3 moons shard power moons kill 10 goombas (not yellow) 3 timer challenges 3 treasure chest moons 3 nut moons get the bird (sand) 2 pixel moons 10 checkpoints defeat spewart 3 moons upon return (cap) 18 captures 80 moons total 100 purple coins 9 captures 16 moons (lost) plant 2 seeds 11 moons upon return/ 16 stay (cascade) 30 purple coins cpt toad moon (cascade) 60 moons total first to 700 coins 5 treasure chest moons first to 400 coins get a moons shard power moon 3 moons shard power moons kill 10 goombas (not yellow) 3 timer challenges 3 treasure chest moons 3 nut moons get the bird (sand) 2 pixel moons 10 checkpoints defeat spewart 3 moons upon return (cap) 18 captures 80 moons total 100 purple coins 9 captures 16 moons (lost) plant 2 seeds 11 moons upon return/ 16 stay (cascade) 30 purple coins cpt toad moon (cascade) 60 moons total first to 700 coins 5 treasure chest moons first to 400 coins get a moons shard power moon
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
B-3 moons shard power moons
O-kill 10 goombas (not yellow)
G-3 timer challenges
O-3 treasure chest moons
I-3 nut moons
I-get the bird (sand)
G-2 pixel moons
B-10 checkpoints
B-defeat spewart
I-3 moons upon return (cap)
G-18 captures
I-80 moons total
N-100 purple coins
G-9 captures
N-16 moons (lost)
N-plant 2 seeds
I-11 moons upon return/ 16 stay (cascade)
O-30 purple coins
B-cpt toad moon (cascade)
N-60 moons total
O-first to 700 coins
O-5 treasure chest moons
G-first to 400
coins
B-get a moons shard power moon