FogSpatialresolutionPenumbraSizedistoritionHighContrastTissuedensityKVPBrightnessUnder-exposedLowContrastGeometricpropertiesDynamicrangeMagnif-icationSIDOIDContrastDensityShapedistortionmAsmAs,kVp,SIDOver-exposedInverseSq.LawLongscaleShortscaleFogSpatialresolutionPenumbraSizedistoritionHighContrastTissuedensityKVPBrightnessUnder-exposedLowContrastGeometricpropertiesDynamicrangeMagnif-icationSIDOIDContrastDensityShapedistortionmAsmAs,kVp,SIDOver-exposedInverseSq.LawLongscaleShortscale

Density, Contrast, Detail & Distortion - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Fog
  2. Spatial resolution
  3. Penumbra
  4. Size distorition
  5. High Contrast
  6. Tissue density
  7. KVP
  8. Brightness
  9. Under-exposed
  10. Low Contrast
  11. Geometric properties
  12. Dynamic range
  13. Magnif-ication
  14. SID
  15. OID
  16. Contrast
  17. Density
  18. Shape distortion
  19. mAs
  20. mAs, kVp, SID
  21. Over-exposed
  22. Inverse Sq. Law
  23. Long scale
  24. Short scale