50.6±4imin@(2, 0)x = 2±5i√7-4±√33-2,-18-3i0, -4-44075+54i±3i√132±2i√225212 &20625 &$781,250min @(2, 1)x = 25/4±√17/440230±√73001-3i-17-19imax @(1, -1)x = 18+4i0, 7-1,-46-2i19 &24±3inotfactorable±17imin @(-1, 2)x = -11/6±i√107/6min @(-2.5,-20.25)x = -2.5500≤x≤750±4i√5±6i20x30-2max @(4, -10)x = 4100250.6±4imin@(2, 0)x = 2±5i√7-4±√33-2,-18-3i0, -4-44075+54i±3i√132±2i√225212 &20625 &$781,250min @(2, 1)x = 25/4±√17/440230±√73001-3i-17-19imax @(1, -1)x = 18+4i0, 7-1,-46-2i19 &24±3inotfactorable±17imin @(-1, 2)x = -11/6±i√107/6min @(-2.5,-20.25)x = -2.5500≤x≤750±4i√5±6i20x30-2max @(4, -10)x = 41002

Chapter 4 Review - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 50.6
  2. ±4i
  3. min @(2, 0) x = 2
  4. ±5i√7
  5. -4±√33
  6. -2, -1
  7. 8-3i
  8. 0, -4
  9. -4
  10. 40
  11. 75+54i
  12. ±3i√13
  13. 2±2i√2
  14. 252
  15. 12 & 20
  16. 625 & $781,250
  17. min @ (2, 1) x = 2
  18. 5/4±√17/4
  19. 402
  20. 30
  21. ±√7
  22. 300
  23. 1-3i
  24. -17-19i
  25. max @ (1, -1) x = 1
  26. 8+4i
  27. 0, 7
  28. -1, -4
  29. 6-2i
  30. 19 & 24
  31. ±3i
  32. not factorable
  33. ±17i
  34. min @ (-1, 2) x = -1
  35. 1/6±i√107/6
  36. min @ (-2.5,-20.25) x = -2.5
  37. 500≤x≤750
  38. ±4i√5
  39. ±6i
  40. 20x30
  41. -2
  42. max @ (4, -10) x = 4
  43. 100
  44. 2