Interrupt Tango Move 5: Integrate Step 2: Tracking the cycle: the details Use of Self Validate Reframe the meaning of behavior Comment on non- verbals Tango Move 1: present process Conjecture Step 4: Reframe the cycle as the problem Tango Move 2: Deepen Emotion Step 2: Tracking the cycle: Zoom out & summarize Images, Metaphors Attachment Language Step 1: Build Alliance Step 1: Assessment Step 3: Identify underlying Emotion Seeding Attachment Evocative questions RISSSC Heighten Tango Move 3: Encounter Reflect Tango Move 4: Process Interrupt Tango Move 5: Integrate Step 2: Tracking the cycle: the details Use of Self Validate Reframe the meaning of behavior Comment on non- verbals Tango Move 1: present process Conjecture Step 4: Reframe the cycle as the problem Tango Move 2: Deepen Emotion Step 2: Tracking the cycle: Zoom out & summarize Images, Metaphors Attachment Language Step 1: Build Alliance Step 1: Assessment Step 3: Identify underlying Emotion Seeding Attachment Evocative questions RISSSC Heighten Tango Move 3: Encounter Reflect Tango Move 4: Process
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Interrupt
Tango Move 5: Integrate
Step 2:
Tracking the cycle: the details
Use of Self
Validate
Reframe the meaning of behavior
Comment on
non-verbals
Tango Move 1: present process
Conjecture
Step 4: Reframe the cycle as the problem
Tango Move 2:
Deepen Emotion
Step 2: Tracking the cycle: Zoom out & summarize
Images,
Metaphors
Attachment
Language
Step 1: Build
Alliance
Step 1: Assessment
Step 3: Identify underlying Emotion
Seeding
Attachment
Evocative questions
RISSSC
Heighten
Tango Move 3:
Encounter
Reflect
Tango Move 4:
Process