InferenceVisualizationEvidence   Scene Selection     A text thatteaches,informs, andexplainsactual thingsTheMessage ofthe Story  CharacterTraitsMainIdea         Plot   BMEExplains mainevents,important detailsand plot in ashortenedversionProbably,Guess, orMostLikely1stPersonResolvesStanza  Creating aPicture inYour MindDetermineHeadingConflictResolutionText thatisrepeatedPassageSolutionSequencePurposeIs...Climax The Person Tellingthe story     InferenceVisualizationEvidence   Scene Selection     A text thatteaches,informs, andexplainsactual thingsTheMessage ofthe Story  CharacterTraitsMainIdea        Plot   BMEExplains mainevents,important detailsand plot in ashortenedversionProbably,Guess, orMostLikely1stPersonResolvesStanza  Creating aPicture inYour MindDetermineHeadingConflictResolutionText thatisrepeatedPassageSolutionSequencePurposeIs...Climax The Person Tellingthe story     

Newton and Canton's Dream Team - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
  1. Inference
  2. Visualization
  3. Evidence
  4. Scene
  5. Selection
  6. A text that teaches, informs, and explains actual things
  7. The Message of the Story
  8. Character Traits
  9. Main Idea
  10. Plot
  11. BME
  12. Explains main events, important details and plot in a shortened version
  13. Probably, Guess, or Most Likely
  14. 1st Person
  15. Resolves
  16. Stanza
  17. Creating a Picture in Your Mind
  18. Determine
  19. Heading
  20. Conflict
  21. Resolution
  22. Text that is repeated
  23. Passage
  24. Solution
  25. Sequence
  26. Purpose Is...
  27. Climax
  28. The Person Telling the story