Seeding Attachment Reframe the meaning of behavior Step 4: Reframe the cycle as the problem Reflect Use of Self Tango Move 5: Integrate RISSSC Step 1: Build Alliance Evocative questions Tango Move 2: Deepen Emotion Step 1: Assessment Tango Move 1: present process Interrupt Images, Metaphors Tango Move 4: Process Tango Move 3: Encounter Comment on non- verbals Conjecture Step 2: Tracking the cycle: Zoom out & summarize Heighten Validate Step 2: Tracking the cycle: the details Step 3: Identify underlying Emotion Attachment Language Seeding Attachment Reframe the meaning of behavior Step 4: Reframe the cycle as the problem Reflect Use of Self Tango Move 5: Integrate RISSSC Step 1: Build Alliance Evocative questions Tango Move 2: Deepen Emotion Step 1: Assessment Tango Move 1: present process Interrupt Images, Metaphors Tango Move 4: Process Tango Move 3: Encounter Comment on non- verbals Conjecture Step 2: Tracking the cycle: Zoom out & summarize Heighten Validate Step 2: Tracking the cycle: the details Step 3: Identify underlying Emotion Attachment Language
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Seeding
Attachment
Reframe the meaning of behavior
Step 4: Reframe the cycle as the problem
Reflect
Use of Self
Tango Move 5: Integrate
RISSSC
Step 1: Build
Alliance
Evocative questions
Tango Move 2:
Deepen Emotion
Step 1: Assessment
Tango Move 1: present process
Interrupt
Images,
Metaphors
Tango Move 4:
Process
Tango Move 3:
Encounter
Comment on
non-verbals
Conjecture
Step 2: Tracking the cycle: Zoom out & summarize
Heighten
Validate
Step 2:
Tracking the cycle: the details
Step 3: Identify underlying Emotion
Attachment
Language