Self-talkPhysicalCuesGuiltySlammingdoorsABCDModelCognitiveCuesThoughtStoppingWalkawayJournalRedFlagsUnderlyingEmotionsTheAggressionCycleBehavioralCuesSweatyPalmsUsing IstatementsSecondaryEmotionTriggersAngerControlPlanEmotionalCuesTake aTime-OutDeepBreathingSelf-talkPhysicalCuesGuiltySlammingdoorsABCDModelCognitiveCuesThoughtStoppingWalkawayJournalRedFlagsUnderlyingEmotionsTheAggressionCycleBehavioralCuesSweatyPalmsUsing IstatementsSecondaryEmotionTriggersAngerControlPlanEmotionalCuesTake aTime-OutDeepBreathing

Anger Management - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Self-talk
  2. Physical Cues
  3. Guilty
  4. Slamming doors
  5. ABCD Model
  6. Cognitive Cues
  7. Thought Stopping
  8. Walk away
  9. Journal
  10. Red Flags
  11. Underlying Emotions
  12. The Aggression Cycle
  13. Behavioral Cues
  14. Sweaty Palms
  15. Using I statements
  16. Secondary Emotion
  17. Triggers
  18. Anger Control Plan
  19. Emotional Cues
  20. Take a Time-Out
  21. Deep Breathing