"Bail out ofa combowith TIntercepta Dashwith"Counter"Dodgeprojectilewith TOpponentNeverBlocksBarrageBait TParry/PBLand the"Counter"3+ timesClose-RangeErasure all3 stocks"Counter"missesC U-TurnCanonBattle(KQ, CD)Long-RangeErasureIntercepta Dashwith TWin3-0OpponentAlwaysBlocksLose3-0Landclose-rangeErasureToxicPlayerBlockBreakWinWithoutTakingDamageErasureCanceledErasureBeatdowninto CRageQuit"Hacks"Bail out ofa combowith TIntercepta Dashwith"Counter"Dodgeprojectilewith TOpponentNeverBlocksBarrageBait TParry/PBLand the"Counter"3+ timesClose-RangeErasure all3 stocks"Counter"missesC U-TurnCanonBattle(KQ, CD)Long-RangeErasureIntercepta Dashwith TWin3-0OpponentAlwaysBlocksLose3-0Landclose-rangeErasureToxicPlayerBlockBreakWinWithoutTakingDamageErasureCanceled

n the jojo game The Hand Board - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Erasure Beatdown into C
  2. Rage Quit
  3. "Hacks"
  4. Bail out of a combo with T
  5. Intercept a Dash with "Counter"
  6. Dodge projectile with T
  7. Opponent Never Blocks
  8. Barrage Bait T
  9. Parry/PB
  10. Land the "Counter" 3+ times
  11. Close-Range Erasure all 3 stocks
  12. "Counter" misses
  13. C U-Turn
  14. Canon Battle (KQ, CD)
  15. Long-Range Erasure
  16. Intercept a Dash with T
  17. Win 3-0
  18. Opponent Always Blocks
  19. Lose 3-0
  20. Land close-range Erasure
  21. Toxic Player
  22. Block Break
  23. Win Without Taking Damage
  24. Erasure Canceled