Rapid Mood Change Time frame/line Simile Noun ADVENTURE Side Character TIME LINE/FRAME SIMILE Tightening Tension Alliteration FEAR THEME Problems NON-VERBAL COMMUNICATION PROBLEM Idiom NOUN Circular Scary Free! SCARY TIGHTENING TENSION Body Language Resolution ALLITERATION Protagonist ORIENTATION Cliché BODY LANGUAGE PROTAGONIST Solution IDIOM ONOMATOPOEIA VERB SOLUTION PERSONIFICATION COMPLICATION Adjective RESOLUTION Hyperbole Point Of View Non-verbal Communication ADJECTIVE Metaphor Humour SENSES Onomatopoeia Adventure FLASHBACK Show Don't Tell Verb CLIMAX ESTABLISHED SETTING METAPHOR POINT OF VIEW ANTAGONIST Senses Action RAPID MOOD CHANGE Antagonist ACTION Fear Climax Flashback Established Setting CLICHE CIRCULAR TIMELINE Orientation HUMOUR Complication Theme SHOW DON'T TELL Personification Rapid Mood Change Time frame/line Simile Noun ADVENTURE Side Character TIME LINE/FRAME SIMILE Tightening Tension Alliteration FEAR THEME Problems NON-VERBAL COMMUNICATION PROBLEM Idiom NOUN Circular Scary Free! SCARY TIGHTENING TENSION Body Language Resolution ALLITERATION Protagonist ORIENTATION Cliché BODY LANGUAGE PROTAGONIST Solution IDIOM ONOMATOPOEIA VERB SOLUTION PERSONIFICATION COMPLICATION Adjective RESOLUTION Hyperbole Point Of View Non-verbal Communication ADJECTIVE Metaphor Humour SENSES Onomatopoeia Adventure FLASHBACK Show Don't Tell Verb CLIMAX ESTABLISHED SETTING METAPHOR POINT OF VIEW ANTAGONIST Senses Action RAPID MOOD CHANGE Antagonist ACTION Fear Climax Flashback Established Setting CLICHE CIRCULAR TIMELINE Orientation HUMOUR Complication Theme SHOW DON'T TELL Personification
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Rapid Mood Change
Time frame/line
Simile
Noun
ADVENTURE
Side Character
TIME LINE/FRAME
SIMILE
Tightening Tension
Alliteration
FEAR
THEME
Problems
NON-VERBAL COMMUNICATION
PROBLEM
Idiom
NOUN
Circular
Scary
Free!
SCARY
TIGHTENING TENSION
Body Language
Resolution
ALLITERATION
Protagonist
ORIENTATION
Cliché
BODY LANGUAGE
PROTAGONIST
Solution
IDIOM
ONOMATOPOEIA
VERB
SOLUTION
PERSONIFICATION
COMPLICATION
Adjective
RESOLUTION
Hyperbole
Point Of View
Non-verbal Communication
ADJECTIVE
Metaphor
Humour
SENSES
Onomatopoeia
Adventure
FLASHBACK
Show Don't Tell
Verb
CLIMAX
ESTABLISHED SETTING
METAPHOR
POINT OF VIEW
ANTAGONIST
Senses
Action
RAPID MOOD CHANGE
Antagonist
ACTION
Fear
Climax
Flashback
Established Setting
CLICHE
CIRCULAR TIMELINE
Orientation
HUMOUR
Complication
Theme
SHOW DON'T TELL
Personification