max @(4, -10)x = 4-17-19i20x3030±17i4026-2i±3i√13min@(2, 0)x = 2±4i5/4±√17/4500≤x≤750notfactorable625 &$781,250±5i√7min @(-1, 2)x = -140±4i√58+4i8-3i-2,-11/6±i√107/630012 &20±√7±6i2±2i√2min @(2, 1)x = 22±3i19 &2450.610075+54i1-3imin @(-2.5,-20.25)x = -2.5max @(1, -1)x = 1-40, -40, 7-2-1,-4-4±√33252max @(4, -10)x = 4-17-19i20x3030±17i4026-2i±3i√13min@(2, 0)x = 2±4i5/4±√17/4500≤x≤750notfactorable625 &$781,250±5i√7min @(-1, 2)x = -140±4i√58+4i8-3i-2,-11/6±i√107/630012 &20±√7±6i2±2i√2min @(2, 1)x = 22±3i19 &2450.610075+54i1-3imin @(-2.5,-20.25)x = -2.5max @(1, -1)x = 1-40, -40, 7-2-1,-4-4±√33252

Chapter 4 Review - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. max @ (4, -10) x = 4
  2. -17-19i
  3. 20x30
  4. 30
  5. ±17i
  6. 402
  7. 6-2i
  8. ±3i√13
  9. min @(2, 0) x = 2
  10. ±4i
  11. 5/4±√17/4
  12. 500≤x≤750
  13. not factorable
  14. 625 & $781,250
  15. ±5i√7
  16. min @ (-1, 2) x = -1
  17. 40
  18. ±4i√5
  19. 8+4i
  20. 8-3i
  21. -2, -1
  22. 1/6±i√107/6
  23. 300
  24. 12 & 20
  25. ±√7
  26. ±6i
  27. 2±2i√2
  28. min @ (2, 1) x = 2
  29. 2
  30. ±3i
  31. 19 & 24
  32. 50.6
  33. 100
  34. 75+54i
  35. 1-3i
  36. min @ (-2.5,-20.25) x = -2.5
  37. max @ (1, -1) x = 1
  38. -4
  39. 0, -4
  40. 0, 7
  41. -2
  42. -1, -4
  43. -4±√33
  44. 252