Lock ispicked Inspirationis gifted toanotherplayerThegroupsplanworksSomeoneis burnedCriticalRole(personalsquare)Drink thebotchjuice for athird timeDisarma trap ALegendaryaction isusedNatural 20oninitiative isrolledAn innocentis killed byyour actionsSpell usedfor first time(personalSquare)Mechanicaltrap istriggeredSpeakingdirectlywith a godSuccessfulpickpocketWinmoneygamblingAnenemydiesFood iscookedTalk yourway out ofanencounterSomeoneispoisonedYouleveled up!(personalsquare)Board anenemyshipA playeravoids abotchAlice orBradycritsSecrettreasurefoundSucceed on askill your notproficient with(personalsquare)Magicaltrap istriggeredA characterdies or isunconsciousSomeonefalls morethan 10ftHave adrink ata tavernsucceedon a groupsailingcheckDamageover 25duringone turnAttack orsavingthrowover 28JasonRuleLawyersSomeonesmokeshalflingleafEncountera newcreatureMinimumdamagerollMinimumheal rollrope isused togainadvantageHealingpotionusedYouBotched!(personalsquare)Alice orBradybotchesA newmagicalitem isfoundAnimprovisedweapon isusedTechnicalissueLock ispicked Inspirationis gifted toanotherplayerThegroupsplanworksSomeoneis burnedCriticalRole(personalsquare)Drink thebotchjuice for athird timeDisarma trap ALegendaryaction isusedNatural 20oninitiative isrolledAn innocentis killed byyour actionsSpell usedfor first time(personalSquare)Mechanicaltrap istriggeredSpeakingdirectlywith a godSuccessfulpickpocketWinmoneygamblingAnenemydiesFood iscookedTalk yourway out ofanencounterSomeoneispoisonedYouleveled up!(personalsquare)Board anenemyshipA playeravoids abotchAlice orBradycritsSecrettreasurefoundSucceed on askill your notproficient with(personalsquare)Magicaltrap istriggeredA characterdies or isunconsciousSomeonefalls morethan 10ftHave adrink ata tavernsucceedon a groupsailingcheckDamageover 25duringone turnAttack orsavingthrowover 28JasonRuleLawyersSomeonesmokeshalflingleafEncountera newcreatureMinimumdamagerollMinimumheal rollrope isused togainadvantageHealingpotionusedYouBotched!(personalsquare)Alice orBradybotchesA newmagicalitem isfoundAnimprovisedweapon isusedTechnicalissue

Game Night Inspirational Bingo lvl 1 Generic - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Lock is picked
  2. Inspiration is gifted to another player
  3. The groups plan works
  4. Someone is burned
  5. Critical Role (personal square)
  6. Drink the botch juice for a third time
  7. Disarm a trap
  8. A Legendary action is used
  9. Natural 20 on initiative is rolled
  10. An innocent is killed by your actions
  11. Spell used for first time (personal Square)
  12. Mechanical trap is triggered
  13. Speaking directly with a god
  14. Successful pick pocket
  15. Win money gambling
  16. An enemy dies
  17. Food is cooked
  18. Talk your way out of an encounter
  19. Someone is poisoned
  20. You leveled up! (personal square)
  21. Board an enemy ship
  22. A player avoids a botch
  23. Alice or Brady crits
  24. Secret treasure found
  25. Succeed on a skill your not proficient with (personal square)
  26. Magical trap is triggered
  27. A character dies or is unconscious
  28. Someone falls more than 10ft
  29. Have a drink at a tavern
  30. succeed on a group sailing check
  31. Damage over 25 during one turn
  32. Attack or saving throw over 28
  33. Jason Rule Lawyers
  34. Someone smokes halfling leaf
  35. Encounter a new creature
  36. Minimum damage roll
  37. Minimum heal roll
  38. rope is used to gain advantage
  39. Healing potion used
  40. You Botched! (personal square)
  41. Alice or Brady botches
  42. A new magical item is found
  43. An improvised weapon is used
  44. Technical issue