At least one TCRor GT4 getswrecked by a GT3the FIRST time theGT3s pass themUnsaferejoin takesout a car inthe top 5 intheir classSmoking cardrives itsway back tothe pitsBeef intext/voicechat5+ carsinvolvedin a singlecrashSomeonecrashes ontheir own in thefirst 3 hours ofthe raceOnly one carmodel in a classis used by atleast 75% of thatclass' field(rounded down)Someonecrashes intothe pit wall atthe pit entryNetcode(at least0.5 carwidths)Qualifying fieldspread of the top 10in a class is under 10seconds (also countsif less than 10 carsqualify but are within10s of each other)A car without afront end (missingheadlights)attempts to drivearound the trackA car getsover 3seconds ofair time inone crashCar takeswrongchicane onGP circuit3 wideandeveryonesurvivesCar getsdamage fromsources otherthan wall/carcontact/netcodeMargin ofvictory is under1 minute 30seconds in aclassA classleaderwrecks in thefinal 6 hoursA car getsa speedingin pitspenaltySomeoneforgets topit andhas to towA driver is atleast 30seconds off thepace to theirclass leaderA Porsche Cupcar finishesahead of atleast 40% ofthe GT3 fieldA car getsDQ'd inthe raceExtremenetcode (atleast 1.5 carwidths)3 wide andat leastone carwrecksA TCR finishesahead of at least40% of the GT4field (roundeddown)One carmeta in atleast 2 of the3 multi-carclassesAt least 50% of theENTIRE field isout of the race (or5+ laps down totheir class leader,rounded down)A car endsup with atleast 200incidentpointsSomeone tries torun the VLN config(tries to take thearena, tries to takethe shortcut on theGP section)SomeonegetsintentionallywreckedA GT4 issignificantlyslower (at least3s per lapslower) than theTCR leaderCarmissinghood orfront endA car spends atleast 20minutes in theirpit stall duringone pitstopAt least one TCRor GT4 getswrecked by a GT3the FIRST time theGT3s pass themUnsaferejoin takesout a car inthe top 5 intheir classSmoking cardrives itsway back tothe pitsBeef intext/voicechat5+ carsinvolvedin a singlecrashSomeonecrashes ontheir own in thefirst 3 hours ofthe raceOnly one carmodel in a classis used by atleast 75% of thatclass' field(rounded down)Someonecrashes intothe pit wall atthe pit entryNetcode(at least0.5 carwidths)Qualifying fieldspread of the top 10in a class is under 10seconds (also countsif less than 10 carsqualify but are within10s of each other)A car without afront end (missingheadlights)attempts to drivearound the trackA car getsover 3seconds ofair time inone crashCar takeswrongchicane onGP circuit3 wideandeveryonesurvivesCar getsdamage fromsources otherthan wall/carcontact/netcodeMargin ofvictory is under1 minute 30seconds in aclassA classleaderwrecks in thefinal 6 hoursA car getsa speedingin pitspenaltySomeoneforgets topit andhas to towA driver is atleast 30seconds off thepace to theirclass leaderA Porsche Cupcar finishesahead of atleast 40% ofthe GT3 fieldA car getsDQ'd inthe raceExtremenetcode (atleast 1.5 carwidths)3 wide andat leastone carwrecksA TCR finishesahead of at least40% of the GT4field (roundeddown)One carmeta in atleast 2 of the3 multi-carclassesAt least 50% of theENTIRE field isout of the race (or5+ laps down totheir class leader,rounded down)A car endsup with atleast 200incidentpointsSomeone tries torun the VLN config(tries to take thearena, tries to takethe shortcut on theGP section)SomeonegetsintentionallywreckedA GT4 issignificantlyslower (at least3s per lapslower) than theTCR leaderCarmissinghood orfront endA car spends atleast 20minutes in theirpit stall duringone pitstop

2021 iRacing Nurburgring 24 Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. At least one TCR or GT4 gets wrecked by a GT3 the FIRST time the GT3s pass them
  2. Unsafe rejoin takes out a car in the top 5 in their class
  3. Smoking car drives its way back to the pits
  4. Beef in text/voice chat
  5. 5+ cars involved in a single crash
  6. Someone crashes on their own in the first 3 hours of the race
  7. Only one car model in a class is used by at least 75% of that class' field (rounded down)
  8. Someone crashes into the pit wall at the pit entry
  9. Netcode (at least 0.5 car widths)
  10. Qualifying field spread of the top 10 in a class is under 10 seconds (also counts if less than 10 cars qualify but are within 10s of each other)
  11. A car without a front end (missing headlights) attempts to drive around the track
  12. A car gets over 3 seconds of air time in one crash
  13. Car takes wrong chicane on GP circuit
  14. 3 wide and everyone survives
  15. Car gets damage from sources other than wall/car contact/netcode
  16. Margin of victory is under 1 minute 30 seconds in a class
  17. A class leader wrecks in the final 6 hours
  18. A car gets a speeding in pits penalty
  19. Someone forgets to pit and has to tow
  20. A driver is at least 30 seconds off the pace to their class leader
  21. A Porsche Cup car finishes ahead of at least 40% of the GT3 field
  22. A car gets DQ'd in the race
  23. Extreme netcode (at least 1.5 car widths)
  24. 3 wide and at least one car wrecks
  25. A TCR finishes ahead of at least 40% of the GT4 field (rounded down)
  26. One car meta in at least 2 of the 3 multi-car classes
  27. At least 50% of the ENTIRE field is out of the race (or 5+ laps down to their class leader, rounded down)
  28. A car ends up with at least 200 incident points
  29. Someone tries to run the VLN config (tries to take the arena, tries to take the shortcut on the GP section)
  30. Someone gets intentionally wrecked
  31. A GT4 is significantly slower (at least 3s per lap slower) than the TCR leader
  32. Car missing hood or front end
  33. A car spends at least 20 minutes in their pit stall during one pitstop