Be thefirst playerto takedamageHave acommandertax of 0 atthe end ofthe gameCast aspell oneach of thefirst 4 turnsCast yourcommander3 times in agameHave morethan 10nonlandpermanents onthe battlefieldHave 12lands inplayHave a creaturewith more than 5equipment/aurasattached to itBe thefirst playerto dealdamageControl acreaturewith 15+toughnessHave acreature withmore than 5counters onitAttack eachof the otherplayers inone turnDefeat aplayer whileyou areunder 10 lifeHard castan 8+CMC spellCommit aboard wipeof allnonlandpermanentsSaveanotherplayer frombeingdefeatedDefeat aplayer withcommanderdamageWin a gamewithoutcasting yourcommanderBe thelast playerstandingUse aplaneswalker'sultimateBe the firstplayer tohave nocards inhandHave acommandertax of 10 orgreater at theend of gameEnd thegame withmore than40 lifeCounter acounterspellControl acreaturewith 15+powerBe thefirst playerto takedamageHave acommandertax of 0 atthe end ofthe gameCast aspell oneach of thefirst 4 turnsCast yourcommander3 times in agameHave morethan 10nonlandpermanents onthe battlefieldHave 12lands inplayHave a creaturewith more than 5equipment/aurasattached to itBe thefirst playerto dealdamageControl acreaturewith 15+toughnessHave acreature withmore than 5counters onitAttack eachof the otherplayers inone turnDefeat aplayer whileyou areunder 10 lifeHard castan 8+CMC spellCommit aboard wipeof allnonlandpermanentsSaveanotherplayer frombeingdefeatedDefeat aplayer withcommanderdamageWin a gamewithoutcasting yourcommanderBe thelast playerstandingUse aplaneswalker'sultimateBe the firstplayer tohave nocards inhandHave acommandertax of 10 orgreater at theend of gameEnd thegame withmore than40 lifeCounter acounterspellControl acreaturewith 15+power

Casual Commander - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Be the first player to take damage
  2. Have a commander tax of 0 at the end of the game
  3. Cast a spell on each of the first 4 turns
  4. Cast your commander 3 times in a game
  5. Have more than 10 nonland permanents on the battlefield
  6. Have 12 lands in play
  7. Have a creature with more than 5 equipment/auras attached to it
  8. Be the first player to deal damage
  9. Control a creature with 15+ toughness
  10. Have a creature with more than 5 counters on it
  11. Attack each of the other players in one turn
  12. Defeat a player while you are under 10 life
  13. Hard cast an 8+ CMC spell
  14. Commit a board wipe of all nonland permanents
  15. Save another player from being defeated
  16. Defeat a player with commander damage
  17. Win a game without casting your commander
  18. Be the last player standing
  19. Use a planeswalker's ultimate
  20. Be the first player to have no cards in hand
  21. Have a commander tax of 10 or greater at the end of game
  22. End the game with more than 40 life
  23. Counter a counterspell
  24. Control a creature with 15+ power