Dan hasDaddyIssues"I haveDarkvision""Fair-"Relicreleasessomethingfrom "theSquare Hole"TieflingRacism"I thoughtthey wereall dead"SilogetsSassyMichaelfumesHowardrolls a 30on a skillcheckShoppingepisodeWe avoidanencounterPCNat 20Kilvyactivatesthe bellylaserDansucceeds ona SanityCheckPCNat 1Silo usesBardicInspirationHowardkills"executionstyle"PlayercastsFireballWegain anallyRelicstealssomethingSilo castsDissonantWhispersStormhawkproposes awild planJofferyAppearsStormhawkgets T-Rex'dDan hasDaddyIssues"I haveDarkvision""Fair-"Relicreleasessomethingfrom "theSquare Hole"TieflingRacism"I thoughtthey wereall dead"SilogetsSassyMichaelfumesHowardrolls a 30on a skillcheckShoppingepisodeWe avoidanencounterPCNat 20Kilvyactivatesthe bellylaserDansucceeds ona SanityCheckPCNat 1Silo usesBardicInspirationHowardkills"executionstyle"PlayercastsFireballWegain anallyRelicstealssomethingSilo castsDissonantWhispersStormhawkproposes awild planJofferyAppearsStormhawkgets T-Rex'd

Kilvy Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Dan has Daddy Issues
  2. "I have Darkvision"
  3. "Fair-"
  4. Relic releases something from "the Square Hole"
  5. Tiefling Racism
  6. "I thought they were all dead"
  7. Silo gets Sassy
  8. Michael fumes
  9. Howard rolls a 30 on a skill check
  10. Shopping episode
  11. We avoid an encounter
  12. PC Nat 20
  13. Kilvy activates the belly laser
  14. Dan succeeds on a Sanity Check
  15. PC Nat 1
  16. Silo uses Bardic Inspiration
  17. Howard kills "execution style"
  18. Player casts Fireball
  19. We gain an ally
  20. Relic steals something
  21. Silo casts Dissonant Whispers
  22. Stormhawk proposes a wild plan
  23. Joffery Appears
  24. Stormhawk gets T-Rex'd