PassageProbably,Guess, orMostLikelySolutionCharacterTraitsExplains mainevents,important detailsand plot in ashortenedversionScene BMEResolutionResolvesText thatisrepeatedSelection      The Person Tellingthe story     ClimaxHeading1stPersonVisualizationEvidence   MainIdeaInferencePlot   DetermineCreating aPicture inYour MindTheMessage ofthe Story  ConflictStanza  PurposeIs...A text thatteaches,informs, andexplainsactual thingsSequence        PassageProbably,Guess, orMostLikelySolutionCharacterTraitsExplains mainevents,important detailsand plot in ashortenedversionScene BMEResolutionResolvesText thatisrepeatedSelection      The Person Tellingthe story     ClimaxHeading1stPersonVisualizationEvidence   MainIdeaInferencePlot   DetermineCreating aPicture inYour MindTheMessage ofthe Story  ConflictStanza  PurposeIs...A text thatteaches,informs, andexplainsactual thingsSequence

Newton and Canton's Dream Team - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Passage
  2. Probably, Guess, or Most Likely
  3. Solution
  4. Character Traits
  5. Explains main events, important details and plot in a shortened version
  6. Scene
  7. BME
  8. Resolution
  9. Resolves
  10. Text that is repeated
  11. Selection
  12. The Person Telling the story
  13. Climax
  14. Heading
  15. 1st Person
  16. Visualization
  17. Evidence
  18. Main Idea
  19. Inference
  20. Plot
  21. Determine
  22. Creating a Picture in Your Mind
  23. The Message of the Story
  24. Conflict
  25. Stanza
  26. Purpose Is...
  27. A text that teaches, informs, and explains actual things
  28. Sequence