3 treasure chest moons defeat spewart 30 purple coins 18 captures 100 purple coins 5 treasure chest moons cpt toad moon (cascade) kill 10 goombas (not yellow) 11 moons upon return/ 16 stay (cascade) 60 moons total get a moons shard power moon 3 timer challenges 2 pixel moons 80 moons total first to 400 coins first to 700 coins plant 2 seeds 3 moons shard power moons 3 nut moons get the bird (sand) 9 captures 3 moons upon return (cap) 16 moons (lost) 10 checkpoints 3 treasure chest moons defeat spewart 30 purple coins 18 captures 100 purple coins 5 treasure chest moons cpt toad moon (cascade) kill 10 goombas (not yellow) 11 moons upon return/ 16 stay (cascade) 60 moons total get a moons shard power moon 3 timer challenges 2 pixel moons 80 moons total first to 400 coins first to 700 coins plant 2 seeds 3 moons shard power moons 3 nut moons get the bird (sand) 9 captures 3 moons upon return (cap) 16 moons (lost) 10 checkpoints
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
O-3 treasure chest moons
B-defeat spewart
O-30 purple coins
G-18 captures
N-100 purple coins
O-5 treasure chest moons
B-cpt toad moon (cascade)
O-kill 10 goombas (not yellow)
I-11 moons upon return/ 16 stay (cascade)
N-60 moons total
B-get a moons shard power moon
G-3 timer challenges
G-2 pixel moons
I-80 moons total
G-first to 400
coins
O-first to 700 coins
N-plant 2 seeds
B-3 moons shard power moons
I-3 nut moons
I-get the bird (sand)
G-9 captures
I-3 moons upon return (cap)
N-16 moons (lost)
B-10 checkpoints