WalkawayAngerControlPlanRedFlagsSlammingdoorsPhysicalCuesEmotionalCuesBehavioralCuesTheAggressionCycleABCDModelThoughtStoppingSelf-talkUnderlyingEmotionsSecondaryEmotionCognitiveCuesUsing IstatementsGuiltySweatyPalmsJournalTriggersDeepBreathingTake aTime-OutWalkawayAngerControlPlanRedFlagsSlammingdoorsPhysicalCuesEmotionalCuesBehavioralCuesTheAggressionCycleABCDModelThoughtStoppingSelf-talkUnderlyingEmotionsSecondaryEmotionCognitiveCuesUsing IstatementsGuiltySweatyPalmsJournalTriggersDeepBreathingTake aTime-Out

Anger Management - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Walk away
  2. Anger Control Plan
  3. Red Flags
  4. Slamming doors
  5. Physical Cues
  6. Emotional Cues
  7. Behavioral Cues
  8. The Aggression Cycle
  9. ABCD Model
  10. Thought Stopping
  11. Self-talk
  12. Underlying Emotions
  13. Secondary Emotion
  14. Cognitive Cues
  15. Using I statements
  16. Guilty
  17. Sweaty Palms
  18. Journal
  19. Triggers
  20. Deep Breathing
  21. Take a Time-Out