WORKTELL-TO-youGALLAUDETBOYENJOYAMERICAMOTHERNOT+LIKESANDWICHFRANCENONEWALKYELLDOCTORTREEFIRST-thumbENGLANDCHILDRENCOFFEEGUMPLAYGET-ONFINDGIRLSCHOOLBPCL"chewing"FINISHSTILL[THERE]STORYSTUCKONE+DAYCAN'THUNGRYBE-SWEETHEARTSARRIVE-TO"area"HEARCLERCBOATLOOK-FORESTABLISHWANTWORKTELL-TO-youGALLAUDETBOYENJOYAMERICAMOTHERNOT+LIKESANDWICHFRANCENONEWALKYELLDOCTORTREEFIRST-thumbENGLANDCHILDRENCOFFEEGUMPLAYGET-ONFINDGIRLSCHOOLBPCL"chewing"FINISHSTILL[THERE]STORYSTUCKONE+DAYCAN'THUNGRYBE-SWEETHEARTSARRIVE-TO"area"HEARCLERCBOATLOOK-FORESTABLISHWANT

Unit 6 (6.1-6.12) - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. WORK
  2. TELL-TO-you
  3. GALLAUDET
  4. BOY
  5. ENJOY
  6. AMERICA
  7. MOTHER
  8. NOT+LIKE
  9. SANDWICH
  10. FRANCE
  11. NONE
  12. WALK
  13. YELL
  14. DOCTOR
  15. TREE
  16. FIRST-thumb
  17. ENGLAND
  18. CHILDREN
  19. COFFEE
  20. GUM
  21. PLAY
  22. GET-ON
  23. FIND
  24. GIRL
  25. SCHOOL
  26. BPCL "chewing"
  27. FINISH
  28. STILL [THERE]
  29. STORY
  30. STUCK
  31. ONE+DAY
  32. CAN'T
  33. HUNGRY
  34. BE-SWEETHEARTS
  35. ARRIVE-TO
  36. "area"
  37. HEAR
  38. CLERC
  39. BOAT
  40. LOOK-FOR
  41. ESTABLISH
  42. WANT