YELLSTORYTELL-TO-youAMERICA"area"NONEGET-ONONE+DAYSANDWICHBPCL"chewing"BE-SWEETHEARTSCHILDRENFINISHFINDGALLAUDETCOFFEESCHOOLWALKMOTHERDOCTORWORKTREEENJOYSTUCKFRANCEGIRLLOOK-FORHUNGRYCAN'TARRIVE-TOENGLANDHEARCLERCSTILL[THERE]ESTABLISHFIRST-thumbGUMWANTNOT+LIKEBOYBOATPLAYYELLSTORYTELL-TO-youAMERICA"area"NONEGET-ONONE+DAYSANDWICHBPCL"chewing"BE-SWEETHEARTSCHILDRENFINISHFINDGALLAUDETCOFFEESCHOOLWALKMOTHERDOCTORWORKTREEENJOYSTUCKFRANCEGIRLLOOK-FORHUNGRYCAN'TARRIVE-TOENGLANDHEARCLERCSTILL[THERE]ESTABLISHFIRST-thumbGUMWANTNOT+LIKEBOYBOATPLAY

Unit 6 (6.1-6.12) - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
  1. YELL
  2. STORY
  3. TELL-TO-you
  4. AMERICA
  5. "area"
  6. NONE
  7. GET-ON
  8. ONE+DAY
  9. SANDWICH
  10. BPCL "chewing"
  11. BE-SWEETHEARTS
  12. CHILDREN
  13. FINISH
  14. FIND
  15. GALLAUDET
  16. COFFEE
  17. SCHOOL
  18. WALK
  19. MOTHER
  20. DOCTOR
  21. WORK
  22. TREE
  23. ENJOY
  24. STUCK
  25. FRANCE
  26. GIRL
  27. LOOK-FOR
  28. HUNGRY
  29. CAN'T
  30. ARRIVE-TO
  31. ENGLAND
  32. HEAR
  33. CLERC
  34. STILL [THERE]
  35. ESTABLISH
  36. FIRST-thumb
  37. GUM
  38. WANT
  39. NOT+LIKE
  40. BOY
  41. BOAT
  42. PLAY