Scary PROBLEM TIME LINE/FRAME Alliteration CIRCULAR TIMELINE Point Of View Free! Complication HUMOUR Onomatopoeia Verb ADJECTIVE Senses Protagonist FLASHBACK ORIENTATION Personification VERB CLICHE Rapid Mood Change Humour ESTABLISHED SETTING Antagonist Orientation RESOLUTION IDIOM Resolution TIGHTENING TENSION ANTAGONIST Hyperbole Side Character Problems PROTAGONIST Noun FEAR Non-verbal Communication Body Language ACTION Cliché RAPID MOOD CHANGE SENSES Circular ONOMATOPOEIA Theme Simile ALLITERATION NON-VERBAL COMMUNICATION SOLUTION ADVENTURE Idiom Adventure Tightening Tension THEME POINT OF VIEW Metaphor Climax METAPHOR Established Setting BODY LANGUAGE COMPLICATION SIMILE Solution Adjective Show Don't Tell Time frame/line Flashback NOUN SCARY PERSONIFICATION CLIMAX SHOW DON'T TELL Action Fear Scary PROBLEM TIME LINE/FRAME Alliteration CIRCULAR TIMELINE Point Of View Free! Complication HUMOUR Onomatopoeia Verb ADJECTIVE Senses Protagonist FLASHBACK ORIENTATION Personification VERB CLICHE Rapid Mood Change Humour ESTABLISHED SETTING Antagonist Orientation RESOLUTION IDIOM Resolution TIGHTENING TENSION ANTAGONIST Hyperbole Side Character Problems PROTAGONIST Noun FEAR Non-verbal Communication Body Language ACTION Cliché RAPID MOOD CHANGE SENSES Circular ONOMATOPOEIA Theme Simile ALLITERATION NON-VERBAL COMMUNICATION SOLUTION ADVENTURE Idiom Adventure Tightening Tension THEME POINT OF VIEW Metaphor Climax METAPHOR Established Setting BODY LANGUAGE COMPLICATION SIMILE Solution Adjective Show Don't Tell Time frame/line Flashback NOUN SCARY PERSONIFICATION CLIMAX SHOW DON'T TELL Action Fear
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Scary
PROBLEM
TIME LINE/FRAME
Alliteration
CIRCULAR TIMELINE
Point Of View
Free!
Complication
HUMOUR
Onomatopoeia
Verb
ADJECTIVE
Senses
Protagonist
FLASHBACK
ORIENTATION
Personification
VERB
CLICHE
Rapid Mood Change
Humour
ESTABLISHED SETTING
Antagonist
Orientation
RESOLUTION
IDIOM
Resolution
TIGHTENING TENSION
ANTAGONIST
Hyperbole
Side Character
Problems
PROTAGONIST
Noun
FEAR
Non-verbal Communication
Body Language
ACTION
Cliché
RAPID MOOD CHANGE
SENSES
Circular
ONOMATOPOEIA
Theme
Simile
ALLITERATION
NON-VERBAL COMMUNICATION
SOLUTION
ADVENTURE
Idiom
Adventure
Tightening Tension
THEME
POINT OF VIEW
Metaphor
Climax
METAPHOR
Established Setting
BODY LANGUAGE
COMPLICATION
SIMILE
Solution
Adjective
Show Don't Tell
Time frame/line
Flashback
NOUN
SCARY
PERSONIFICATION
CLIMAX
SHOW DON'T TELL
Action
Fear