ASA incenter centroid (1.5, 6) altitude 2,7,7 7,50 3,6,2 5 11 perpendicular bisector median BX 65 & 50 -1 angle bisector 135 135 5,10 10 30 30 & 20 10 Not Enough Info 3,48 R 10 16 Reflexive Property RZ 20 5x- 3y=-3 3 6,60 Corresponding Angles AAS -2/7 13 linear pair SAS 55 13.5 -3/5 Vertical Angles 45 & 45 T 45 & 90 30 9 SAS 3,15,15 8 Segment Add Postulate Rays 70 & 20 7 1.3 5.3 5,90 SSS 4.4 7,14,14 20 15,90 3 orthocenter 55 & 70 ASA incenter centroid (1.5, 6) altitude 2,7,7 7,50 3,6,2 5 11 perpendicular bisector median BX 65 & 50 -1 angle bisector 135 135 5,10 10 30 30 & 20 10 Not Enough Info 3,48 R 10 16 Reflexive Property RZ 20 5x- 3y=-3 3 6,60 Corresponding Angles AAS -2/7 13 linear pair SAS 55 13.5 -3/5 Vertical Angles 45 & 45 T 45 & 90 30 9 SAS 3,15,15 8 Segment Add Postulate Rays 70 & 20 7 1.3 5.3 5,90 SSS 4.4 7,14,14 20 15,90 3 orthocenter 55 & 70
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
ASA
incenter
centroid
(1.5, 6)
altitude
2,7,7
7,50
3,6,2
5
11
perpendicular bisector
median
BX
65 & 50
-1
angle bisector
135
135
5,10
10
30
30 & 20
10
Not Enough Info
3,48
R
10
16
Reflexive Property
RZ
20
5x-3y=-3
3
6,60
Corresponding Angles
AAS
-2/7
13
linear pair
SAS
55
13.5
-3/5
Vertical Angles
45 & 45
T
45 & 90
30
9
SAS
3,15,15
8
Segment Add Postulate
Rays
70 & 20
7
1.3
5.3
5,90
SSS
4.4
7,14,14
20
15,90
3
orthocenter
55 & 70