"area"TREEYELLSTILL[THERE]GET-ONPLAYHEARFIRST-thumbFINISHBE-SWEETHEARTSCLERCHUNGRYONE+DAYCHILDRENARRIVE-TOTELL-TO-youSANDWICHAMERICAMOTHERBOYCOFFEEWORKFRANCESCHOOLESTABLISHDOCTORBPCL"chewing"BOATENGLANDENJOYSTORYCAN'TWANTGIRLGALLAUDETSTUCKNONEFINDLOOK-FORNOT+LIKEWALKGUM"area"TREEYELLSTILL[THERE]GET-ONPLAYHEARFIRST-thumbFINISHBE-SWEETHEARTSCLERCHUNGRYONE+DAYCHILDRENARRIVE-TOTELL-TO-youSANDWICHAMERICAMOTHERBOYCOFFEEWORKFRANCESCHOOLESTABLISHDOCTORBPCL"chewing"BOATENGLANDENJOYSTORYCAN'TWANTGIRLGALLAUDETSTUCKNONEFINDLOOK-FORNOT+LIKEWALKGUM

Unit 6 (6.1-6.12 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. "area"
  2. TREE
  3. YELL
  4. STILL [THERE]
  5. GET-ON
  6. PLAY
  7. HEAR
  8. FIRST-thumb
  9. FINISH
  10. BE-SWEETHEARTS
  11. CLERC
  12. HUNGRY
  13. ONE+DAY
  14. CHILDREN
  15. ARRIVE-TO
  16. TELL-TO-you
  17. SANDWICH
  18. AMERICA
  19. MOTHER
  20. BOY
  21. COFFEE
  22. WORK
  23. FRANCE
  24. SCHOOL
  25. ESTABLISH
  26. DOCTOR
  27. BPCL "chewing"
  28. BOAT
  29. ENGLAND
  30. ENJOY
  31. STORY
  32. CAN'T
  33. WANT
  34. GIRL
  35. GALLAUDET
  36. STUCK
  37. NONE
  38. FIND
  39. LOOK-FOR
  40. NOT+LIKE
  41. WALK
  42. GUM