Be thefirst playerto takedamageEnd thegame withmore than40 lifeCast aspell oneach of thefirst 4 turnsHave a creaturewith more than 5equipment/aurasattached to itBe thefirst playerto dealdamageHave morethan 10nonlandpermanents onthe battlefieldDefeat aplayer whileyou areunder 10 lifeCast yourcommander3 times in agameHave acreature withmore than 5counters onitCounter acounterspellHave acommandertax of 10 orgreater at theend of gameAttack eachof the otherplayers inone turnHave 12lands inplayBe thelast playerstandingWin a gamewithoutcasting yourcommanderBe the firstplayer tohave nocards inhandCommit aboard wipeof allnonlandpermanentsControl acreaturewith 15+powerUse aplaneswalker'sultimateSaveanotherplayer frombeingdefeatedDefeat aplayer withcommanderdamageControl acreaturewith 15+toughnessHave acommandertax of 0 atthe end ofthe gameHard castan 8+CMC spellBe thefirst playerto takedamageEnd thegame withmore than40 lifeCast aspell oneach of thefirst 4 turnsHave a creaturewith more than 5equipment/aurasattached to itBe thefirst playerto dealdamageHave morethan 10nonlandpermanents onthe battlefieldDefeat aplayer whileyou areunder 10 lifeCast yourcommander3 times in agameHave acreature withmore than 5counters onitCounter acounterspellHave acommandertax of 10 orgreater at theend of gameAttack eachof the otherplayers inone turnHave 12lands inplayBe thelast playerstandingWin a gamewithoutcasting yourcommanderBe the firstplayer tohave nocards inhandCommit aboard wipeof allnonlandpermanentsControl acreaturewith 15+powerUse aplaneswalker'sultimateSaveanotherplayer frombeingdefeatedDefeat aplayer withcommanderdamageControl acreaturewith 15+toughnessHave acommandertax of 0 atthe end ofthe gameHard castan 8+CMC spell

Casual Commander - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Be the first player to take damage
  2. End the game with more than 40 life
  3. Cast a spell on each of the first 4 turns
  4. Have a creature with more than 5 equipment/auras attached to it
  5. Be the first player to deal damage
  6. Have more than 10 nonland permanents on the battlefield
  7. Defeat a player while you are under 10 life
  8. Cast your commander 3 times in a game
  9. Have a creature with more than 5 counters on it
  10. Counter a counterspell
  11. Have a commander tax of 10 or greater at the end of game
  12. Attack each of the other players in one turn
  13. Have 12 lands in play
  14. Be the last player standing
  15. Win a game without casting your commander
  16. Be the first player to have no cards in hand
  17. Commit a board wipe of all nonland permanents
  18. Control a creature with 15+ power
  19. Use a planeswalker's ultimate
  20. Save another player from being defeated
  21. Defeat a player with commander damage
  22. Control a creature with 15+ toughness
  23. Have a commander tax of 0 at the end of the game
  24. Hard cast an 8+ CMC spell