2 pixel moons get a moons shard power moon get the bird (sand) 30 purple coins 11 moons upon return/ 16 stay (cascade) 100 purple coins 5 treasure chest moons 3 moons upon return (cap) first to 400 coins 16 moons (lost) plant 2 seeds defeat spewart kill 10 goombas (not yellow) 3 treasure chest moons 10 checkpoints 3 timer challenges 80 moons total cpt toad moon (cascade) 3 nut moons 3 moons shard power moons 18 captures 9 captures 60 moons total first to 700 coins 2 pixel moons get a moons shard power moon get the bird (sand) 30 purple coins 11 moons upon return/ 16 stay (cascade) 100 purple coins 5 treasure chest moons 3 moons upon return (cap) first to 400 coins 16 moons (lost) plant 2 seeds defeat spewart kill 10 goombas (not yellow) 3 treasure chest moons 10 checkpoints 3 timer challenges 80 moons total cpt toad moon (cascade) 3 nut moons 3 moons shard power moons 18 captures 9 captures 60 moons total first to 700 coins
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
G-2 pixel moons
B-get a moons shard power moon
I-get the bird (sand)
O-30 purple coins
I-11 moons upon return/ 16 stay (cascade)
N-100 purple coins
O-5 treasure chest moons
I-3 moons upon return (cap)
G-first to 400
coins
N-16 moons (lost)
N-plant 2 seeds
B-defeat spewart
O-kill 10 goombas (not yellow)
O-3 treasure chest moons
B-10 checkpoints
G-3 timer challenges
I-80 moons total
B-cpt toad moon (cascade)
I-3 nut moons
B-3 moons shard power moons
G-18 captures
G-9 captures
N-60 moons total
O-first to 700 coins