Reflect Reframe the meaning of behavior Evocative questions Step 1: Build Alliance Seeding Attachment Tango Move 2: Deepen Emotion Step 2: Tracking the cycle: Zoom out & summarize Use of Self Tango Move 1: present process Step 4: Reframe the cycle as the problem Tango Move 3: Encounter Tango Move 5: Integrate Comment on non- verbals Step 2: Tracking the cycle: the details Attachment Language RISSSC Interrupt Heighten Images, Metaphors Tango Move 4: Process Conjecture Validate Step 3: Identify underlying Emotion Step 1: Assessment Reflect Reframe the meaning of behavior Evocative questions Step 1: Build Alliance Seeding Attachment Tango Move 2: Deepen Emotion Step 2: Tracking the cycle: Zoom out & summarize Use of Self Tango Move 1: present process Step 4: Reframe the cycle as the problem Tango Move 3: Encounter Tango Move 5: Integrate Comment on non- verbals Step 2: Tracking the cycle: the details Attachment Language RISSSC Interrupt Heighten Images, Metaphors Tango Move 4: Process Conjecture Validate Step 3: Identify underlying Emotion Step 1: Assessment
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Reflect
Reframe the meaning of behavior
Evocative questions
Step 1: Build
Alliance
Seeding
Attachment
Tango Move 2:
Deepen Emotion
Step 2: Tracking the cycle: Zoom out & summarize
Use of Self
Tango Move 1: present process
Step 4: Reframe the cycle as the problem
Tango Move 3:
Encounter
Tango Move 5: Integrate
Comment on
non-verbals
Step 2:
Tracking the cycle: the details
Attachment
Language
RISSSC
Interrupt
Heighten
Images,
Metaphors
Tango Move 4:
Process
Conjecture
Validate
Step 3: Identify underlying Emotion
Step 1: Assessment