m≤4 orm>8.48≤5noh<10n<2 orn>4x≤-1x≥1-1/3<h<5/6(-∞,-6)or(5,∞)t<-1or t >1(9,∞){1, 3,4, 5, 7,9}AbsoluteValue cannotequal anegative4.75≤5yes{1, 2,4, 6, 8,9}x-8≥170≤w≤16x≥3x > 6x≥-5{ }39-5<x<5x≤-4or x>4(10,18]0<-21yesw≤42.5{1,9}NoSolution3<x≤4x= 2,x=-16/5x< -7d≥-12-5<t<7{1, 2, 3,4, 5, 6,7, 8, 9}15≤t≤255<w<75≤5yes-21<-21no-8≤t≤824<5/8x2≤x<9{4}m<-3orm>11/3x=±5a<-6or a>2x<5x≥8x≥7-56/3<-21noc≤-4or c≥4x≤1 orx≥6-28<-215.1≤5nom≤4 orm>8.48≤5noh<10n<2 orn>4x≤-1x≥1-1/3<h<5/6(-∞,-6)or(5,∞)t<-1or t >1(9,∞){1, 3,4, 5, 7,9}AbsoluteValue cannotequal anegative4.75≤5yes{1, 2,4, 6, 8,9}x-8≥170≤w≤16x≥3x > 6x≥-5{ }39-5<x<5x≤-4or x>4(10,18]0<-21yesw≤42.5{1,9}NoSolution3<x≤4x= 2,x=-16/5x< -7d≥-12-5<t<7{1, 2, 3,4, 5, 6,7, 8, 9}15≤t≤255<w<75≤5yes-21<-21no-8≤t≤824<5/8x2≤x<9{4}m<-3orm>11/3x=±5a<-6or a>2x<5x≥8x≥7-56/3<-21noc≤-4or c≥4x≤1 orx≥6-28<-215.1≤5no

Chapter 3 Review - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. m≤4 or m>8.4
  2. 8≤5 no
  3. h<10
  4. n<2 or n>4
  5. x≤-1
  6. x≥1
  7. -1/3<h<5/6
  8. (-∞,-6) or (5,∞)
  9. t<-1 or t >1
  10. (9,∞)
  11. {1, 3, 4, 5, 7, 9}
  12. Absolute Value cannot equal a negative
  13. 4.75≤5 yes
  14. {1, 2, 4, 6, 8, 9}
  15. x-8 ≥17
  16. 0≤w≤16
  17. x≥3
  18. x > 6
  19. x≥-5
  20. { }
  21. 39
  22. -5<x<5
  23. x≤-4 or x>4
  24. (10,18]
  25. 0<-21 yes
  26. w≤42.5
  27. {1,9}
  28. No Solution
  29. 3<x≤4
  30. x= 2, x=-16/5
  31. x< -7
  32. d≥-12
  33. -5<t<7
  34. {1, 2, 3, 4, 5, 6, 7, 8, 9}
  35. 15≤t≤25
  36. 5<w<7
  37. 5≤5 yes
  38. -21<-21 no
  39. -8≤t≤8
  40. 24<5/8x
  41. 2≤x<9
  42. {4}
  43. m<-3 or m>11/3
  44. x= ±5
  45. a<-6 or a>2
  46. x<5
  47. x≥8
  48. x≥7
  49. -56/3<-21 no
  50. c≤-4 or c≥4
  51. x≤1 or x≥6
  52. -28<-21
  53. 5.1≤5 no