Ask aquestionAgreewith aclassmateDisagreewith aclassmate(respectfully)Free!Referencea specificdetail fromthe textParaphrase aclassmate'sidea(s) andask a followup questionAsk aclarifyingor verifyingquestionComplimentaclassmate'sidea(s)Ask aquestionAnsweraquestionReference aspecific pagenumber orchapterParaphrasea previousspeaker'sidea(s)Call aquieterstudent intotheconversationBuild on aclassmate'sideaAnsweraquestionName apreviousspeaker andreferencetheir idea(s)Ask aquestionAgreewith aclassmateDisagreewith aclassmate(respectfully)Free!Referencea specificdetail fromthe textParaphrase aclassmate'sidea(s) andask a followup questionAsk aclarifyingor verifyingquestionComplimentaclassmate'sidea(s)Ask aquestionAnsweraquestionReference aspecific pagenumber orchapterParaphrasea previousspeaker'sidea(s)Call aquieterstudent intotheconversationBuild on aclassmate'sideaAnsweraquestionName apreviousspeaker andreferencetheir idea(s)

Socratic Bingo! - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Ask a question
  2. Agree with a classmate
  3. Disagree with a classmate (respectfully)
  4. Free!
  5. Reference a specific detail from the text
  6. Paraphrase a classmate's idea(s) and ask a follow up question
  7. Ask a clarifying or verifying question
  8. Compliment a classmate's idea(s)
  9. Ask a question
  10. Answer a question
  11. Reference a specific page number or chapter
  12. Paraphrase a previous speaker's idea(s)
  13. Call a quieter student into the conversation
  14. Build on a classmate's idea
  15. Answer a question
  16. Name a previous speaker and reference their idea(s)