11 moons upon return/ 16 stay (cascade) cpt toad moon (cascade) 80 moons total first to 400 coins 16 moons (lost) 3 moons upon return (cap) get the bird (sand) 2 pixel moons 3 nut moons 3 timer challenges 60 moons total 18 captures kill 10 goombas (not yellow) get a moons shard power moon 5 treasure chest moons 10 checkpoints defeat spewart first to 700 coins plant 2 seeds 9 captures 100 purple coins 30 purple coins 3 treasure chest moons 3 moons shard power moons 11 moons upon return/ 16 stay (cascade) cpt toad moon (cascade) 80 moons total first to 400 coins 16 moons (lost) 3 moons upon return (cap) get the bird (sand) 2 pixel moons 3 nut moons 3 timer challenges 60 moons total 18 captures kill 10 goombas (not yellow) get a moons shard power moon 5 treasure chest moons 10 checkpoints defeat spewart first to 700 coins plant 2 seeds 9 captures 100 purple coins 30 purple coins 3 treasure chest moons 3 moons shard power moons
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
I-11 moons upon return/ 16 stay (cascade)
B-cpt toad moon (cascade)
I-80 moons total
G-first to 400
coins
N-16 moons (lost)
I-3 moons upon return (cap)
I-get the bird (sand)
G-2 pixel moons
I-3 nut moons
G-3 timer challenges
N-60 moons total
G-18 captures
O-kill 10 goombas (not yellow)
B-get a moons shard power moon
O-5 treasure chest moons
B-10 checkpoints
B-defeat spewart
O-first to 700 coins
N-plant 2 seeds
G-9 captures
N-100 purple coins
O-30 purple coins
O-3 treasure chest moons
B-3 moons shard power moons