ENJOYCOFFEETREECAN'THUNGRYHEARCHILDRENNOT+LIKEPLAYMOTHERSTORYGET-ON"area"ARRIVE-TOSTUCKGIRLBPCL"chewing"ONE+DAYCLERCSANDWICHFRANCENONEBOATFIRST-thumbWORKSTILL[THERE]BOYFINDYELLWANTLOOK-FORWALKBE-SWEETHEARTSENGLANDAMERICAESTABLISHTELL-TO-youGALLAUDETGUMFINISHDOCTORSCHOOLENJOYCOFFEETREECAN'THUNGRYHEARCHILDRENNOT+LIKEPLAYMOTHERSTORYGET-ON"area"ARRIVE-TOSTUCKGIRLBPCL"chewing"ONE+DAYCLERCSANDWICHFRANCENONEBOATFIRST-thumbWORKSTILL[THERE]BOYFINDYELLWANTLOOK-FORWALKBE-SWEETHEARTSENGLANDAMERICAESTABLISHTELL-TO-youGALLAUDETGUMFINISHDOCTORSCHOOL

Unit 6 (6.1-6.12) - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. ENJOY
  2. COFFEE
  3. TREE
  4. CAN'T
  5. HUNGRY
  6. HEAR
  7. CHILDREN
  8. NOT+LIKE
  9. PLAY
  10. MOTHER
  11. STORY
  12. GET-ON
  13. "area"
  14. ARRIVE-TO
  15. STUCK
  16. GIRL
  17. BPCL "chewing"
  18. ONE+DAY
  19. CLERC
  20. SANDWICH
  21. FRANCE
  22. NONE
  23. BOAT
  24. FIRST-thumb
  25. WORK
  26. STILL [THERE]
  27. BOY
  28. FIND
  29. YELL
  30. WANT
  31. LOOK-FOR
  32. WALK
  33. BE-SWEETHEARTS
  34. ENGLAND
  35. AMERICA
  36. ESTABLISH
  37. TELL-TO-you
  38. GALLAUDET
  39. GUM
  40. FINISH
  41. DOCTOR
  42. SCHOOL