Falling action Motives Inciting event Resolution Flashback Omniscient Setting External conflict Characters First- person point of view Mood Plot Limited Internal conflict Dialogue Chronological order Point of view Plot structure Traits Climax Conflict Theme Character ization Short story Theme view Exposition Third- person point of Rising action Falling action Motives Inciting event Resolution Flashback Omniscient Setting External conflict Characters First- person point of view Mood Plot Limited Internal conflict Dialogue Chronological order Point of view Plot structure Traits Climax Conflict Theme Character ization Short story Theme view Exposition Third- person point of Rising action
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Falling action
Motives
Inciting event
Resolution
Flashback
Omniscient
Setting
External conflict
Characters
First-person point of view
Mood
Plot
Limited
Internal conflict
Dialogue
Chronological order
Point of view
Plot structure
Traits
Climax
Conflict
Theme
Character ization
Short story
Theme
view
Exposition
Third-person point of
Rising action