Questprompt:"activatemechanism"New gadget:press itduring a fightfor abuff/debuffSomethinggetsstolenGame triesto be morallygray but itdoesn't workPaimon recapssomething thatliterally justhappenedTimer!"There theygo!"/"Andthey are off""Paimonemergencyfood"Forced intoan importantfight youwere notready forPaimonmentionsfood/eatingGame doesn'tlet you do thefinishing blowin animportant fightImportantNPCdead/diesA competentplayeblecharacterbeingincompetentGametries tobe aplatformerNew mechanic:new problem thatwas never therebefore, solution =returns it to normalImportantNPC isactuallyan enemyA character'swholepersonality istheir job/interestAncient/deadcivilizationQuestprompt:"explorearea"The Fatuiis behindit all!Explorationis tied toquestThe AbyssOrder isbehind itall!"Thatsxyz forya!"Fetchquest!Questprompt:"activatemechanism"New gadget:press itduring a fightfor abuff/debuffSomethinggetsstolenGame triesto be morallygray but itdoesn't workPaimon recapssomething thatliterally justhappenedTimer!"There theygo!"/"Andthey are off""Paimonemergencyfood"Forced intoan importantfight youwere notready forPaimonmentionsfood/eatingGame doesn'tlet you do thefinishing blowin animportant fightImportantNPCdead/diesA competentplayeblecharacterbeingincompetentGametries tobe aplatformerNew mechanic:new problem thatwas never therebefore, solution =returns it to normalImportantNPC isactuallyan enemyA character'swholepersonality istheir job/interestAncient/deadcivilizationQuestprompt:"explorearea"The Fatuiis behindit all!Explorationis tied toquestThe AbyssOrder isbehind itall!"Thatsxyz forya!"Fetchquest!

Genshin new area/event bingo! - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Quest prompt: "activate mechanism"
  2. New gadget: press it during a fight for a buff/debuff
  3. Something gets stolen
  4. Game tries to be morally gray but it doesn't work
  5. Paimon recaps something that literally just happened
  6. Timer!
  7. "There they go!"/"And they are off"
  8. "Paimon emergency food"
  9. Forced into an important fight you were not ready for
  10. Paimon mentions food/eating
  11. Game doesn't let you do the finishing blow in an important fight
  12. Important NPC dead/dies
  13. A competent playeble character being incompetent
  14. Game tries to be a platformer
  15. New mechanic: new problem that was never there before, solution = returns it to normal
  16. Important NPC is actually an enemy
  17. A character's whole personality is their job/ interest
  18. Ancient/dead civilization
  19. Quest prompt: "explore area"
  20. The Fatui is behind it all!
  21. Exploration is tied to quest
  22. The Abyss Order is behind it all!
  23. "Thats xyz for ya!"
  24. Fetchquest!