OIDFogLowContrastSpatialresolutionmAs,kVp,SIDContrastBrightnessInverseSq.LawHighContrastUnder-exposedGeometricpropertiesKVPOver-exposedDynamicrangeSizedistoritionShortscaleMagnif-icationDensityShapedistortionSIDPenumbramAsLongscaleTissuedensityOIDFogLowContrastSpatialresolutionmAs,kVp,SIDContrastBrightnessInverseSq.LawHighContrastUnder-exposedGeometricpropertiesKVPOver-exposedDynamicrangeSizedistoritionShortscaleMagnif-icationDensityShapedistortionSIDPenumbramAsLongscaleTissuedensity

Density, Contrast, Detail & Distortion - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. OID
  2. Fog
  3. Low Contrast
  4. Spatial resolution
  5. mAs, kVp, SID
  6. Contrast
  7. Brightness
  8. Inverse Sq. Law
  9. High Contrast
  10. Under-exposed
  11. Geometric properties
  12. KVP
  13. Over-exposed
  14. Dynamic range
  15. Size distorition
  16. Short scale
  17. Magnif-ication
  18. Density
  19. Shape distortion
  20. SID
  21. Penumbra
  22. mAs
  23. Long scale
  24. Tissue density