BE-SWEETHEARTSONE+DAYSTUCKBOYENGLANDFINISHMOTHERFINDTELL-TO-youSANDWICHSTORYWORKGIRLARRIVE-TOBPCL"chewing"STILL[THERE]PLAYHUNGRYLOOK-FORFRANCEBOATYELLGUMESTABLISHSCHOOLCHILDRENWANTCLERCCOFFEEDOCTORNOT+LIKETREEGALLAUDETWALKGET-ON"area"AMERICAENJOYNONEFIRST-thumbHEARCAN'TBE-SWEETHEARTSONE+DAYSTUCKBOYENGLANDFINISHMOTHERFINDTELL-TO-youSANDWICHSTORYWORKGIRLARRIVE-TOBPCL"chewing"STILL[THERE]PLAYHUNGRYLOOK-FORFRANCEBOATYELLGUMESTABLISHSCHOOLCHILDRENWANTCLERCCOFFEEDOCTORNOT+LIKETREEGALLAUDETWALKGET-ON"area"AMERICAENJOYNONEFIRST-thumbHEARCAN'T

Unit 6 (6.1-6.12) - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
  1. BE-SWEETHEARTS
  2. ONE+DAY
  3. STUCK
  4. BOY
  5. ENGLAND
  6. FINISH
  7. MOTHER
  8. FIND
  9. TELL-TO-you
  10. SANDWICH
  11. STORY
  12. WORK
  13. GIRL
  14. ARRIVE-TO
  15. BPCL "chewing"
  16. STILL [THERE]
  17. PLAY
  18. HUNGRY
  19. LOOK-FOR
  20. FRANCE
  21. BOAT
  22. YELL
  23. GUM
  24. ESTABLISH
  25. SCHOOL
  26. CHILDREN
  27. WANT
  28. CLERC
  29. COFFEE
  30. DOCTOR
  31. NOT+LIKE
  32. TREE
  33. GALLAUDET
  34. WALK
  35. GET-ON
  36. "area"
  37. AMERICA
  38. ENJOY
  39. NONE
  40. FIRST-thumb
  41. HEAR
  42. CAN'T