EvocativequestionsRISSSCHeightenUseof SelfStep 1:AssessmentReflectTangoMove 5:IntegrateCommentonnon-verbalsAttachmentLanguageStep 1:BuildAllianceSeedingAttachmentTangoMove 3:EncounterTangoMove 2:DeepenEmotionStep 3:IdentifyunderlyingEmotionInterruptImages,MetaphorsValidateTangoMove 4:ProcessReframethemeaning ofbehaviorStep 2:Trackingthe cycle:the detailsStep 2:Tracking thecycle: Zoomout &summarizeTangoMove 1:presentprocessConjectureStep 4:Reframe thecycle as theproblemEvocativequestionsRISSSCHeightenUseof SelfStep 1:AssessmentReflectTangoMove 5:IntegrateCommentonnon-verbalsAttachmentLanguageStep 1:BuildAllianceSeedingAttachmentTangoMove 3:EncounterTangoMove 2:DeepenEmotionStep 3:IdentifyunderlyingEmotionInterruptImages,MetaphorsValidateTangoMove 4:ProcessReframethemeaning ofbehaviorStep 2:Trackingthe cycle:the detailsStep 2:Tracking thecycle: Zoomout &summarizeTangoMove 1:presentprocessConjectureStep 4:Reframe thecycle as theproblem

EFT Intervention Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Evocative questions
  2. RISSSC
  3. Heighten
  4. Use of Self
  5. Step 1: Assessment
  6. Reflect
  7. Tango Move 5: Integrate
  8. Comment on non-verbals
  9. Attachment Language
  10. Step 1: Build Alliance
  11. Seeding Attachment
  12. Tango Move 3: Encounter
  13. Tango Move 2: Deepen Emotion
  14. Step 3: Identify underlying Emotion
  15. Interrupt
  16. Images, Metaphors
  17. Validate
  18. Tango Move 4: Process
  19. Reframe the meaning of behavior
  20. Step 2: Tracking the cycle: the details
  21. Step 2: Tracking the cycle: Zoom out & summarize
  22. Tango Move 1: present process
  23. Conjecture
  24. Step 4: Reframe the cycle as the problem