10 SSS Rays SAS altitude Vertical Angles Corresponding Angles Reflexive Property 2,7,7 3,15,15 30 & 20 7,50 T 11 9 1.3 4.4 BX 3 5 30 -1 3,48 55 Segment Add Postulate 13.5 45 & 90 RZ 3 6,60 55 & 70 median R 70 & 20 linear pair angle bisector 30 incenter 10 5x- 3y=-3 8 135 perpendicular bisector 16 3,6,2 45 & 45 -3/5 135 5,10 -2/7 ASA 7 centroid 10 AAS Not Enough Info 5,90 20 orthocenter 5.3 65 & 50 7,14,14 SAS 15,90 (1.5, 6) 13 20 10 SSS Rays SAS altitude Vertical Angles Corresponding Angles Reflexive Property 2,7,7 3,15,15 30 & 20 7,50 T 11 9 1.3 4.4 BX 3 5 30 -1 3,48 55 Segment Add Postulate 13.5 45 & 90 RZ 3 6,60 55 & 70 median R 70 & 20 linear pair angle bisector 30 incenter 10 5x- 3y=-3 8 135 perpendicular bisector 16 3,6,2 45 & 45 -3/5 135 5,10 -2/7 ASA 7 centroid 10 AAS Not Enough Info 5,90 20 orthocenter 5.3 65 & 50 7,14,14 SAS 15,90 (1.5, 6) 13 20
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
10
SSS
Rays
SAS
altitude
Vertical Angles
Corresponding Angles
Reflexive Property
2,7,7
3,15,15
30 & 20
7,50
T
11
9
1.3
4.4
BX
3
5
30
-1
3,48
55
Segment Add Postulate
13.5
45 & 90
RZ
3
6,60
55 & 70
median
R
70 & 20
linear pair
angle bisector
30
incenter
10
5x-3y=-3
8
135
perpendicular bisector
16
3,6,2
45 & 45
-3/5
135
5,10
-2/7
ASA
7
centroid
10
AAS
Not Enough Info
5,90
20
orthocenter
5.3
65 & 50
7,14,14
SAS
15,90
(1.5, 6)
13
20