Fear Side Character Humour Personification Idiom Climax Action Alliteration Scary Hyperbole Simile Metaphor Theme Point Of View Time frame/line Protagonist Complication Flashback Rapid Mood Change Show Don't Tell Noun Senses Established Setting Verb Circular Tightening Tension Onomatopoeia Adjective Antagonist Orientation Resolution Non-verbal Communication Free! Body Language Adventure Cliché Problems Solution Fear Side Character Humour Personification Idiom Climax Action Alliteration Scary Hyperbole Simile Metaphor Theme Point Of View Time frame/line Protagonist Complication Flashback Rapid Mood Change Show Don't Tell Noun Senses Established Setting Verb Circular Tightening Tension Onomatopoeia Adjective Antagonist Orientation Resolution Non-verbal Communication Free! Body Language Adventure Cliché Problems Solution
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Fear
Side Character
Humour
Personification
Idiom
Climax
Action
Alliteration
Scary
Hyperbole
Simile
Metaphor
Theme
Point Of View
Time frame/line
Protagonist
Complication
Flashback
Rapid Mood Change
Show Don't Tell
Noun
Senses
Established Setting
Verb
Circular
Tightening Tension
Onomatopoeia
Adjective
Antagonist
Orientation
Resolution
Non-verbal Communication
Free!
Body Language
Adventure
Cliché
Problems
Solution