±√7min @(-1, 2)x = -11-3i-4±√33max @(1, -1)x = 12±2i√230-1,-43005/4±√17/4408-3i252±4i±17i0, 775+54imin @(2, 1)x = 2500≤x≤75050.68+4i±5i√7±6imin @(-2.5,-20.25)x = -2.5402625 &$781,2501/6±i√107/620x30-2,-1-219 &246-2i±3i√13100notfactorable20, -412 &20-4max @(4, -10)x = 4-17-19i±4i√5min@(2, 0)x = 2±3i±√7min @(-1, 2)x = -11-3i-4±√33max @(1, -1)x = 12±2i√230-1,-43005/4±√17/4408-3i252±4i±17i0, 775+54imin @(2, 1)x = 2500≤x≤75050.68+4i±5i√7±6imin @(-2.5,-20.25)x = -2.5402625 &$781,2501/6±i√107/620x30-2,-1-219 &246-2i±3i√13100notfactorable20, -412 &20-4max @(4, -10)x = 4-17-19i±4i√5min@(2, 0)x = 2±3i

Chapter 4 Review - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. ±√7
  2. min @ (-1, 2) x = -1
  3. 1-3i
  4. -4±√33
  5. max @ (1, -1) x = 1
  6. 2±2i√2
  7. 30
  8. -1, -4
  9. 300
  10. 5/4±√17/4
  11. 40
  12. 8-3i
  13. 252
  14. ±4i
  15. ±17i
  16. 0, 7
  17. 75+54i
  18. min @ (2, 1) x = 2
  19. 500≤x≤750
  20. 50.6
  21. 8+4i
  22. ±5i√7
  23. ±6i
  24. min @ (-2.5,-20.25) x = -2.5
  25. 402
  26. 625 & $781,250
  27. 1/6±i√107/6
  28. 20x30
  29. -2, -1
  30. -2
  31. 19 & 24
  32. 6-2i
  33. ±3i√13
  34. 100
  35. not factorable
  36. 2
  37. 0, -4
  38. 12 & 20
  39. -4
  40. max @ (4, -10) x = 4
  41. -17-19i
  42. ±4i√5
  43. min @(2, 0) x = 2
  44. ±3i