A Porsche Cupcar finishesahead of atleast 40% ofthe GT3 fieldCar takeswrongchicane onGP circuitMargin ofvictory is under1 minute 30seconds in aclassAt least one TCRor GT4 getswrecked by a GT3the FIRST time theGT3s pass themA car getsover 3seconds ofair time inone crashSomeonegetsintentionallywrecked3 wideandeveryonesurvivesA car endsup with atleast 200incidentpointsA TCR finishesahead of at least40% of the GT4field (roundeddown)Smoking cardrives itsway back tothe pitsA car getsDQ'd inthe raceSomeone tries torun the VLN config(tries to take thearena, tries to takethe shortcut on theGP section)Beef intext/voicechatA driver is atleast 30seconds off thepace to theirclass leaderQualifying fieldspread of the top 10in a class is under 10seconds (also countsif less than 10 carsqualify but are within10s of each other)Netcode(at least0.5 carwidths)Someonecrashes intothe pit wall atthe pit entryAt least 50% of theENTIRE field isout of the race (or5+ laps down totheir class leader,rounded down)Someoneforgets topit andhas to towExtremenetcode (atleast 1.5 carwidths)One carmeta in atleast 2 of the3 multi-carclassesA classleaderwrecks in thefinal 6 hoursCar getsdamage fromsources otherthan wall/carcontact/netcodeA car without afront end (missingheadlights)attempts to drivearound the trackOnly one carmodel in a classis used by atleast 75% of thatclass' field(rounded down)A GT4 issignificantlyslower (at least3s per lapslower) than theTCR leaderCarmissinghood orfront endA car spends atleast 20minutes in theirpit stall duringone pitstopUnsaferejoin takesout a car inthe top 5 intheir class3 wide andat leastone carwrecksA car getsa speedingin pitspenaltySomeonecrashes ontheir own in thefirst 3 hours ofthe race5+ carsinvolvedin a singlecrashA Porsche Cupcar finishesahead of atleast 40% ofthe GT3 fieldCar takeswrongchicane onGP circuitMargin ofvictory is under1 minute 30seconds in aclassAt least one TCRor GT4 getswrecked by a GT3the FIRST time theGT3s pass themA car getsover 3seconds ofair time inone crashSomeonegetsintentionallywrecked3 wideandeveryonesurvivesA car endsup with atleast 200incidentpointsA TCR finishesahead of at least40% of the GT4field (roundeddown)Smoking cardrives itsway back tothe pitsA car getsDQ'd inthe raceSomeone tries torun the VLN config(tries to take thearena, tries to takethe shortcut on theGP section)Beef intext/voicechatA driver is atleast 30seconds off thepace to theirclass leaderQualifying fieldspread of the top 10in a class is under 10seconds (also countsif less than 10 carsqualify but are within10s of each other)Netcode(at least0.5 carwidths)Someonecrashes intothe pit wall atthe pit entryAt least 50% of theENTIRE field isout of the race (or5+ laps down totheir class leader,rounded down)Someoneforgets topit andhas to towExtremenetcode (atleast 1.5 carwidths)One carmeta in atleast 2 of the3 multi-carclassesA classleaderwrecks in thefinal 6 hoursCar getsdamage fromsources otherthan wall/carcontact/netcodeA car without afront end (missingheadlights)attempts to drivearound the trackOnly one carmodel in a classis used by atleast 75% of thatclass' field(rounded down)A GT4 issignificantlyslower (at least3s per lapslower) than theTCR leaderCarmissinghood orfront endA car spends atleast 20minutes in theirpit stall duringone pitstopUnsaferejoin takesout a car inthe top 5 intheir class3 wide andat leastone carwrecksA car getsa speedingin pitspenaltySomeonecrashes ontheir own in thefirst 3 hours ofthe race5+ carsinvolvedin a singlecrash

2021 iRacing Nurburgring 24 Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
  1. A Porsche Cup car finishes ahead of at least 40% of the GT3 field
  2. Car takes wrong chicane on GP circuit
  3. Margin of victory is under 1 minute 30 seconds in a class
  4. At least one TCR or GT4 gets wrecked by a GT3 the FIRST time the GT3s pass them
  5. A car gets over 3 seconds of air time in one crash
  6. Someone gets intentionally wrecked
  7. 3 wide and everyone survives
  8. A car ends up with at least 200 incident points
  9. A TCR finishes ahead of at least 40% of the GT4 field (rounded down)
  10. Smoking car drives its way back to the pits
  11. A car gets DQ'd in the race
  12. Someone tries to run the VLN config (tries to take the arena, tries to take the shortcut on the GP section)
  13. Beef in text/voice chat
  14. A driver is at least 30 seconds off the pace to their class leader
  15. Qualifying field spread of the top 10 in a class is under 10 seconds (also counts if less than 10 cars qualify but are within 10s of each other)
  16. Netcode (at least 0.5 car widths)
  17. Someone crashes into the pit wall at the pit entry
  18. At least 50% of the ENTIRE field is out of the race (or 5+ laps down to their class leader, rounded down)
  19. Someone forgets to pit and has to tow
  20. Extreme netcode (at least 1.5 car widths)
  21. One car meta in at least 2 of the 3 multi-car classes
  22. A class leader wrecks in the final 6 hours
  23. Car gets damage from sources other than wall/car contact/netcode
  24. A car without a front end (missing headlights) attempts to drive around the track
  25. Only one car model in a class is used by at least 75% of that class' field (rounded down)
  26. A GT4 is significantly slower (at least 3s per lap slower) than the TCR leader
  27. Car missing hood or front end
  28. A car spends at least 20 minutes in their pit stall during one pitstop
  29. Unsafe rejoin takes out a car in the top 5 in their class
  30. 3 wide and at least one car wrecks
  31. A car gets a speeding in pits penalty
  32. Someone crashes on their own in the first 3 hours of the race
  33. 5+ cars involved in a single crash