backstory = one block of text, no paragraphs bold and heroic character character picture faces blurred or blacked out 180 cm to 185 cm tall traumatic childhood event at the age of 12 character stuck in Chernarus described as "muscular" and "fit" high- ranking military at age 19 "N/A" in character information one block of text, no paragraphs dead wife one block of text, no paragraphs described as "muscular" and "fit" Super Soldier American soldier on secret mission in Nyheim backstory = one block of text, no paragraphs bold and heroic character character picture faces blurred or blacked out 180 cm to 185 cm tall traumatic childhood event at the age of 12 character stuck in Chernarus described as "muscular" and "fit" high- ranking military at age 19 "N/A" in character information one block of text, no paragraphs dead wife one block of text, no paragraphs described as "muscular" and "fit" Super Soldier American soldier on secret mission in Nyheim
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
I-backstory =
one block of text, no paragraphs
B-bold and heroic character
N-character picture faces blurred or blacked out
I-180 cm
to 185 cm
tall
G-traumatic childhood event at the age of 12
G-character
stuck in Chernarus
N-described as "muscular" and "fit"
N-high-ranking military at age 19
I-"N/A" in character information
G-one block of text, no paragraphs
B-dead wife
B-one block of text, no paragraphs
I-
G-described as "muscular" and "fit"
B-Super Soldier
I-
N-
B-American soldier on secret mission in Nyheim