SHOW DON'T TELL Problems Fear TIME LINE/FRAME Alliteration Cliché CIRCULAR TIMELINE Action ANTAGONIST Senses CLICHE ESTABLISHED SETTING Antagonist IDIOM FEAR POINT OF VIEW ADJECTIVE Hyperbole Metaphor Established Setting Free! Personification Solution Orientation PERSONIFICATION NON-VERBAL COMMUNICATION Non-verbal Communication Body Language Onomatopoeia BODY LANGUAGE ONOMATOPOEIA COMPLICATION SENSES Tightening Tension THEME ADVENTURE PROBLEM RAPID MOOD CHANGE Protagonist Adjective Point Of View Scary Show Don't Tell Rapid Mood Change Noun CLIMAX ACTION SOLUTION VERB PROTAGONIST Climax SCARY METAPHOR Verb TIGHTENING TENSION NOUN FLASHBACK Circular RESOLUTION Theme Side Character Simile Adventure Resolution Complication ALLITERATION Flashback Humour HUMOUR Time frame/line SIMILE Idiom ORIENTATION SHOW DON'T TELL Problems Fear TIME LINE/FRAME Alliteration Cliché CIRCULAR TIMELINE Action ANTAGONIST Senses CLICHE ESTABLISHED SETTING Antagonist IDIOM FEAR POINT OF VIEW ADJECTIVE Hyperbole Metaphor Established Setting Free! Personification Solution Orientation PERSONIFICATION NON-VERBAL COMMUNICATION Non-verbal Communication Body Language Onomatopoeia BODY LANGUAGE ONOMATOPOEIA COMPLICATION SENSES Tightening Tension THEME ADVENTURE PROBLEM RAPID MOOD CHANGE Protagonist Adjective Point Of View Scary Show Don't Tell Rapid Mood Change Noun CLIMAX ACTION SOLUTION VERB PROTAGONIST Climax SCARY METAPHOR Verb TIGHTENING TENSION NOUN FLASHBACK Circular RESOLUTION Theme Side Character Simile Adventure Resolution Complication ALLITERATION Flashback Humour HUMOUR Time frame/line SIMILE Idiom ORIENTATION
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
SHOW DON'T TELL
Problems
Fear
TIME LINE/FRAME
Alliteration
Cliché
CIRCULAR TIMELINE
Action
ANTAGONIST
Senses
CLICHE
ESTABLISHED SETTING
Antagonist
IDIOM
FEAR
POINT OF VIEW
ADJECTIVE
Hyperbole
Metaphor
Established Setting
Free!
Personification
Solution
Orientation
PERSONIFICATION
NON-VERBAL COMMUNICATION
Non-verbal Communication
Body Language
Onomatopoeia
BODY LANGUAGE
ONOMATOPOEIA
COMPLICATION
SENSES
Tightening Tension
THEME
ADVENTURE
PROBLEM
RAPID MOOD CHANGE
Protagonist
Adjective
Point Of View
Scary
Show Don't Tell
Rapid Mood Change
Noun
CLIMAX
ACTION
SOLUTION
VERB
PROTAGONIST
Climax
SCARY
METAPHOR
Verb
TIGHTENING TENSION
NOUN
FLASHBACK
Circular
RESOLUTION
Theme
Side Character
Simile
Adventure
Resolution
Complication
ALLITERATION
Flashback
Humour
HUMOUR
Time frame/line
SIMILE
Idiom
ORIENTATION