Theme Complication METAPHOR Fear TIGHTENING TENSION Antagonist TIME LINE/FRAME SIMILE Circular Onomatopoeia Established Setting NON-VERBAL COMMUNICATION Adjective Protagonist CIRCULAR TIMELINE Free! POINT OF VIEW RESOLUTION ANTAGONIST ALLITERATION ADJECTIVE Point Of View Problems Action Noun CLICHE ORIENTATION Scary NOUN PROTAGONIST COMPLICATION Time frame/line Hyperbole ONOMATOPOEIA Humour SENSES ACTION Senses FLASHBACK Show Don't Tell PROBLEM Rapid Mood Change Orientation PERSONIFICATION SCARY Resolution Flashback ESTABLISHED SETTING Solution Idiom Climax SHOW DON'T TELL Simile RAPID MOOD CHANGE FEAR HUMOUR Verb Metaphor Non-verbal Communication SOLUTION Tightening Tension IDIOM THEME BODY LANGUAGE VERB ADVENTURE Alliteration CLIMAX Adventure Body Language Side Character Personification Cliché Theme Complication METAPHOR Fear TIGHTENING TENSION Antagonist TIME LINE/FRAME SIMILE Circular Onomatopoeia Established Setting NON-VERBAL COMMUNICATION Adjective Protagonist CIRCULAR TIMELINE Free! POINT OF VIEW RESOLUTION ANTAGONIST ALLITERATION ADJECTIVE Point Of View Problems Action Noun CLICHE ORIENTATION Scary NOUN PROTAGONIST COMPLICATION Time frame/line Hyperbole ONOMATOPOEIA Humour SENSES ACTION Senses FLASHBACK Show Don't Tell PROBLEM Rapid Mood Change Orientation PERSONIFICATION SCARY Resolution Flashback ESTABLISHED SETTING Solution Idiom Climax SHOW DON'T TELL Simile RAPID MOOD CHANGE FEAR HUMOUR Verb Metaphor Non-verbal Communication SOLUTION Tightening Tension IDIOM THEME BODY LANGUAGE VERB ADVENTURE Alliteration CLIMAX Adventure Body Language Side Character Personification Cliché
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Theme
Complication
METAPHOR
Fear
TIGHTENING TENSION
Antagonist
TIME LINE/FRAME
SIMILE
Circular
Onomatopoeia
Established Setting
NON-VERBAL COMMUNICATION
Adjective
Protagonist
CIRCULAR TIMELINE
Free!
POINT OF VIEW
RESOLUTION
ANTAGONIST
ALLITERATION
ADJECTIVE
Point Of View
Problems
Action
Noun
CLICHE
ORIENTATION
Scary
NOUN
PROTAGONIST
COMPLICATION
Time frame/line
Hyperbole
ONOMATOPOEIA
Humour
SENSES
ACTION
Senses
FLASHBACK
Show Don't Tell
PROBLEM
Rapid Mood Change
Orientation
PERSONIFICATION
SCARY
Resolution
Flashback
ESTABLISHED SETTING
Solution
Idiom
Climax
SHOW DON'T TELL
Simile
RAPID MOOD CHANGE
FEAR
HUMOUR
Verb
Metaphor
Non-verbal Communication
SOLUTION
Tightening Tension
IDIOM
THEME
BODY LANGUAGE
VERB
ADVENTURE
Alliteration
CLIMAX
Adventure
Body Language
Side Character
Personification
Cliché