8+4i±4i-2,-119 &24-4±4i√5±√70, 73012 &20-17-19imax @(1, -1)x = 1±3i√135/4±√17/4300-4±√3350.6±5i√7min @(2, 1)x = 2252notfactorablemin @(-1, 2)x = -11/6±i√107/66-2i4020, -41002±2i√275+54imax @(4, -10)x = 42-1,-4-2±6i625 &$781,2501-3i20x30500≤x≤750min @(-2.5,-20.25)x = -2.540±3i8-3imin@(2, 0)x = 2±17i8+4i±4i-2,-119 &24-4±4i√5±√70, 73012 &20-17-19imax @(1, -1)x = 1±3i√135/4±√17/4300-4±√3350.6±5i√7min @(2, 1)x = 2252notfactorablemin @(-1, 2)x = -11/6±i√107/66-2i4020, -41002±2i√275+54imax @(4, -10)x = 42-1,-4-2±6i625 &$781,2501-3i20x30500≤x≤750min @(-2.5,-20.25)x = -2.540±3i8-3imin@(2, 0)x = 2±17i

Chapter 4 Review - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 8+4i
  2. ±4i
  3. -2, -1
  4. 19 & 24
  5. -4
  6. ±4i√5
  7. ±√7
  8. 0, 7
  9. 30
  10. 12 & 20
  11. -17-19i
  12. max @ (1, -1) x = 1
  13. ±3i√13
  14. 5/4±√17/4
  15. 300
  16. -4±√33
  17. 50.6
  18. ±5i√7
  19. min @ (2, 1) x = 2
  20. 252
  21. not factorable
  22. min @ (-1, 2) x = -1
  23. 1/6±i√107/6
  24. 6-2i
  25. 402
  26. 0, -4
  27. 100
  28. 2±2i√2
  29. 75+54i
  30. max @ (4, -10) x = 4
  31. 2
  32. -1, -4
  33. -2
  34. ±6i
  35. 625 & $781,250
  36. 1-3i
  37. 20x30
  38. 500≤x≤750
  39. min @ (-2.5,-20.25) x = -2.5
  40. 40
  41. ±3i
  42. 8-3i
  43. min @(2, 0) x = 2
  44. ±17i