Step 1: Build Alliance Reframe the meaning of behavior Conjecture Step 1: Assessment Use of Self Comment on non- verbals Reflect Tango Move 4: Process Step 3: Identify underlying Emotion Tango Move 1: present process Evocative questions Step 4: Reframe the cycle as the problem RISSSC Heighten Tango Move 2: Deepen Emotion Tango Move 5: Integrate Images, Metaphors Interrupt Step 2: Tracking the cycle: the details Tango Move 3: Encounter Seeding Attachment Validate Step 2: Tracking the cycle: Zoom out & summarize Attachment Language Step 1: Build Alliance Reframe the meaning of behavior Conjecture Step 1: Assessment Use of Self Comment on non- verbals Reflect Tango Move 4: Process Step 3: Identify underlying Emotion Tango Move 1: present process Evocative questions Step 4: Reframe the cycle as the problem RISSSC Heighten Tango Move 2: Deepen Emotion Tango Move 5: Integrate Images, Metaphors Interrupt Step 2: Tracking the cycle: the details Tango Move 3: Encounter Seeding Attachment Validate Step 2: Tracking the cycle: Zoom out & summarize Attachment Language
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Step 1: Build
Alliance
Reframe the meaning of behavior
Conjecture
Step 1: Assessment
Use of Self
Comment on
non-verbals
Reflect
Tango Move 4:
Process
Step 3: Identify underlying Emotion
Tango Move 1: present process
Evocative questions
Step 4: Reframe the cycle as the problem
RISSSC
Heighten
Tango Move 2:
Deepen Emotion
Tango Move 5: Integrate
Images,
Metaphors
Interrupt
Step 2:
Tracking the cycle: the details
Tango Move 3:
Encounter
Seeding
Attachment
Validate
Step 2: Tracking the cycle: Zoom out & summarize
Attachment
Language