Validate Tango Move 1: present process Step 4: Reframe the cycle as the problem Seeding Attachment Conjecture Step 2: Tracking the cycle: the details Tango Move 2: Deepen Emotion Step 1: Assessment Reflect Heighten Step 1: Build Alliance Interrupt Evocative questions Use of Self Step 2: Tracking the cycle: Zoom out & summarize Reframe the meaning of behavior Tango Move 4: Process RISSSC Images, Metaphors Step 3: Identify underlying Emotion Attachment Language Comment on non- verbals Tango Move 5: Integrate Tango Move 3: Encounter Validate Tango Move 1: present process Step 4: Reframe the cycle as the problem Seeding Attachment Conjecture Step 2: Tracking the cycle: the details Tango Move 2: Deepen Emotion Step 1: Assessment Reflect Heighten Step 1: Build Alliance Interrupt Evocative questions Use of Self Step 2: Tracking the cycle: Zoom out & summarize Reframe the meaning of behavior Tango Move 4: Process RISSSC Images, Metaphors Step 3: Identify underlying Emotion Attachment Language Comment on non- verbals Tango Move 5: Integrate Tango Move 3: Encounter
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Validate
Tango Move 1: present process
Step 4: Reframe the cycle as the problem
Seeding
Attachment
Conjecture
Step 2:
Tracking the cycle: the details
Tango Move 2:
Deepen Emotion
Step 1: Assessment
Reflect
Heighten
Step 1: Build
Alliance
Interrupt
Evocative questions
Use of Self
Step 2: Tracking the cycle: Zoom out & summarize
Reframe the meaning of behavior
Tango Move 4:
Process
RISSSC
Images,
Metaphors
Step 3: Identify underlying Emotion
Attachment
Language
Comment on
non-verbals
Tango Move 5: Integrate
Tango Move 3:
Encounter