Margin ofvictory is under1 minute 30seconds in aclassSomeonecrashes intothe pit wall atthe pit entryA driver is atleast 30seconds off thepace to theirclass leaderA car getsover 3seconds ofair time inone crashA car endsup with atleast 200incidentpointsAt least one TCRor GT4 getswrecked by a GT3the FIRST time theGT3s pass themSomeone tries torun the VLN config(tries to take thearena, tries to takethe shortcut on theGP section)Extremenetcode (atleast 1.5 carwidths)A car spends atleast 20minutes in theirpit stall duringone pitstopOne carmeta in atleast 2 of the3 multi-carclasses3 wide andat leastone carwrecksA classleaderwrecks in thefinal 6 hoursCar takeswrongchicane onGP circuit3 wideandeveryonesurvivesA car getsa speedingin pitspenaltyOnly one carmodel in a classis used by atleast 75% of thatclass' field(rounded down)Car getsdamage fromsources otherthan wall/carcontact/netcodeA Porsche Cupcar finishesahead of atleast 40% ofthe GT3 fieldCarmissinghood orfront endA GT4 issignificantlyslower (at least3s per lapslower) than theTCR leaderSomeonecrashes ontheir own in thefirst 3 hours ofthe raceAt least 50% of theENTIRE field isout of the race (or5+ laps down totheir class leader,rounded down)Smoking cardrives itsway back tothe pitsNetcode(at least0.5 carwidths)A TCR finishesahead of at least40% of the GT4field (roundeddown)A car without afront end (missingheadlights)attempts to drivearound the trackSomeoneforgets topit andhas to towQualifying fieldspread of the top 10in a class is under 10seconds (also countsif less than 10 carsqualify but are within10s of each other)Beef intext/voicechatA car getsDQ'd inthe raceSomeonegetsintentionallywreckedUnsaferejoin takesout a car inthe top 5 intheir class5+ carsinvolvedin a singlecrashMargin ofvictory is under1 minute 30seconds in aclassSomeonecrashes intothe pit wall atthe pit entryA driver is atleast 30seconds off thepace to theirclass leaderA car getsover 3seconds ofair time inone crashA car endsup with atleast 200incidentpointsAt least one TCRor GT4 getswrecked by a GT3the FIRST time theGT3s pass themSomeone tries torun the VLN config(tries to take thearena, tries to takethe shortcut on theGP section)Extremenetcode (atleast 1.5 carwidths)A car spends atleast 20minutes in theirpit stall duringone pitstopOne carmeta in atleast 2 of the3 multi-carclasses3 wide andat leastone carwrecksA classleaderwrecks in thefinal 6 hoursCar takeswrongchicane onGP circuit3 wideandeveryonesurvivesA car getsa speedingin pitspenaltyOnly one carmodel in a classis used by atleast 75% of thatclass' field(rounded down)Car getsdamage fromsources otherthan wall/carcontact/netcodeA Porsche Cupcar finishesahead of atleast 40% ofthe GT3 fieldCarmissinghood orfront endA GT4 issignificantlyslower (at least3s per lapslower) than theTCR leaderSomeonecrashes ontheir own in thefirst 3 hours ofthe raceAt least 50% of theENTIRE field isout of the race (or5+ laps down totheir class leader,rounded down)Smoking cardrives itsway back tothe pitsNetcode(at least0.5 carwidths)A TCR finishesahead of at least40% of the GT4field (roundeddown)A car without afront end (missingheadlights)attempts to drivearound the trackSomeoneforgets topit andhas to towQualifying fieldspread of the top 10in a class is under 10seconds (also countsif less than 10 carsqualify but are within10s of each other)Beef intext/voicechatA car getsDQ'd inthe raceSomeonegetsintentionallywreckedUnsaferejoin takesout a car inthe top 5 intheir class5+ carsinvolvedin a singlecrash

2021 iRacing Nurburgring 24 Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
  1. Margin of victory is under 1 minute 30 seconds in a class
  2. Someone crashes into the pit wall at the pit entry
  3. A driver is at least 30 seconds off the pace to their class leader
  4. A car gets over 3 seconds of air time in one crash
  5. A car ends up with at least 200 incident points
  6. At least one TCR or GT4 gets wrecked by a GT3 the FIRST time the GT3s pass them
  7. Someone tries to run the VLN config (tries to take the arena, tries to take the shortcut on the GP section)
  8. Extreme netcode (at least 1.5 car widths)
  9. A car spends at least 20 minutes in their pit stall during one pitstop
  10. One car meta in at least 2 of the 3 multi-car classes
  11. 3 wide and at least one car wrecks
  12. A class leader wrecks in the final 6 hours
  13. Car takes wrong chicane on GP circuit
  14. 3 wide and everyone survives
  15. A car gets a speeding in pits penalty
  16. Only one car model in a class is used by at least 75% of that class' field (rounded down)
  17. Car gets damage from sources other than wall/car contact/netcode
  18. A Porsche Cup car finishes ahead of at least 40% of the GT3 field
  19. Car missing hood or front end
  20. A GT4 is significantly slower (at least 3s per lap slower) than the TCR leader
  21. Someone crashes on their own in the first 3 hours of the race
  22. At least 50% of the ENTIRE field is out of the race (or 5+ laps down to their class leader, rounded down)
  23. Smoking car drives its way back to the pits
  24. Netcode (at least 0.5 car widths)
  25. A TCR finishes ahead of at least 40% of the GT4 field (rounded down)
  26. A car without a front end (missing headlights) attempts to drive around the track
  27. Someone forgets to pit and has to tow
  28. Qualifying field spread of the top 10 in a class is under 10 seconds (also counts if less than 10 cars qualify but are within 10s of each other)
  29. Beef in text/voice chat
  30. A car gets DQ'd in the race
  31. Someone gets intentionally wrecked
  32. Unsafe rejoin takes out a car in the top 5 in their class
  33. 5+ cars involved in a single crash