9 captures first to 400 coins first to 700 coins plant 2 seeds 5 treasure chest moons defeat spewart 30 purple coins kill 10 goombas (not yellow) 80 moons total 11 moons upon return/ 16 stay (cascade) get the bird (sand) 18 captures 3 treasure chest moons 100 purple coins 3 moons shard power moons 60 moons total 3 timer challenges 16 moons (lost) 2 pixel moons 3 nut moons 10 checkpoints cpt toad moon (cascade) get a moons shard power moon 3 moons upon return (cap) 9 captures first to 400 coins first to 700 coins plant 2 seeds 5 treasure chest moons defeat spewart 30 purple coins kill 10 goombas (not yellow) 80 moons total 11 moons upon return/ 16 stay (cascade) get the bird (sand) 18 captures 3 treasure chest moons 100 purple coins 3 moons shard power moons 60 moons total 3 timer challenges 16 moons (lost) 2 pixel moons 3 nut moons 10 checkpoints cpt toad moon (cascade) get a moons shard power moon 3 moons upon return (cap)
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
G-9 captures
G-first to 400
coins
O-first to 700 coins
N-plant 2 seeds
O-5 treasure chest moons
B-defeat spewart
O-30 purple coins
O-kill 10 goombas (not yellow)
I-80 moons total
I-11 moons upon return/ 16 stay (cascade)
I-get the bird (sand)
G-18 captures
O-3 treasure chest moons
N-100 purple coins
B-3 moons shard power moons
N-60 moons total
G-3 timer challenges
N-16 moons (lost)
G-2 pixel moons
I-3 nut moons
B-10 checkpoints
B-cpt toad moon (cascade)
B-get a moons shard power moon
I-3 moons upon return (cap)