CLICHEONOMATOPOEIASCARYACTIONSHOWDON'TTELLPERSONIFICATIONBODYLANGUAGESENSESIDIOMPOINTOFVIEWSOLUTIONFLASHBACKRAPIDMOODCHANGEADJECTIVETIGHTENINGTENSIONPROTAGONISTSIMILETIMELINE/FRAMEESTABLISHEDSETTINGFEARTHEMEVERBRESOLUTIONNON-VERBALCOMMUNICATIONHUMOURANTAGONISTADVENTURECIRCULARTIMELINEMETAPHORORIENTATIONALLITERATIONNOUNCOMPLICATIONCLIMAXFree!PROBLEMCLICHEONOMATOPOEIASCARYACTIONSHOWDON'TTELLPERSONIFICATIONBODYLANGUAGESENSESIDIOMPOINTOFVIEWSOLUTIONFLASHBACKRAPIDMOODCHANGEADJECTIVETIGHTENINGTENSIONPROTAGONISTSIMILETIMELINE/FRAMEESTABLISHEDSETTINGFEARTHEMEVERBRESOLUTIONNON-VERBALCOMMUNICATIONHUMOURANTAGONISTADVENTURECIRCULARTIMELINEMETAPHORORIENTATIONALLITERATIONNOUNCOMPLICATIONCLIMAXFree!PROBLEM

NARRATIVE FEATURES - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. CLICHE
  2. ONOMATOPOEIA
  3. SCARY
  4. ACTION
  5. SHOW DON'T TELL
  6. PERSONIFICATION
  7. BODY LANGUAGE
  8. SENSES
  9. IDIOM
  10. POINT OF VIEW
  11. SOLUTION
  12. FLASHBACK
  13. RAPID MOOD CHANGE
  14. ADJECTIVE
  15. TIGHTENING TENSION
  16. PROTAGONIST
  17. SIMILE
  18. TIME LINE/FRAME
  19. ESTABLISHED SETTING
  20. FEAR
  21. THEME
  22. VERB
  23. RESOLUTION
  24. NON-VERBAL COMMUNICATION
  25. HUMOUR
  26. ANTAGONIST
  27. ADVENTURE
  28. CIRCULAR TIMELINE
  29. METAPHOR
  30. ORIENTATION
  31. ALLITERATION
  32. NOUN
  33. COMPLICATION
  34. CLIMAX
  35. Free!
  36. PROBLEM