Reflect Tango Move 3: Encounter Step 2: Tracking the cycle: the details Step 2: Tracking the cycle: Zoom out & summarize Heighten Use of Self Step 1: Assessment Reframe the meaning of behavior RISSSC Attachment Language Step 3: Identify underlying Emotion Step 1: Build Alliance Tango Move 4: Process Interrupt Comment on non- verbals Step 4: Reframe the cycle as the problem Evocative questions Tango Move 2: Deepen Emotion Seeding Attachment Validate Tango Move 1: present process Images, Metaphors Conjecture Tango Move 5: Integrate Reflect Tango Move 3: Encounter Step 2: Tracking the cycle: the details Step 2: Tracking the cycle: Zoom out & summarize Heighten Use of Self Step 1: Assessment Reframe the meaning of behavior RISSSC Attachment Language Step 3: Identify underlying Emotion Step 1: Build Alliance Tango Move 4: Process Interrupt Comment on non- verbals Step 4: Reframe the cycle as the problem Evocative questions Tango Move 2: Deepen Emotion Seeding Attachment Validate Tango Move 1: present process Images, Metaphors Conjecture Tango Move 5: Integrate
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Reflect
Tango Move 3:
Encounter
Step 2:
Tracking the cycle: the details
Step 2: Tracking the cycle: Zoom out & summarize
Heighten
Use of Self
Step 1: Assessment
Reframe the meaning of behavior
RISSSC
Attachment
Language
Step 3: Identify underlying Emotion
Step 1: Build
Alliance
Tango Move 4:
Process
Interrupt
Comment on
non-verbals
Step 4: Reframe the cycle as the problem
Evocative questions
Tango Move 2:
Deepen Emotion
Seeding
Attachment
Validate
Tango Move 1: present process
Images,
Metaphors
Conjecture
Tango Move 5: Integrate