Apologizes when wrong Fight fair Excessive computer use Accepting Sincere Self Centered Balanced giving and receiving Thoughtful Negotiates Talks about feelings Have fun together Being critical Controlling Defensiveness Demands all your time Listens Not expressing feelings Breaks promises Share decision making Takes self to seriously Share Feelings Active Listening Has self- directed goals Similar values Apologizes when wrong Fight fair Excessive computer use Accepting Sincere Self Centered Balanced giving and receiving Thoughtful Negotiates Talks about feelings Have fun together Being critical Controlling Defensiveness Demands all your time Listens Not expressing feelings Breaks promises Share decision making Takes self to seriously Share Feelings Active Listening Has self- directed goals Similar values
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Apologizes when wrong
Fight fair
Excessive computer use
Accepting
Sincere
Self Centered
Balanced giving and receiving
Thoughtful
Negotiates
Talks about feelings
Have fun together
Being critical
Controlling
Defensiveness
Demands all your time
Listens
Not expressing feelings
Breaks promises
Share decision making
Takes self to seriously
Share Feelings
Active Listening
Has self-directed goals
Similar values