Deep Dungeon Info Alliance Raid gear screenshots Treasure dungeon details DRG Buffs YoshiP slumps in his chair again due to cringe New Housing Items SMN nerfs "New" hairstyles for Hroth/Miera DC travel delayed 30 mins spent on explaining JP DC split MCH Nerfs PvP Stuff LD Rework MNK Buffs 40 minutes on re- explaining housing stuff WHM Buffs EX3 opening cutscene Dragonsong's Reprise opening cutscene Blood Weapon becomes charge- based Info on Island Sanctuary No apologies for P3S stage design Ultima Thule tribe quest Info on Criterion dungeon Reward info for Ultima Unreal Deep Dungeon Info Alliance Raid gear screenshots Treasure dungeon details DRG Buffs YoshiP slumps in his chair again due to cringe New Housing Items SMN nerfs "New" hairstyles for Hroth/Miera DC travel delayed 30 mins spent on explaining JP DC split MCH Nerfs PvP Stuff LD Rework MNK Buffs 40 minutes on re- explaining housing stuff WHM Buffs EX3 opening cutscene Dragonsong's Reprise opening cutscene Blood Weapon becomes charge- based Info on Island Sanctuary No apologies for P3S stage design Ultima Thule tribe quest Info on Criterion dungeon Reward info for Ultima Unreal
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Deep Dungeon Info
Alliance Raid gear screenshots
Treasure dungeon details
DRG Buffs
YoshiP slumps in his chair again due to cringe
New Housing Items
SMN nerfs
"New" hairstyles for Hroth/Miera
DC travel delayed
30 mins spent on explaining JP DC split
MCH Nerfs
PvP Stuff
LD Rework
MNK Buffs
40 minutes on re-explaining housing stuff
WHM Buffs
EX3 opening cutscene
Dragonsong's Reprise opening cutscene
Blood Weapon becomes charge-based
Info on Island Sanctuary
No apologies for P3S stage design
Ultima Thule tribe quest
Info on Criterion dungeon
Reward info for Ultima Unreal