*Dodgesthequestion*Do I needto hit thebrakes?ReferencingfamilymemberAdjustsslidesSeemsfrazzledMorningcoffeeWe'realmost outof timeCalling onpeople forquestionsProuddadmomentSmoothjazzLet's see if Ican answerthat in thenext slide*is goingtoo fast*TypoJust anickelOtherlifestoryUses80sslangThis isa weirddayThis mightbe kind ofsubtleEvillaughThis is adifficultconceptWeirdmetaphorThat's agoodquestionAquestionor threeChildhoodcrushstory*Dodgesthequestion*Do I needto hit thebrakes?ReferencingfamilymemberAdjustsslidesSeemsfrazzledMorningcoffeeWe'realmost outof timeCalling onpeople forquestionsProuddadmomentSmoothjazzLet's see if Ican answerthat in thenext slide*is goingtoo fast*TypoJust anickelOtherlifestoryUses80sslangThis isa weirddayThis mightbe kind ofsubtleEvillaughThis is adifficultconceptWeirdmetaphorThat's agoodquestionAquestionor threeChildhoodcrushstory

Revell-isms - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. *Dodges the question*
  2. Do I need to hit the brakes?
  3. Referencing family member
  4. Adjusts slides
  5. Seems frazzled
  6. Morning coffee
  7. We're almost out of time
  8. Calling on people for questions
  9. Proud dad moment
  10. Smooth jazz
  11. Let's see if I can answer that in the next slide
  12. *is going too fast*
  13. Typo
  14. Just a nickel
  15. Other life story
  16. Uses 80s slang
  17. This is a weird day
  18. This might be kind of subtle
  19. Evil laugh
  20. This is a difficult concept
  21. Weird metaphor
  22. That's a good question
  23. A question or three
  24. Childhood crush story