Rhythm Texture Form Space Photoshop Vector Shading Layer Mask Value Balance Implied Line PSD Saturation Quick Selection PSD Pixel Layer Contrast Color Shape Move Tool Proportion JPG Actual Line Pixelate Frame Animation Illustrator Marquee Tool Line GIF Exposure Movement AI Line Move To Transform Rhythm Texture Form Space Photoshop Vector Shading Layer Mask Value Balance Implied Line PSD Saturation Quick Selection PSD Pixel Layer Contrast Color Shape Move Tool Proportion JPG Actual Line Pixelate Frame Animation Illustrator Marquee Tool Line GIF Exposure Movement AI Line Move To Transform
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
I-Rhythm
N-Texture
O-Form
I-Space
N-Photoshop
N-Vector
N-Shading
O-Layer Mask
G-Value
O-Balance
B-Implied Line
N-PSD
N-Saturation
I-Quick Selection
O-PSD
G-Pixel
G-Layer
G-Contrast
B-Color
G-Shape
B-Move Tool
B-Proportion
B-JPG
I-Actual Line
O-Pixelate
B-Frame Animation
G-Illustrator
O-Marquee Tool
N-Line
G-GIF
I-Exposure
B-Movement
I-AI
I-Line
B-Move To
G-Transform