linear pair perpendicular bisector SSS 2,7,7 10 70 & 20 5,10 Reflexive Property 5,90 30 & 20 45 & 45 altitude (1.5, 6) angle bisector Segment Add Postulate 11 135 15,90 -2/7 R BX 8 55 & 70 Not Enough Info T 10 30 45 & 90 65 & 50 5 30 -3/5 AAS 3 6,60 3,6,2 9 incenter 7,14,14 10 Rays 3 135 4.4 20 median Vertical Angles 7,50 orthocenter 20 13.5 SAS RZ 5x- 3y=-3 16 5.3 13 55 7 3,48 3,15,15 -1 1.3 Corresponding Angles centroid ASA SAS linear pair perpendicular bisector SSS 2,7,7 10 70 & 20 5,10 Reflexive Property 5,90 30 & 20 45 & 45 altitude (1.5, 6) angle bisector Segment Add Postulate 11 135 15,90 -2/7 R BX 8 55 & 70 Not Enough Info T 10 30 45 & 90 65 & 50 5 30 -3/5 AAS 3 6,60 3,6,2 9 incenter 7,14,14 10 Rays 3 135 4.4 20 median Vertical Angles 7,50 orthocenter 20 13.5 SAS RZ 5x- 3y=-3 16 5.3 13 55 7 3,48 3,15,15 -1 1.3 Corresponding Angles centroid ASA SAS
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
linear pair
perpendicular bisector
SSS
2,7,7
10
70 & 20
5,10
Reflexive Property
5,90
30 & 20
45 & 45
altitude
(1.5, 6)
angle bisector
Segment Add Postulate
11
135
15,90
-2/7
R
BX
8
55 & 70
Not Enough Info
T
10
30
45 & 90
65 & 50
5
30
-3/5
AAS
3
6,60
3,6,2
9
incenter
7,14,14
10
Rays
3
135
4.4
20
median
Vertical Angles
7,50
orthocenter
20
13.5
SAS
RZ
5x-3y=-3
16
5.3
13
55
7
3,48
3,15,15
-1
1.3
Corresponding Angles
centroid
ASA
SAS