SCHOOLSTILL[THERE]BE-SWEETHEARTSFIRST-thumbESTABLISHLOOK-FORFRANCEENJOY"area"GUMENGLANDSANDWICHTREEGIRLSTUCKBOATYELLWORKWANTNOT+LIKECOFFEEHEARPLAYNONEHUNGRYONE+DAYCHILDRENCAN'TGET-ONMOTHERBPCL"chewing"GALLAUDETCLERCARRIVE-TOFINISHFINDBOYSTORYWALKAMERICADOCTORTELL-TO-youSCHOOLSTILL[THERE]BE-SWEETHEARTSFIRST-thumbESTABLISHLOOK-FORFRANCEENJOY"area"GUMENGLANDSANDWICHTREEGIRLSTUCKBOATYELLWORKWANTNOT+LIKECOFFEEHEARPLAYNONEHUNGRYONE+DAYCHILDRENCAN'TGET-ONMOTHERBPCL"chewing"GALLAUDETCLERCARRIVE-TOFINISHFINDBOYSTORYWALKAMERICADOCTORTELL-TO-you

Unit 6 (6.1-6.12) - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. SCHOOL
  2. STILL [THERE]
  3. BE-SWEETHEARTS
  4. FIRST-thumb
  5. ESTABLISH
  6. LOOK-FOR
  7. FRANCE
  8. ENJOY
  9. "area"
  10. GUM
  11. ENGLAND
  12. SANDWICH
  13. TREE
  14. GIRL
  15. STUCK
  16. BOAT
  17. YELL
  18. WORK
  19. WANT
  20. NOT+LIKE
  21. COFFEE
  22. HEAR
  23. PLAY
  24. NONE
  25. HUNGRY
  26. ONE+DAY
  27. CHILDREN
  28. CAN'T
  29. GET-ON
  30. MOTHER
  31. BPCL "chewing"
  32. GALLAUDET
  33. CLERC
  34. ARRIVE-TO
  35. FINISH
  36. FIND
  37. BOY
  38. STORY
  39. WALK
  40. AMERICA
  41. DOCTOR
  42. TELL-TO-you