WALKSANDWICHBE-SWEETHEARTSWORKDOCTORSTILLTELL-TO-youGUMTREESTUCKCOFFEEHUNGRYYELLBPCL"chewing"FINISHCAN'TENJOYMOTHERBOYSTORY"area"WALKSANDWICHBE-SWEETHEARTSWORKDOCTORSTILLTELL-TO-youGUMTREESTUCKCOFFEEHUNGRYYELLBPCL"chewing"FINISHCAN'TENJOYMOTHERBOYSTORY"area"

Unit 6 (6.1 - 6.6) - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. WALK
  2. SANDWICH
  3. BE-SWEETHEARTS
  4. WORK
  5. DOCTOR
  6. STILL
  7. TELL-TO-you
  8. GUM
  9. TREE
  10. STUCK
  11. COFFEE
  12. HUNGRY
  13. YELL
  14. BPCL "chewing"
  15. FINISH
  16. CAN'T
  17. ENJOY
  18. MOTHER
  19. BOY
  20. STORY
  21. "area"