IdiomBodyLanguageVERBNOUNFEARSHOWDON'TTELLTighteningTensionPROTAGONISTEstablishedSettingPointOfViewHyperboleACTIONANTAGONISTESTABLISHEDSETTINGSCARYFLASHBACKScaryNON-VERBALCOMMUNICATIONCLICHEONOMATOPOEIAAntagonistMetaphorOrientationNounClimaxSensesTHEMECircularClichéSolutionCIRCULARTIMELINEFree!FlashbackThemeAlliterationTimeframe/lineTIGHTENINGTENSIONProblemsVerbCLIMAXComplicationNon-verbalCommunicationADJECTIVEAdventurePersonificationRESOLUTIONBODYLANGUAGETIMELINE/FRAMEADVENTUREPROBLEMPERSONIFICATIONCOMPLICATIONORIENTATIONSimileFearHumourSIMILEResolutionSENSESPOINTOFVIEWALLITERATIONAdjectiveHUMOURProtagonistRAPIDMOODCHANGESOLUTIONSideCharacterActionIDIOMMETAPHOROnomatopoeiaRapidMoodChangeShowDon'tTellIdiomBodyLanguageVERBNOUNFEARSHOWDON'TTELLTighteningTensionPROTAGONISTEstablishedSettingPointOfViewHyperboleACTIONANTAGONISTESTABLISHEDSETTINGSCARYFLASHBACKScaryNON-VERBALCOMMUNICATIONCLICHEONOMATOPOEIAAntagonistMetaphorOrientationNounClimaxSensesTHEMECircularClichéSolutionCIRCULARTIMELINEFree!FlashbackThemeAlliterationTimeframe/lineTIGHTENINGTENSIONProblemsVerbCLIMAXComplicationNon-verbalCommunicationADJECTIVEAdventurePersonificationRESOLUTIONBODYLANGUAGETIMELINE/FRAMEADVENTUREPROBLEMPERSONIFICATIONCOMPLICATIONORIENTATIONSimileFearHumourSIMILEResolutionSENSESPOINTOFVIEWALLITERATIONAdjectiveHUMOURProtagonistRAPIDMOODCHANGESOLUTIONSideCharacterActionIDIOMMETAPHOROnomatopoeiaRapidMoodChangeShowDon'tTell

NARRATIVE FEATURES - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Idiom
  2. Body Language
  3. VERB
  4. NOUN
  5. FEAR
  6. SHOW DON'T TELL
  7. Tightening Tension
  8. PROTAGONIST
  9. Established Setting
  10. Point Of View
  11. Hyperbole
  12. ACTION
  13. ANTAGONIST
  14. ESTABLISHED SETTING
  15. SCARY
  16. FLASHBACK
  17. Scary
  18. NON-VERBAL COMMUNICATION
  19. CLICHE
  20. ONOMATOPOEIA
  21. Antagonist
  22. Metaphor
  23. Orientation
  24. Noun
  25. Climax
  26. Senses
  27. THEME
  28. Circular
  29. Cliché
  30. Solution
  31. CIRCULAR TIMELINE
  32. Free!
  33. Flashback
  34. Theme
  35. Alliteration
  36. Time frame/line
  37. TIGHTENING TENSION
  38. Problems
  39. Verb
  40. CLIMAX
  41. Complication
  42. Non-verbal Communication
  43. ADJECTIVE
  44. Adventure
  45. Personification
  46. RESOLUTION
  47. BODY LANGUAGE
  48. TIME LINE/FRAME
  49. ADVENTURE
  50. PROBLEM
  51. PERSONIFICATION
  52. COMPLICATION
  53. ORIENTATION
  54. Simile
  55. Fear
  56. Humour
  57. SIMILE
  58. Resolution
  59. SENSES
  60. POINT OF VIEW
  61. ALLITERATION
  62. Adjective
  63. HUMOUR
  64. Protagonist
  65. RAPID MOOD CHANGE
  66. SOLUTION
  67. Side Character
  68. Action
  69. IDIOM
  70. METAPHOR
  71. Onomatopoeia
  72. Rapid Mood Change
  73. Show Don't Tell