ENJOYENGLANDNOT+LIKETELL-TO-youSANDWICHGUM"area"BOYFRANCEARRIVE-TOFINDWALKBPCL"chewing"WANTCOFFEEFIRST-thumbSTUCKSTILL[THERE]PLAYYELLSTORYBE-SWEETHEARTSBOATONE+DAYHEARMOTHERFINISHESTABLISHLOOK-FORNONEDOCTORCHILDRENGALLAUDETTREECLERCAMERICACAN'TWORKGET-ONGIRLSCHOOLHUNGRYENJOYENGLANDNOT+LIKETELL-TO-youSANDWICHGUM"area"BOYFRANCEARRIVE-TOFINDWALKBPCL"chewing"WANTCOFFEEFIRST-thumbSTUCKSTILL[THERE]PLAYYELLSTORYBE-SWEETHEARTSBOATONE+DAYHEARMOTHERFINISHESTABLISHLOOK-FORNONEDOCTORCHILDRENGALLAUDETTREECLERCAMERICACAN'TWORKGET-ONGIRLSCHOOLHUNGRY

Unit 6 (6.1-6.12 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. ENJOY
  2. ENGLAND
  3. NOT+LIKE
  4. TELL-TO-you
  5. SANDWICH
  6. GUM
  7. "area"
  8. BOY
  9. FRANCE
  10. ARRIVE-TO
  11. FIND
  12. WALK
  13. BPCL "chewing"
  14. WANT
  15. COFFEE
  16. FIRST-thumb
  17. STUCK
  18. STILL [THERE]
  19. PLAY
  20. YELL
  21. STORY
  22. BE-SWEETHEARTS
  23. BOAT
  24. ONE+DAY
  25. HEAR
  26. MOTHER
  27. FINISH
  28. ESTABLISH
  29. LOOK-FOR
  30. NONE
  31. DOCTOR
  32. CHILDREN
  33. GALLAUDET
  34. TREE
  35. CLERC
  36. AMERICA
  37. CAN'T
  38. WORK
  39. GET-ON
  40. GIRL
  41. SCHOOL
  42. HUNGRY