GALLAUDETBOYFRANCESTILL[THERE]ENGLANDARRIVE-TONOT+LIKELOOK-FORPLAYWALK"area"TELL-TO-youSCHOOLDOCTORGUMCLERCBOATESTABLISHHEARGIRLFIRST-thumbSTORYWORKFINISHWANTCHILDRENGET-ONCOFFEEHUNGRYMOTHERYELLSANDWICHENJOYTREESTUCKNONEFINDONE+DAYBPCL"chewing"CAN'TAMERICABE-SWEETHEARTSGALLAUDETBOYFRANCESTILL[THERE]ENGLANDARRIVE-TONOT+LIKELOOK-FORPLAYWALK"area"TELL-TO-youSCHOOLDOCTORGUMCLERCBOATESTABLISHHEARGIRLFIRST-thumbSTORYWORKFINISHWANTCHILDRENGET-ONCOFFEEHUNGRYMOTHERYELLSANDWICHENJOYTREESTUCKNONEFINDONE+DAYBPCL"chewing"CAN'TAMERICABE-SWEETHEARTS

Unit 6 (6.1-6.12) - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. GALLAUDET
  2. BOY
  3. FRANCE
  4. STILL [THERE]
  5. ENGLAND
  6. ARRIVE-TO
  7. NOT+LIKE
  8. LOOK-FOR
  9. PLAY
  10. WALK
  11. "area"
  12. TELL-TO-you
  13. SCHOOL
  14. DOCTOR
  15. GUM
  16. CLERC
  17. BOAT
  18. ESTABLISH
  19. HEAR
  20. GIRL
  21. FIRST-thumb
  22. STORY
  23. WORK
  24. FINISH
  25. WANT
  26. CHILDREN
  27. GET-ON
  28. COFFEE
  29. HUNGRY
  30. MOTHER
  31. YELL
  32. SANDWICH
  33. ENJOY
  34. TREE
  35. STUCK
  36. NONE
  37. FIND
  38. ONE+DAY
  39. BPCL "chewing"
  40. CAN'T
  41. AMERICA
  42. BE-SWEETHEARTS