EncryptionA reversibleway toscramble datato keep it safein transitRoyaltiesAmount ofmoney you willbe paid for eachcopy of yourgame thepublisher sellsTwo-factorAuthenticationAn additional securitymeasure on top of apassword usuallyinvolving a secretcode given to theuser by the developerDigitalRightsManagement(DRM)Protection on agame thatrestricts a userfrom makingcopies of itSoftwarePiracyThe illegalcopying anddistribution ofsoftwarewithout alicenseCellPhoneWhat is acommon toolused tofacilitate two-factoridentification?PositivesandNegativesWhat is theoverall effect ofvideo gamingon academicperformance?PlaintextText datastored asit is, withno hashtheEntertainmentSoftwareRating BoardIn North America,what organization isresponsible forassigning ageratings, content, andinteractive elementdescriptors to videogames?Self-regulationHow do we refer to anentity within anindustry that handleslaws or industrystandards rather thanturning them over to agovernment authorityor other organization?CloningReproducing agame'smechanics andgameplay withlittle changeIndependent/freelanceDevelopersWorking as what typeof game developeroffers advantages suchas having a steadyincome and having theability to save sometime to work on yourown ideas as well?IntellectualPropertyOwnershipof anythingnon-tangibleorconceptualPublisherA company thatspecializes indistributionand/ormarketingRetailers andGameDevelopmentindustryrepresentativesWhatgroupsmake upthe ESRB?Digitaldistributiondistribution thatallows gamedevelopers to selltheir games onlineand reach customersinstantly, easily, andcheaply.LicenseA legal form ofpermission touse softwareor intellectualpropertyHashA one-wayscramblingof data tokeep it safein storageIARCWhat ratingsboard isresponsible forclassifyingdigitally-distributedgames?CrowdfundingA process forraising moneyfor a gamethrough smalldonations bymany peopleGamingProfessionalsWhat web sitehelp her connectwith thecommunity ofindividuals in thegame industry?CopyrightOwnership ofcontent suchas a song,recording, orimageSecond-partydevelopersWhat kind of developersproduce games for aparticular publisher, butrather than being employeddirectly by the publisher,they are contracted out towork exclusively with aparticular publisher for thatperiod and remainindependent?LocalizationThe processof preparingyour gamefor anothermarketEncryptionA reversibleway toscramble datato keep it safein transitRoyaltiesAmount ofmoney you willbe paid for eachcopy of yourgame thepublisher sellsTwo-factorAuthenticationAn additional securitymeasure on top of apassword usuallyinvolving a secretcode given to theuser by the developerDigitalRightsManagement(DRM)Protection on agame thatrestricts a userfrom makingcopies of itSoftwarePiracyThe illegalcopying anddistribution ofsoftwarewithout alicenseCellPhoneWhat is acommon toolused tofacilitate two-factoridentification?PositivesandNegativesWhat is theoverall effect ofvideo gamingon academicperformance?PlaintextText datastored asit is, withno hashtheEntertainmentSoftwareRating BoardIn North America,what organization isresponsible forassigning ageratings, content, andinteractive elementdescriptors to videogames?Self-regulationHow do we refer to anentity within anindustry that handleslaws or industrystandards rather thanturning them over to agovernment authorityor other organization?CloningReproducing agame'smechanics andgameplay withlittle changeIndependent/freelanceDevelopersWorking as what typeof game developeroffers advantages suchas having a steadyincome and having theability to save sometime to work on yourown ideas as well?IntellectualPropertyOwnershipof anythingnon-tangibleorconceptualPublisherA company thatspecializes indistributionand/ormarketingRetailers andGameDevelopmentindustryrepresentativesWhatgroupsmake upthe ESRB?Digitaldistributiondistribution thatallows gamedevelopers to selltheir games onlineand reach customersinstantly, easily, andcheaply.LicenseA legal form ofpermission touse softwareor intellectualpropertyHashA one-wayscramblingof data tokeep it safein storageIARCWhat ratingsboard isresponsible forclassifyingdigitally-distributedgames?CrowdfundingA process forraising moneyfor a gamethrough smalldonations bymany peopleGamingProfessionalsWhat web sitehelp her connectwith thecommunity ofindividuals in thegame industry?CopyrightOwnership ofcontent suchas a song,recording, orimageSecond-partydevelopersWhat kind of developersproduce games for aparticular publisher, butrather than being employeddirectly by the publisher,they are contracted out towork exclusively with aparticular publisher for thatperiod and remainindependent?LocalizationThe processof preparingyour gamefor anothermarket

GD1B Unit 7 Review - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. A reversible way to scramble data to keep it safe in transit
    Encryption
  2. Amount of money you will be paid for each copy of your game the publisher sells
    Royalties
  3. An additional security measure on top of a password usually involving a secret code given to the user by the developer
    Two-factor Authentication
  4. Protection on a game that restricts a user from making copies of it
    Digital Rights Management (DRM)
  5. The illegal copying and distribution of software without a license
    Software Piracy
  6. What is a common tool used to facilitate two-factor identification?
    Cell Phone
  7. What is the overall effect of video gaming on academic performance?
    Positives and Negatives
  8. Text data stored as it is, with no hash
    Plaintext
  9. In North America, what organization is responsible for assigning age ratings, content, and interactive element descriptors to video games?
    the Entertainment Software Rating Board
  10. How do we refer to an entity within an industry that handles laws or industry standards rather than turning them over to a government authority or other organization?
    Self-regulation
  11. Reproducing a game's mechanics and gameplay with little change
    Cloning
  12. Working as what type of game developer offers advantages such as having a steady income and having the ability to save some time to work on your own ideas as well?
    Independent/freelance Developers
  13. Ownership of anything non-tangible or conceptual
    Intellectual Property
  14. A company that specializes in distribution and/or marketing
    Publisher
  15. What groups make up the ESRB?
    Retailers and Game Development industry representatives
  16. distribution that allows game developers to sell their games online and reach customers instantly, easily, and cheaply.
    Digital distribution
  17. A legal form of permission to use software or intellectual property
    License
  18. A one-way scrambling of data to keep it safe in storage
    Hash
  19. What ratings board is responsible for classifying digitally-distributed games?
    IARC
  20. A process for raising money for a game through small donations by many people
    Crowdfunding
  21. What web site help her connect with the community of individuals in the game industry?
    GamingProfessionals
  22. Ownership of content such as a song, recording, or image
    Copyright
  23. What kind of developers produce games for a particular publisher, but rather than being employed directly by the publisher, they are contracted out to work exclusively with a particular publisher for that period and remain independent?
    Second-party developers
  24. The process of preparing your game for another market
    Localization