BOYHUNGRYMOTHERWALKBPCL"chewing"GUMBE-SWEETHEARTSSTUCK"area"COFFEETREEWORKENJOYSTORYSANDWICHSTILLFINISHYELLTELL-TO-youDOCTORCAN'TBOYHUNGRYMOTHERWALKBPCL"chewing"GUMBE-SWEETHEARTSSTUCK"area"COFFEETREEWORKENJOYSTORYSANDWICHSTILLFINISHYELLTELL-TO-youDOCTORCAN'T

Unit 6 (6.1 - 6.6) - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
  1. BOY
  2. HUNGRY
  3. MOTHER
  4. WALK
  5. BPCL "chewing"
  6. GUM
  7. BE-SWEETHEARTS
  8. STUCK
  9. "area"
  10. COFFEE
  11. TREE
  12. WORK
  13. ENJOY
  14. STORY
  15. SANDWICH
  16. STILL
  17. FINISH
  18. YELL
  19. TELL-TO-you
  20. DOCTOR
  21. CAN'T