Someonecrashes intothe pit wall atthe pit entryAt least 50% of theENTIRE field isout of the race (or5+ laps down totheir class leader,rounded down)At least one TCRor GT4 getswrecked by a GT3the FIRST time theGT3s pass themSomeone tries torun the VLN config(tries to take thearena, tries to takethe shortcut on theGP section)Beef intext/voicechatSomeonecrashes ontheir own in thefirst 3 hours ofthe raceA car getsa speedingin pitspenaltySmoking cardrives itsway back tothe pitsCar takeswrongchicane onGP circuitCar getsdamage fromsources otherthan wall/carcontact/netcodeA Porsche Cupcar finishesahead of atleast 40% ofthe GT3 fieldUnsaferejoin takesout a car inthe top 5 intheir class5+ carsinvolvedin a singlecrashA TCR finishesahead of at least40% of the GT4field (roundeddown)Extremenetcode (atleast 1.5 carwidths)A classleaderwrecks in thefinal 6 hoursOnly one carmodel in a classis used by atleast 75% of thatclass' field(rounded down)Someoneforgets topit andhas to towA car spends atleast 20minutes in theirpit stall duringone pitstopA GT4 issignificantlyslower (at least3s per lapslower) than theTCR leader3 wide andat leastone carwrecks3 wideandeveryonesurvivesA driver is atleast 30seconds off thepace to theirclass leaderA car without afront end (missingheadlights)attempts to drivearound the trackOne carmeta in atleast 2 of the3 multi-carclassesMargin ofvictory is under1 minute 30seconds in aclassNetcode(at least0.5 carwidths)A car getsDQ'd inthe raceQualifying fieldspread of the top 10in a class is under 10seconds (also countsif less than 10 carsqualify but are within10s of each other)Carmissinghood orfront endA car getsover 3seconds ofair time inone crashA car endsup with atleast 200incidentpointsSomeonegetsintentionallywreckedSomeonecrashes intothe pit wall atthe pit entryAt least 50% of theENTIRE field isout of the race (or5+ laps down totheir class leader,rounded down)At least one TCRor GT4 getswrecked by a GT3the FIRST time theGT3s pass themSomeone tries torun the VLN config(tries to take thearena, tries to takethe shortcut on theGP section)Beef intext/voicechatSomeonecrashes ontheir own in thefirst 3 hours ofthe raceA car getsa speedingin pitspenaltySmoking cardrives itsway back tothe pitsCar takeswrongchicane onGP circuitCar getsdamage fromsources otherthan wall/carcontact/netcodeA Porsche Cupcar finishesahead of atleast 40% ofthe GT3 fieldUnsaferejoin takesout a car inthe top 5 intheir class5+ carsinvolvedin a singlecrashA TCR finishesahead of at least40% of the GT4field (roundeddown)Extremenetcode (atleast 1.5 carwidths)A classleaderwrecks in thefinal 6 hoursOnly one carmodel in a classis used by atleast 75% of thatclass' field(rounded down)Someoneforgets topit andhas to towA car spends atleast 20minutes in theirpit stall duringone pitstopA GT4 issignificantlyslower (at least3s per lapslower) than theTCR leader3 wide andat leastone carwrecks3 wideandeveryonesurvivesA driver is atleast 30seconds off thepace to theirclass leaderA car without afront end (missingheadlights)attempts to drivearound the trackOne carmeta in atleast 2 of the3 multi-carclassesMargin ofvictory is under1 minute 30seconds in aclassNetcode(at least0.5 carwidths)A car getsDQ'd inthe raceQualifying fieldspread of the top 10in a class is under 10seconds (also countsif less than 10 carsqualify but are within10s of each other)Carmissinghood orfront endA car getsover 3seconds ofair time inone crashA car endsup with atleast 200incidentpointsSomeonegetsintentionallywrecked

2021 iRacing Nurburgring 24 Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Someone crashes into the pit wall at the pit entry
  2. At least 50% of the ENTIRE field is out of the race (or 5+ laps down to their class leader, rounded down)
  3. At least one TCR or GT4 gets wrecked by a GT3 the FIRST time the GT3s pass them
  4. Someone tries to run the VLN config (tries to take the arena, tries to take the shortcut on the GP section)
  5. Beef in text/voice chat
  6. Someone crashes on their own in the first 3 hours of the race
  7. A car gets a speeding in pits penalty
  8. Smoking car drives its way back to the pits
  9. Car takes wrong chicane on GP circuit
  10. Car gets damage from sources other than wall/car contact/netcode
  11. A Porsche Cup car finishes ahead of at least 40% of the GT3 field
  12. Unsafe rejoin takes out a car in the top 5 in their class
  13. 5+ cars involved in a single crash
  14. A TCR finishes ahead of at least 40% of the GT4 field (rounded down)
  15. Extreme netcode (at least 1.5 car widths)
  16. A class leader wrecks in the final 6 hours
  17. Only one car model in a class is used by at least 75% of that class' field (rounded down)
  18. Someone forgets to pit and has to tow
  19. A car spends at least 20 minutes in their pit stall during one pitstop
  20. A GT4 is significantly slower (at least 3s per lap slower) than the TCR leader
  21. 3 wide and at least one car wrecks
  22. 3 wide and everyone survives
  23. A driver is at least 30 seconds off the pace to their class leader
  24. A car without a front end (missing headlights) attempts to drive around the track
  25. One car meta in at least 2 of the 3 multi-car classes
  26. Margin of victory is under 1 minute 30 seconds in a class
  27. Netcode (at least 0.5 car widths)
  28. A car gets DQ'd in the race
  29. Qualifying field spread of the top 10 in a class is under 10 seconds (also counts if less than 10 cars qualify but are within 10s of each other)
  30. Car missing hood or front end
  31. A car gets over 3 seconds of air time in one crash
  32. A car ends up with at least 200 incident points
  33. Someone gets intentionally wrecked