Under-exposedShapedistortionContrastLowContrastPenumbraBrightnessInverseSq.LawGeometricpropertiesShortscaleOIDSpatialresolutionSIDFogSizedistoritionDynamicrangeLongscaleMagnif-icationHighContrastmAs,kVp,SIDmAsTissuedensityKVPOver-exposedDensityUnder-exposedShapedistortionContrastLowContrastPenumbraBrightnessInverseSq.LawGeometricpropertiesShortscaleOIDSpatialresolutionSIDFogSizedistoritionDynamicrangeLongscaleMagnif-icationHighContrastmAs,kVp,SIDmAsTissuedensityKVPOver-exposedDensity

Density, Contrast, Detail & Distortion - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Under-exposed
  2. Shape distortion
  3. Contrast
  4. Low Contrast
  5. Penumbra
  6. Brightness
  7. Inverse Sq. Law
  8. Geometric properties
  9. Short scale
  10. OID
  11. Spatial resolution
  12. SID
  13. Fog
  14. Size distorition
  15. Dynamic range
  16. Long scale
  17. Magnif-ication
  18. High Contrast
  19. mAs, kVp, SID
  20. mAs
  21. Tissue density
  22. KVP
  23. Over-exposed
  24. Density