9 captures 80 moons total first to 700 coins 3 timer challenges 18 captures cpt toad moon (cascade) kill 10 goombas (not yellow) 11 moons upon return/ 16 stay (cascade) 16 moons (lost) 5 treasure chest moons defeat spewart 30 purple coins 2 pixel moons 3 moons shard power moons 3 moons upon return (cap) 3 treasure chest moons get a moons shard power moon plant 2 seeds 100 purple coins first to 400 coins get the bird (sand) 3 nut moons 10 checkpoints 60 moons total 9 captures 80 moons total first to 700 coins 3 timer challenges 18 captures cpt toad moon (cascade) kill 10 goombas (not yellow) 11 moons upon return/ 16 stay (cascade) 16 moons (lost) 5 treasure chest moons defeat spewart 30 purple coins 2 pixel moons 3 moons shard power moons 3 moons upon return (cap) 3 treasure chest moons get a moons shard power moon plant 2 seeds 100 purple coins first to 400 coins get the bird (sand) 3 nut moons 10 checkpoints 60 moons total
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
G-9 captures
I-80 moons total
O-first to 700 coins
G-3 timer challenges
G-18 captures
B-cpt toad moon (cascade)
O-kill 10 goombas (not yellow)
I-11 moons upon return/ 16 stay (cascade)
N-16 moons (lost)
O-5 treasure chest moons
B-defeat spewart
O-30 purple coins
G-2 pixel moons
B-3 moons shard power moons
I-3 moons upon return (cap)
O-3 treasure chest moons
B-get a moons shard power moon
N-plant 2 seeds
N-100 purple coins
G-first to 400
coins
I-get the bird (sand)
I-3 nut moons
B-10 checkpoints
N-60 moons total