NOUN METAPHOR PROBLEM RAPID MOOD CHANGE CLICHE ADJECTIVE CIRCULAR TIMELINE PERSONIFICATION COMPLICATION FLASHBACK POINT OF VIEW SCARY BODY LANGUAGE TIGHTENING TENSION CLIMAX ANTAGONIST ALLITERATION PROTAGONIST IDIOM ADVENTURE ESTABLISHED SETTING SENSES HUMOUR THEME VERB SHOW DON'T TELL ONOMATOPOEIA ACTION SOLUTION NON-VERBAL COMMUNICATION TIME LINE/FRAME RESOLUTION Free! SIMILE ORIENTATION FEAR NOUN METAPHOR PROBLEM RAPID MOOD CHANGE CLICHE ADJECTIVE CIRCULAR TIMELINE PERSONIFICATION COMPLICATION FLASHBACK POINT OF VIEW SCARY BODY LANGUAGE TIGHTENING TENSION CLIMAX ANTAGONIST ALLITERATION PROTAGONIST IDIOM ADVENTURE ESTABLISHED SETTING SENSES HUMOUR THEME VERB SHOW DON'T TELL ONOMATOPOEIA ACTION SOLUTION NON-VERBAL COMMUNICATION TIME LINE/FRAME RESOLUTION Free! SIMILE ORIENTATION FEAR
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
NOUN
METAPHOR
PROBLEM
RAPID MOOD CHANGE
CLICHE
ADJECTIVE
CIRCULAR TIMELINE
PERSONIFICATION
COMPLICATION
FLASHBACK
POINT OF VIEW
SCARY
BODY LANGUAGE
TIGHTENING TENSION
CLIMAX
ANTAGONIST
ALLITERATION
PROTAGONIST
IDIOM
ADVENTURE
ESTABLISHED SETTING
SENSES
HUMOUR
THEME
VERB
SHOW DON'T TELL
ONOMATOPOEIA
ACTION
SOLUTION
NON-VERBAL COMMUNICATION
TIME LINE/FRAME
RESOLUTION
Free!
SIMILE
ORIENTATION
FEAR