Reflect Step 2: Tracking the cycle: the details Tango Move 5: Integrate Step 1: Assessment Reframe the meaning of behavior Tango Move 3: Encounter Heighten Evocative questions Step 1: Build Alliance Seeding Attachment Tango Move 4: Process Interrupt Validate RISSSC Comment on non- verbals Step 3: Identify underlying Emotion Step 4: Reframe the cycle as the problem Tango Move 1: present process Use of Self Attachment Language Images, Metaphors Tango Move 2: Deepen Emotion Conjecture Step 2: Tracking the cycle: Zoom out & summarize Reflect Step 2: Tracking the cycle: the details Tango Move 5: Integrate Step 1: Assessment Reframe the meaning of behavior Tango Move 3: Encounter Heighten Evocative questions Step 1: Build Alliance Seeding Attachment Tango Move 4: Process Interrupt Validate RISSSC Comment on non- verbals Step 3: Identify underlying Emotion Step 4: Reframe the cycle as the problem Tango Move 1: present process Use of Self Attachment Language Images, Metaphors Tango Move 2: Deepen Emotion Conjecture Step 2: Tracking the cycle: Zoom out & summarize
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Reflect
Step 2:
Tracking the cycle: the details
Tango Move 5: Integrate
Step 1: Assessment
Reframe the meaning of behavior
Tango Move 3:
Encounter
Heighten
Evocative questions
Step 1: Build
Alliance
Seeding
Attachment
Tango Move 4:
Process
Interrupt
Validate
RISSSC
Comment on
non-verbals
Step 3: Identify underlying Emotion
Step 4: Reframe the cycle as the problem
Tango Move 1: present process
Use of Self
Attachment
Language
Images,
Metaphors
Tango Move 2:
Deepen Emotion
Conjecture
Step 2: Tracking the cycle: Zoom out & summarize