min @(-1, 2)x = -1500≤x≤7500, 71-3imin @(2, 1)x = 2-450.6-17-19i±17i-4±√3320x300, -43012 &205/4±√17/440-2±4i√5±4imax @(4, -10)x = 4-1,-42±6i300notfactorable1/6±i√107/6±3i625 &$781,250min @(-2.5,-20.25)x = -2.5max @(1, -1)x = 1-2,-1min@(2, 0)x = 210075+54i19 &242±2i√28+4i±√74028-3i6-2i±3i√13±5i√7252min @(-1, 2)x = -1500≤x≤7500, 71-3imin @(2, 1)x = 2-450.6-17-19i±17i-4±√3320x300, -43012 &205/4±√17/440-2±4i√5±4imax @(4, -10)x = 4-1,-42±6i300notfactorable1/6±i√107/6±3i625 &$781,250min @(-2.5,-20.25)x = -2.5max @(1, -1)x = 1-2,-1min@(2, 0)x = 210075+54i19 &242±2i√28+4i±√74028-3i6-2i±3i√13±5i√7252

Chapter 4 Review - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. min @ (-1, 2) x = -1
  2. 500≤x≤750
  3. 0, 7
  4. 1-3i
  5. min @ (2, 1) x = 2
  6. -4
  7. 50.6
  8. -17-19i
  9. ±17i
  10. -4±√33
  11. 20x30
  12. 0, -4
  13. 30
  14. 12 & 20
  15. 5/4±√17/4
  16. 40
  17. -2
  18. ±4i√5
  19. ±4i
  20. max @ (4, -10) x = 4
  21. -1, -4
  22. 2
  23. ±6i
  24. 300
  25. not factorable
  26. 1/6±i√107/6
  27. ±3i
  28. 625 & $781,250
  29. min @ (-2.5,-20.25) x = -2.5
  30. max @ (1, -1) x = 1
  31. -2, -1
  32. min @(2, 0) x = 2
  33. 100
  34. 75+54i
  35. 19 & 24
  36. 2±2i√2
  37. 8+4i
  38. ±√7
  39. 402
  40. 8-3i
  41. 6-2i
  42. ±3i√13
  43. ±5i√7
  44. 252