A car getsDQ'd inthe raceBeef intext/voicechatA driver is atleast 30seconds off thepace to theirclass leaderUnsaferejoin takesout a car inthe top 5 intheir classOne carmeta in atleast 2 of the3 multi-carclassesQualifying fieldspread of the top 10in a class is under 10seconds (also countsif less than 10 carsqualify but are within10s of each other)A classleaderwrecks in thefinal 6 hoursA car spends atleast 20minutes in theirpit stall duringone pitstopMargin ofvictory is under1 minute 30seconds in aclass3 wideandeveryonesurvivesCarmissinghood orfront endSmoking cardrives itsway back tothe pitsSomeonecrashes ontheir own in thefirst 3 hours ofthe raceA car endsup with atleast 200incidentpointsA TCR finishesahead of at least40% of the GT4field (roundeddown)A car getsover 3seconds ofair time inone crashSomeonecrashes intothe pit wall atthe pit entryCar takeswrongchicane onGP circuitExtremenetcode (atleast 1.5 carwidths)Netcode(at least0.5 carwidths)A car without afront end (missingheadlights)attempts to drivearound the trackSomeonegetsintentionallywreckedA GT4 issignificantlyslower (at least3s per lapslower) than theTCR leaderAt least 50% of theENTIRE field isout of the race (or5+ laps down totheir class leader,rounded down)3 wide andat leastone carwrecks5+ carsinvolvedin a singlecrashAt least one TCRor GT4 getswrecked by a GT3the FIRST time theGT3s pass themSomeoneforgets topit andhas to towA car getsa speedingin pitspenaltyA Porsche Cupcar finishesahead of atleast 40% ofthe GT3 fieldCar getsdamage fromsources otherthan wall/carcontact/netcodeOnly one carmodel in a classis used by atleast 75% of thatclass' field(rounded down)Someone tries torun the VLN config(tries to take thearena, tries to takethe shortcut on theGP section)A car getsDQ'd inthe raceBeef intext/voicechatA driver is atleast 30seconds off thepace to theirclass leaderUnsaferejoin takesout a car inthe top 5 intheir classOne carmeta in atleast 2 of the3 multi-carclassesQualifying fieldspread of the top 10in a class is under 10seconds (also countsif less than 10 carsqualify but are within10s of each other)A classleaderwrecks in thefinal 6 hoursA car spends atleast 20minutes in theirpit stall duringone pitstopMargin ofvictory is under1 minute 30seconds in aclass3 wideandeveryonesurvivesCarmissinghood orfront endSmoking cardrives itsway back tothe pitsSomeonecrashes ontheir own in thefirst 3 hours ofthe raceA car endsup with atleast 200incidentpointsA TCR finishesahead of at least40% of the GT4field (roundeddown)A car getsover 3seconds ofair time inone crashSomeonecrashes intothe pit wall atthe pit entryCar takeswrongchicane onGP circuitExtremenetcode (atleast 1.5 carwidths)Netcode(at least0.5 carwidths)A car without afront end (missingheadlights)attempts to drivearound the trackSomeonegetsintentionallywreckedA GT4 issignificantlyslower (at least3s per lapslower) than theTCR leaderAt least 50% of theENTIRE field isout of the race (or5+ laps down totheir class leader,rounded down)3 wide andat leastone carwrecks5+ carsinvolvedin a singlecrashAt least one TCRor GT4 getswrecked by a GT3the FIRST time theGT3s pass themSomeoneforgets topit andhas to towA car getsa speedingin pitspenaltyA Porsche Cupcar finishesahead of atleast 40% ofthe GT3 fieldCar getsdamage fromsources otherthan wall/carcontact/netcodeOnly one carmodel in a classis used by atleast 75% of thatclass' field(rounded down)Someone tries torun the VLN config(tries to take thearena, tries to takethe shortcut on theGP section)

2021 iRacing Nurburgring 24 Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. A car gets DQ'd in the race
  2. Beef in text/voice chat
  3. A driver is at least 30 seconds off the pace to their class leader
  4. Unsafe rejoin takes out a car in the top 5 in their class
  5. One car meta in at least 2 of the 3 multi-car classes
  6. Qualifying field spread of the top 10 in a class is under 10 seconds (also counts if less than 10 cars qualify but are within 10s of each other)
  7. A class leader wrecks in the final 6 hours
  8. A car spends at least 20 minutes in their pit stall during one pitstop
  9. Margin of victory is under 1 minute 30 seconds in a class
  10. 3 wide and everyone survives
  11. Car missing hood or front end
  12. Smoking car drives its way back to the pits
  13. Someone crashes on their own in the first 3 hours of the race
  14. A car ends up with at least 200 incident points
  15. A TCR finishes ahead of at least 40% of the GT4 field (rounded down)
  16. A car gets over 3 seconds of air time in one crash
  17. Someone crashes into the pit wall at the pit entry
  18. Car takes wrong chicane on GP circuit
  19. Extreme netcode (at least 1.5 car widths)
  20. Netcode (at least 0.5 car widths)
  21. A car without a front end (missing headlights) attempts to drive around the track
  22. Someone gets intentionally wrecked
  23. A GT4 is significantly slower (at least 3s per lap slower) than the TCR leader
  24. At least 50% of the ENTIRE field is out of the race (or 5+ laps down to their class leader, rounded down)
  25. 3 wide and at least one car wrecks
  26. 5+ cars involved in a single crash
  27. At least one TCR or GT4 gets wrecked by a GT3 the FIRST time the GT3s pass them
  28. Someone forgets to pit and has to tow
  29. A car gets a speeding in pits penalty
  30. A Porsche Cup car finishes ahead of at least 40% of the GT3 field
  31. Car gets damage from sources other than wall/car contact/netcode
  32. Only one car model in a class is used by at least 75% of that class' field (rounded down)
  33. Someone tries to run the VLN config (tries to take the arena, tries to take the shortcut on the GP section)