Cast aspell oneach of thefirst 4 turnsCast yourcommander3 times in agameHave a creaturewith more than 5equipment/aurasattached to itBe thelast playerstandingCommit aboard wipeof allnonlandpermanentsControl acreaturewith 15+powerBe thefirst playerto dealdamageSaveanotherplayer frombeingdefeatedBe thefirst playerto takedamageBe the firstplayer tohave nocards inhandHave 12lands inplayControl acreaturewith 15+toughnessDefeat aplayer withcommanderdamageAttack eachof the otherplayers inone turnWin a gamewithoutcasting yourcommanderHard castan 8+CMC spellCounter acounterspellHave acommandertax of 10 orgreater at theend of gameDefeat aplayer whileyou areunder 10 lifeHave acreature withmore than 5counters onitEnd thegame withmore than40 lifeHave acommandertax of 0 atthe end ofthe gameHave morethan 10nonlandpermanents onthe battlefieldUse aplaneswalker'sultimateCast aspell oneach of thefirst 4 turnsCast yourcommander3 times in agameHave a creaturewith more than 5equipment/aurasattached to itBe thelast playerstandingCommit aboard wipeof allnonlandpermanentsControl acreaturewith 15+powerBe thefirst playerto dealdamageSaveanotherplayer frombeingdefeatedBe thefirst playerto takedamageBe the firstplayer tohave nocards inhandHave 12lands inplayControl acreaturewith 15+toughnessDefeat aplayer withcommanderdamageAttack eachof the otherplayers inone turnWin a gamewithoutcasting yourcommanderHard castan 8+CMC spellCounter acounterspellHave acommandertax of 10 orgreater at theend of gameDefeat aplayer whileyou areunder 10 lifeHave acreature withmore than 5counters onitEnd thegame withmore than40 lifeHave acommandertax of 0 atthe end ofthe gameHave morethan 10nonlandpermanents onthe battlefieldUse aplaneswalker'sultimate

Casual Commander - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Cast a spell on each of the first 4 turns
  2. Cast your commander 3 times in a game
  3. Have a creature with more than 5 equipment/auras attached to it
  4. Be the last player standing
  5. Commit a board wipe of all nonland permanents
  6. Control a creature with 15+ power
  7. Be the first player to deal damage
  8. Save another player from being defeated
  9. Be the first player to take damage
  10. Be the first player to have no cards in hand
  11. Have 12 lands in play
  12. Control a creature with 15+ toughness
  13. Defeat a player with commander damage
  14. Attack each of the other players in one turn
  15. Win a game without casting your commander
  16. Hard cast an 8+ CMC spell
  17. Counter a counterspell
  18. Have a commander tax of 10 or greater at the end of game
  19. Defeat a player while you are under 10 life
  20. Have a creature with more than 5 counters on it
  21. End the game with more than 40 life
  22. Have a commander tax of 0 at the end of the game
  23. Have more than 10 nonland permanents on the battlefield
  24. Use a planeswalker's ultimate