PersonificationMetaphorIdiomProtagonistThemeFearAlliterationProblemsResolutionAdventureBodyLanguageEstablishedSettingClimaxSimileFlashbackPointOfViewSideCharacterRapidMoodChangeAntagonistHyperboleShowDon'tTellSolutionCircularFree!ClichéActionVerbComplicationNon-verbalCommunicationTimeframe/lineAdjectiveTighteningTensionOrientationHumourOnomatopoeiaNounSensesScaryPersonificationMetaphorIdiomProtagonistThemeFearAlliterationProblemsResolutionAdventureBodyLanguageEstablishedSettingClimaxSimileFlashbackPointOfViewSideCharacterRapidMoodChangeAntagonistHyperboleShowDon'tTellSolutionCircularFree!ClichéActionVerbComplicationNon-verbalCommunicationTimeframe/lineAdjectiveTighteningTensionOrientationHumourOnomatopoeiaNounSensesScary

NARRATIVE FEATURES - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
  1. Personification
  2. Metaphor
  3. Idiom
  4. Protagonist
  5. Theme
  6. Fear
  7. Alliteration
  8. Problems
  9. Resolution
  10. Adventure
  11. Body Language
  12. Established Setting
  13. Climax
  14. Simile
  15. Flashback
  16. Point Of View
  17. Side Character
  18. Rapid Mood Change
  19. Antagonist
  20. Hyperbole
  21. Show Don't Tell
  22. Solution
  23. Circular
  24. Free!
  25. Cliché
  26. Action
  27. Verb
  28. Complication
  29. Non-verbal Communication
  30. Time frame/line
  31. Adjective
  32. Tightening Tension
  33. Orientation
  34. Humour
  35. Onomatopoeia
  36. Noun
  37. Senses
  38. Scary