We avoidanencounterRelicstealssomething"I thoughtthey wereall dead"PCNat 1TieflingRacismDan hasDaddyIssuesRelicreleasessomethingfrom "theSquare Hole""I haveDarkvision"JofferyAppearsPCNat 20SilogetsSassyPlayercastsFireballSilo usesBardicInspirationMichaelfumesKilvyactivatesthe bellylaserStormhawkproposes awild planWegain anallyDansucceeds ona SanityCheck"Fair-"Silo castsDissonantWhispersShoppingepisodeHowardkills"executionstyle"Stormhawkgets T-Rex'dHowardrolls a 30on a skillcheckWe avoidanencounterRelicstealssomething"I thoughtthey wereall dead"PCNat 1TieflingRacismDan hasDaddyIssuesRelicreleasessomethingfrom "theSquare Hole""I haveDarkvision"JofferyAppearsPCNat 20SilogetsSassyPlayercastsFireballSilo usesBardicInspirationMichaelfumesKilvyactivatesthe bellylaserStormhawkproposes awild planWegain anallyDansucceeds ona SanityCheck"Fair-"Silo castsDissonantWhispersShoppingepisodeHowardkills"executionstyle"Stormhawkgets T-Rex'dHowardrolls a 30on a skillcheck

Kilvy Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. We avoid an encounter
  2. Relic steals something
  3. "I thought they were all dead"
  4. PC Nat 1
  5. Tiefling Racism
  6. Dan has Daddy Issues
  7. Relic releases something from "the Square Hole"
  8. "I have Darkvision"
  9. Joffery Appears
  10. PC Nat 20
  11. Silo gets Sassy
  12. Player casts Fireball
  13. Silo uses Bardic Inspiration
  14. Michael fumes
  15. Kilvy activates the belly laser
  16. Stormhawk proposes a wild plan
  17. We gain an ally
  18. Dan succeeds on a Sanity Check
  19. "Fair-"
  20. Silo casts Dissonant Whispers
  21. Shopping episode
  22. Howard kills "execution style"
  23. Stormhawk gets T-Rex'd
  24. Howard rolls a 30 on a skill check