kill 10 goombas (not yellow) 3 timer challenges first to 400 coins 18 captures get a moons shard power moon cpt toad moon (cascade) 3 moons upon return (cap) 16 moons (lost) first to 700 coins 3 nut moons 100 purple coins plant 2 seeds 3 moons shard power moons 11 moons upon return/ 16 stay (cascade) defeat spewart 9 captures 60 moons total 10 checkpoints 30 purple coins 80 moons total 2 pixel moons get the bird (sand) 5 treasure chest moons 3 treasure chest moons kill 10 goombas (not yellow) 3 timer challenges first to 400 coins 18 captures get a moons shard power moon cpt toad moon (cascade) 3 moons upon return (cap) 16 moons (lost) first to 700 coins 3 nut moons 100 purple coins plant 2 seeds 3 moons shard power moons 11 moons upon return/ 16 stay (cascade) defeat spewart 9 captures 60 moons total 10 checkpoints 30 purple coins 80 moons total 2 pixel moons get the bird (sand) 5 treasure chest moons 3 treasure chest moons
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
O-kill 10 goombas (not yellow)
G-3 timer challenges
G-first to 400
coins
G-18 captures
B-get a moons shard power moon
B-cpt toad moon (cascade)
I-3 moons upon return (cap)
N-16 moons (lost)
O-first to 700 coins
I-3 nut moons
N-100 purple coins
N-plant 2 seeds
B-3 moons shard power moons
I-11 moons upon return/ 16 stay (cascade)
B-defeat spewart
G-9 captures
N-60 moons total
B-10 checkpoints
O-30 purple coins
I-80 moons total
G-2 pixel moons
I-get the bird (sand)
O-5 treasure chest moons
O-3 treasure chest moons