TREEYELLFINDARRIVE-TOHEARSTUCKGALLAUDET"area"ENGLANDSCHOOLLOOK-FORGIRLSTORYFIRST-thumbFRANCEENJOYONE+DAYCHILDRENAMERICABPCL"chewing"BOYMOTHERPLAYBOATTELL-TO-youGUMWANTWORKFINISHHUNGRYCAN'TBE-SWEETHEARTSGET-ONWALKSANDWICHDOCTORSTILL[THERE]CLERCESTABLISHNONECOFFEENOT+LIKETREEYELLFINDARRIVE-TOHEARSTUCKGALLAUDET"area"ENGLANDSCHOOLLOOK-FORGIRLSTORYFIRST-thumbFRANCEENJOYONE+DAYCHILDRENAMERICABPCL"chewing"BOYMOTHERPLAYBOATTELL-TO-youGUMWANTWORKFINISHHUNGRYCAN'TBE-SWEETHEARTSGET-ONWALKSANDWICHDOCTORSTILL[THERE]CLERCESTABLISHNONECOFFEENOT+LIKE

Unit 6 (6.1-6.12) - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. TREE
  2. YELL
  3. FIND
  4. ARRIVE-TO
  5. HEAR
  6. STUCK
  7. GALLAUDET
  8. "area"
  9. ENGLAND
  10. SCHOOL
  11. LOOK-FOR
  12. GIRL
  13. STORY
  14. FIRST-thumb
  15. FRANCE
  16. ENJOY
  17. ONE+DAY
  18. CHILDREN
  19. AMERICA
  20. BPCL "chewing"
  21. BOY
  22. MOTHER
  23. PLAY
  24. BOAT
  25. TELL-TO-you
  26. GUM
  27. WANT
  28. WORK
  29. FINISH
  30. HUNGRY
  31. CAN'T
  32. BE-SWEETHEARTS
  33. GET-ON
  34. WALK
  35. SANDWICH
  36. DOCTOR
  37. STILL [THERE]
  38. CLERC
  39. ESTABLISH
  40. NONE
  41. COFFEE
  42. NOT+LIKE