STUCKPLAYTREEARRIVE-TOONE+DAYCOFFEEBE-SWEETHEARTSWORKFINISHHUNGRYFINDSTORYSANDWICHTELL-TO-youSCHOOLBPCL"chewing"MOTHERCAN'TGIRLGET-ONESTABLISHSTILL[THERE]LOOK-FORBOATHEARYELLCHILDRENBOYWANTENGLANDDOCTORGUMNOT+LIKEFRANCE"area"CLERCGALLAUDETFIRST-thumbNONEWALKENJOYAMERICASTUCKPLAYTREEARRIVE-TOONE+DAYCOFFEEBE-SWEETHEARTSWORKFINISHHUNGRYFINDSTORYSANDWICHTELL-TO-youSCHOOLBPCL"chewing"MOTHERCAN'TGIRLGET-ONESTABLISHSTILL[THERE]LOOK-FORBOATHEARYELLCHILDRENBOYWANTENGLANDDOCTORGUMNOT+LIKEFRANCE"area"CLERCGALLAUDETFIRST-thumbNONEWALKENJOYAMERICA

Unit 6 (6.1-6.12 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. STUCK
  2. PLAY
  3. TREE
  4. ARRIVE-TO
  5. ONE+DAY
  6. COFFEE
  7. BE-SWEETHEARTS
  8. WORK
  9. FINISH
  10. HUNGRY
  11. FIND
  12. STORY
  13. SANDWICH
  14. TELL-TO-you
  15. SCHOOL
  16. BPCL "chewing"
  17. MOTHER
  18. CAN'T
  19. GIRL
  20. GET-ON
  21. ESTABLISH
  22. STILL [THERE]
  23. LOOK-FOR
  24. BOAT
  25. HEAR
  26. YELL
  27. CHILDREN
  28. BOY
  29. WANT
  30. ENGLAND
  31. DOCTOR
  32. GUM
  33. NOT+LIKE
  34. FRANCE
  35. "area"
  36. CLERC
  37. GALLAUDET
  38. FIRST-thumb
  39. NONE
  40. WALK
  41. ENJOY
  42. AMERICA