FEAR ORIENTATION CLIMAX METAPHOR Time frame/line Resolution BODY LANGUAGE ANTAGONIST Verb Idiom Cliché ALLITERATION Non-verbal Communication ESTABLISHED SETTING Fear Personification Senses Show Don't Tell CLICHE ADVENTURE SIMILE Tightening Tension Scary ADJECTIVE POINT OF VIEW NOUN Circular Simile Established Setting Free! Antagonist IDIOM CIRCULAR TIMELINE Theme Rapid Mood Change RESOLUTION Flashback ONOMATOPOEIA Problems Protagonist RAPID MOOD CHANGE SOLUTION PROTAGONIST Alliteration COMPLICATION THEME FLASHBACK HUMOUR TIME LINE/FRAME Noun Humour SHOW DON'T TELL SENSES Body Language Hyperbole Metaphor TIGHTENING TENSION Onomatopoeia Point Of View Complication Climax ACTION PROBLEM VERB Side Character Action SCARY NON-VERBAL COMMUNICATION Solution Orientation PERSONIFICATION Adjective Adventure FEAR ORIENTATION CLIMAX METAPHOR Time frame/line Resolution BODY LANGUAGE ANTAGONIST Verb Idiom Cliché ALLITERATION Non-verbal Communication ESTABLISHED SETTING Fear Personification Senses Show Don't Tell CLICHE ADVENTURE SIMILE Tightening Tension Scary ADJECTIVE POINT OF VIEW NOUN Circular Simile Established Setting Free! Antagonist IDIOM CIRCULAR TIMELINE Theme Rapid Mood Change RESOLUTION Flashback ONOMATOPOEIA Problems Protagonist RAPID MOOD CHANGE SOLUTION PROTAGONIST Alliteration COMPLICATION THEME FLASHBACK HUMOUR TIME LINE/FRAME Noun Humour SHOW DON'T TELL SENSES Body Language Hyperbole Metaphor TIGHTENING TENSION Onomatopoeia Point Of View Complication Climax ACTION PROBLEM VERB Side Character Action SCARY NON-VERBAL COMMUNICATION Solution Orientation PERSONIFICATION Adjective Adventure
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
FEAR
ORIENTATION
CLIMAX
METAPHOR
Time frame/line
Resolution
BODY LANGUAGE
ANTAGONIST
Verb
Idiom
Cliché
ALLITERATION
Non-verbal Communication
ESTABLISHED SETTING
Fear
Personification
Senses
Show Don't Tell
CLICHE
ADVENTURE
SIMILE
Tightening Tension
Scary
ADJECTIVE
POINT OF VIEW
NOUN
Circular
Simile
Established Setting
Free!
Antagonist
IDIOM
CIRCULAR TIMELINE
Theme
Rapid Mood Change
RESOLUTION
Flashback
ONOMATOPOEIA
Problems
Protagonist
RAPID MOOD CHANGE
SOLUTION
PROTAGONIST
Alliteration
COMPLICATION
THEME
FLASHBACK
HUMOUR
TIME LINE/FRAME
Noun
Humour
SHOW DON'T TELL
SENSES
Body Language
Hyperbole
Metaphor
TIGHTENING TENSION
Onomatopoeia
Point Of View
Complication
Climax
ACTION
PROBLEM
VERB
Side Character
Action
SCARY
NON-VERBAL COMMUNICATION
Solution
Orientation
PERSONIFICATION
Adjective
Adventure