Evidence   Creating aPicture inYour MindSolutionClimaxPassage The Person Tellingthe story     DetermineResolvesMainIdeaBMEScene VisualizationSelection     Probably,Guess, orMostLikelyPurposeIs...ResolutionHeadingInferenceConflictCharacterTraitsExplains mainevents,important detailsand plot in ashortenedversionSequencePlot   A text thatteaches,informs, andexplainsactual things1stPersonStanza  TheMessage ofthe Story  Text thatisrepeated         Evidence   Creating aPicture inYour MindSolutionClimaxPassage The Person Tellingthe story     DetermineResolvesMainIdeaBMEScene VisualizationSelection     Probably,Guess, orMostLikelyPurposeIs...ResolutionHeadingInferenceConflictCharacterTraitsExplains mainevents,important detailsand plot in ashortenedversionSequencePlot   A text thatteaches,informs, andexplainsactual things1stPersonStanza  TheMessage ofthe Story  Text thatisrepeated        

Newton and Canton's Dream Team - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
  1. Evidence
  2. Creating a Picture in Your Mind
  3. Solution
  4. Climax
  5. Passage
  6. The Person Telling the story
  7. Determine
  8. Resolves
  9. Main Idea
  10. BME
  11. Scene
  12. Visualization
  13. Selection
  14. Probably, Guess, or Most Likely
  15. Purpose Is...
  16. Resolution
  17. Heading
  18. Inference
  19. Conflict
  20. Character Traits
  21. Explains main events, important details and plot in a shortened version
  22. Sequence
  23. Plot
  24. A text that teaches, informs, and explains actual things
  25. 1st Person
  26. Stanza
  27. The Message of the Story
  28. Text that is repeated