Meridian Sound Encounter Actually getting the encounter you want 2% or lower encounter Staryu encounter Ice Type Encounter Actually catching your safari zone encounter Starter Dies Headbutt Encounter Runaway Eevee Even number of runs Losing 2 or more mons in a single fight Ghost Type Encounter Predicted encounter Losing 3 or more mons in a single fight Zubat Encounter Psuedo Legendary Encounter Risking crit; gets crit Pastoral Sound Encounter nighttime- specific encounter Girafarig Encounter Repel- trick encounter Dodge Union Cave Spinners Steel Type Encounter 5% Encounter Pokemon Encounter that requires item to evolve Dragon Type Encounter Modest Nature "Scuffed Team to big fight" check Dupes Clause Full odds shiny Getting your favorite mon Flawless B2B Deathless Bugsy Electric Type Encounter Encounter with changed typing Rattata Encounter Ground Type Encounter Daytime- specific encounter Adamant Nature Get to kanto Odd number of runs Rock Type Encounter Run into an optional Meridian Sound Encounter Actually getting the encounter you want 2% or lower encounter Staryu encounter Ice Type Encounter Actually catching your safari zone encounter Starter Dies Headbutt Encounter Runaway Eevee Even number of runs Losing 2 or more mons in a single fight Ghost Type Encounter Predicted encounter Losing 3 or more mons in a single fight Zubat Encounter Psuedo Legendary Encounter Risking crit; gets crit Pastoral Sound Encounter nighttime- specific encounter Girafarig Encounter Repel- trick encounter Dodge Union Cave Spinners Steel Type Encounter 5% Encounter Pokemon Encounter that requires item to evolve Dragon Type Encounter Modest Nature "Scuffed Team to big fight" check Dupes Clause Full odds shiny Getting your favorite mon Flawless B2B Deathless Bugsy Electric Type Encounter Encounter with changed typing Rattata Encounter Ground Type Encounter Daytime- specific encounter Adamant Nature Get to kanto Odd number of runs Rock Type Encounter Run into an optional
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Meridian Sound Encounter
Actually getting the encounter you want
2% or lower encounter
Staryu encounter
Ice Type Encounter
Actually catching your safari zone encounter
Starter Dies
Headbutt Encounter
Runaway Eevee
Even number of runs
Losing 2 or more mons in a single fight
Ghost Type Encounter
Predicted encounter
Losing 3 or more mons in a single fight
Zubat Encounter
Psuedo Legendary Encounter
Risking crit; gets crit
Pastoral Sound Encounter
nighttime-specific encounter
Girafarig Encounter
Repel-trick encounter
Dodge Union Cave Spinners
Steel Type Encounter
5% Encounter
Pokemon Encounter that requires item to evolve
Dragon Type Encounter
Modest Nature
"Scuffed Team to big fight" check
Dupes Clause
Full odds shiny
Getting your favorite mon
Flawless B2B
Deathless Bugsy
Electric Type Encounter
Encounter with changed typing
Rattata Encounter
Ground Type Encounter
Daytime-specific encounter
Adamant Nature
Get to kanto
Odd number of runs
Rock Type Encounter
Run into an optional