±17i-2,-150.6±3i√13max @(1, -1)x = 16-2i2402±4i√50, -4±4inotfactorable252-4±3i-1,-4-2min @(2, 1)x = 2min @(-2.5,-20.25)x = -2.512 &2075+54imax @(4, -10)x = 4500≤x≤75040-17-19i±6i301/6±i√107/6100625 &$781,250300min@(2, 0)x = 28-3i8+4i19 &245/4±√17/4±√7-4±√330, 720x301-3i2±2i√2min @(-1, 2)x = -1±5i√7±17i-2,-150.6±3i√13max @(1, -1)x = 16-2i2402±4i√50, -4±4inotfactorable252-4±3i-1,-4-2min @(2, 1)x = 2min @(-2.5,-20.25)x = -2.512 &2075+54imax @(4, -10)x = 4500≤x≤75040-17-19i±6i301/6±i√107/6100625 &$781,250300min@(2, 0)x = 28-3i8+4i19 &245/4±√17/4±√7-4±√330, 720x301-3i2±2i√2min @(-1, 2)x = -1±5i√7

Chapter 4 Review - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. ±17i
  2. -2, -1
  3. 50.6
  4. ±3i√13
  5. max @ (1, -1) x = 1
  6. 6-2i
  7. 2
  8. 402
  9. ±4i√5
  10. 0, -4
  11. ±4i
  12. not factorable
  13. 252
  14. -4
  15. ±3i
  16. -1, -4
  17. -2
  18. min @ (2, 1) x = 2
  19. min @ (-2.5,-20.25) x = -2.5
  20. 12 & 20
  21. 75+54i
  22. max @ (4, -10) x = 4
  23. 500≤x≤750
  24. 40
  25. -17-19i
  26. ±6i
  27. 30
  28. 1/6±i√107/6
  29. 100
  30. 625 & $781,250
  31. 300
  32. min @(2, 0) x = 2
  33. 8-3i
  34. 8+4i
  35. 19 & 24
  36. 5/4±√17/4
  37. ±√7
  38. -4±√33
  39. 0, 7
  40. 20x30
  41. 1-3i
  42. 2±2i√2
  43. min @ (-1, 2) x = -1
  44. ±5i√7