DRGBuffs"New"hairstylesforHroth/MieraInfo onCriteriondungeonNewHousingItems30 minsspent onexplainingJP DC splitUltimaThuletribequestInfo onIslandSanctuary40 minuteson re-explaininghousing stuffYoshiPslumps in hischair againdue to cringeAllianceRaid gearscreenshotsPvPStuffDCtraveldelayedRewardinfo forUltimaUnrealBloodWeaponbecomescharge-basedEX3openingcutsceneSMNnerfsWHMBuffsDeepDungeonInfoTreasuredungeondetailsMCHNerfsLDReworkMNKBuffsDragonsong'sRepriseopeningcutsceneNo apologiesfor P3Sstage designDRGBuffs"New"hairstylesforHroth/MieraInfo onCriteriondungeonNewHousingItems30 minsspent onexplainingJP DC splitUltimaThuletribequestInfo onIslandSanctuary40 minuteson re-explaininghousing stuffYoshiPslumps in hischair againdue to cringeAllianceRaid gearscreenshotsPvPStuffDCtraveldelayedRewardinfo forUltimaUnrealBloodWeaponbecomescharge-basedEX3openingcutsceneSMNnerfsWHMBuffsDeepDungeonInfoTreasuredungeondetailsMCHNerfsLDReworkMNKBuffsDragonsong'sRepriseopeningcutsceneNo apologiesfor P3Sstage design

Live Letter - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. DRG Buffs
  2. "New" hairstyles for Hroth/Miera
  3. Info on Criterion dungeon
  4. New Housing Items
  5. 30 mins spent on explaining JP DC split
  6. Ultima Thule tribe quest
  7. Info on Island Sanctuary
  8. 40 minutes on re-explaining housing stuff
  9. YoshiP slumps in his chair again due to cringe
  10. Alliance Raid gear screenshots
  11. PvP Stuff
  12. DC travel delayed
  13. Reward info for Ultima Unreal
  14. Blood Weapon becomes charge-based
  15. EX3 opening cutscene
  16. SMN nerfs
  17. WHM Buffs
  18. Deep Dungeon Info
  19. Treasure dungeon details
  20. MCH Nerfs
  21. LD Rework
  22. MNK Buffs
  23. Dragonsong's Reprise opening cutscene
  24. No apologies for P3S stage design