BE-SWEETHEARTSTELL-TO-youGET-ONGIRLSCHOOLWORKSANDWICHDOCTORYELLCAN'TESTABLISHLOOK-FORFIRST-thumbHEARNONESTILL[THERE]MOTHERFRANCEARRIVE-TOBPCL"chewing"ENGLANDSTORYFINDCOFFEEHUNGRYCHILDRENWALKBOY"area"ONE+DAYNOT+LIKEWANTENJOYFINISHAMERICACLERCPLAYBOATGALLAUDETTREEGUMSTUCKBE-SWEETHEARTSTELL-TO-youGET-ONGIRLSCHOOLWORKSANDWICHDOCTORYELLCAN'TESTABLISHLOOK-FORFIRST-thumbHEARNONESTILL[THERE]MOTHERFRANCEARRIVE-TOBPCL"chewing"ENGLANDSTORYFINDCOFFEEHUNGRYCHILDRENWALKBOY"area"ONE+DAYNOT+LIKEWANTENJOYFINISHAMERICACLERCPLAYBOATGALLAUDETTREEGUMSTUCK

Unit 6 (6.1-6.12) - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
  1. BE-SWEETHEARTS
  2. TELL-TO-you
  3. GET-ON
  4. GIRL
  5. SCHOOL
  6. WORK
  7. SANDWICH
  8. DOCTOR
  9. YELL
  10. CAN'T
  11. ESTABLISH
  12. LOOK-FOR
  13. FIRST-thumb
  14. HEAR
  15. NONE
  16. STILL [THERE]
  17. MOTHER
  18. FRANCE
  19. ARRIVE-TO
  20. BPCL "chewing"
  21. ENGLAND
  22. STORY
  23. FIND
  24. COFFEE
  25. HUNGRY
  26. CHILDREN
  27. WALK
  28. BOY
  29. "area"
  30. ONE+DAY
  31. NOT+LIKE
  32. WANT
  33. ENJOY
  34. FINISH
  35. AMERICA
  36. CLERC
  37. PLAY
  38. BOAT
  39. GALLAUDET
  40. TREE
  41. GUM
  42. STUCK