STUCKBPCL"chewing"YELLCOFFEEBE-SWEETHEARTSSTILL"area"ENJOYSTORYHUNGRYDOCTORGUMFINISHMOTHERTELL-TO-youTREECAN'TSANDWICHBOYWALKWORKSTUCKBPCL"chewing"YELLCOFFEEBE-SWEETHEARTSSTILL"area"ENJOYSTORYHUNGRYDOCTORGUMFINISHMOTHERTELL-TO-youTREECAN'TSANDWICHBOYWALKWORK

Unit 6 (6.1 - 6.6) - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. STUCK
  2. BPCL "chewing"
  3. YELL
  4. COFFEE
  5. BE-SWEETHEARTS
  6. STILL
  7. "area"
  8. ENJOY
  9. STORY
  10. HUNGRY
  11. DOCTOR
  12. GUM
  13. FINISH
  14. MOTHER
  15. TELL-TO-you
  16. TREE
  17. CAN'T
  18. SANDWICH
  19. BOY
  20. WALK
  21. WORK