defeat spewart 3 nut moons 100 purple coins 3 moons upon return (cap) 3 moons shard power moons 60 moons total cpt toad moon (cascade) 5 treasure chest moons 80 moons total 30 purple coins kill 10 goombas (not yellow) get a moons shard power moon 11 moons upon return/ 16 stay (cascade) 3 timer challenges 2 pixel moons 18 captures first to 700 coins 3 treasure chest moons plant 2 seeds get the bird (sand) 16 moons (lost) first to 400 coins 10 checkpoints 9 captures defeat spewart 3 nut moons 100 purple coins 3 moons upon return (cap) 3 moons shard power moons 60 moons total cpt toad moon (cascade) 5 treasure chest moons 80 moons total 30 purple coins kill 10 goombas (not yellow) get a moons shard power moon 11 moons upon return/ 16 stay (cascade) 3 timer challenges 2 pixel moons 18 captures first to 700 coins 3 treasure chest moons plant 2 seeds get the bird (sand) 16 moons (lost) first to 400 coins 10 checkpoints 9 captures
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
B-defeat spewart
I-3 nut moons
N-100 purple coins
I-3 moons upon return (cap)
B-3 moons shard power moons
N-60 moons total
B-cpt toad moon (cascade)
O-5 treasure chest moons
I-80 moons total
O-30 purple coins
O-kill 10 goombas (not yellow)
B-get a moons shard power moon
I-11 moons upon return/ 16 stay (cascade)
G-3 timer challenges
G-2 pixel moons
G-18 captures
O-first to 700 coins
O-3 treasure chest moons
N-plant 2 seeds
I-get the bird (sand)
N-16 moons (lost)
G-first to 400
coins
B-10 checkpoints
G-9 captures