ErasuregetsCounteredDashU-TurnCancelVampFreeze withErasureMirrorMatchLandanyErasureBlockBreakLandErasureTeleportCanonMatch(HD, CD,KQ)ErasureMissesDodgeProjectilewith TC intoTGetParried3+"Counters"in onematchLoseWithoutStockingWinWithoutDyingLandClose-RangeErasureParryC BlockedintoBarrageRageQuitMore thanone Close-RangeErasurelandsTComboBailV hasSuperarmorBTWT getsBlockedC getsBlockedErasuregetsCounteredDashU-TurnCancelVampFreeze withErasureMirrorMatchLandanyErasureBlockBreakLandErasureTeleportCanonMatch(HD, CD,KQ)ErasureMissesDodgeProjectilewith TC intoTGetParried3+"Counters"in onematchLoseWithoutStockingWinWithoutDyingLandClose-RangeErasureParryC BlockedintoBarrageRageQuitMore thanone Close-RangeErasurelandsTComboBailV hasSuperarmorBTWT getsBlockedC getsBlocked

The Hand - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Erasure gets Countered
  2. Dash U-Turn
  3. Cancel Vamp Freeze with Erasure
  4. Mirror Match
  5. Land any Erasure
  6. Block Break
  7. Land Erasure Teleport
  8. Canon Match (HD, CD, KQ)
  9. Erasure Misses
  10. Dodge Projectile with T
  11. C into T
  12. Get Parried
  13. 3+ "Counters" in one match
  14. Lose Without Stocking
  15. Win Without Dying
  16. Land Close-Range Erasure
  17. Parry
  18. C Blocked into Barrage
  19. Rage Quit
  20. More than one Close-Range Erasure lands
  21. T Combo Bail
  22. V has Superarmor BTW
  23. T gets Blocked
  24. C gets Blocked