Images,MetaphorsCommentonnon-verbalsReframethemeaning ofbehaviorStep 1:BuildAllianceReflectTangoMove 3:EncounterTangoMove 2:DeepenEmotionConjectureUseof SelfRISSSCStep 1:AssessmentHeightenStep 3:IdentifyunderlyingEmotionEvocativequestionsStep 4:Reframe thecycle as theproblemStep 2:Trackingthe cycle:the detailsTangoMove 4:ProcessTangoMove 5:IntegrateTangoMove 1:presentprocessSeedingAttachmentValidateAttachmentLanguageStep 2:Tracking thecycle: Zoomout &summarizeInterruptImages,MetaphorsCommentonnon-verbalsReframethemeaning ofbehaviorStep 1:BuildAllianceReflectTangoMove 3:EncounterTangoMove 2:DeepenEmotionConjectureUseof SelfRISSSCStep 1:AssessmentHeightenStep 3:IdentifyunderlyingEmotionEvocativequestionsStep 4:Reframe thecycle as theproblemStep 2:Trackingthe cycle:the detailsTangoMove 4:ProcessTangoMove 5:IntegrateTangoMove 1:presentprocessSeedingAttachmentValidateAttachmentLanguageStep 2:Tracking thecycle: Zoomout &summarizeInterrupt

EFT Intervention Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Images, Metaphors
  2. Comment on non-verbals
  3. Reframe the meaning of behavior
  4. Step 1: Build Alliance
  5. Reflect
  6. Tango Move 3: Encounter
  7. Tango Move 2: Deepen Emotion
  8. Conjecture
  9. Use of Self
  10. RISSSC
  11. Step 1: Assessment
  12. Heighten
  13. Step 3: Identify underlying Emotion
  14. Evocative questions
  15. Step 4: Reframe the cycle as the problem
  16. Step 2: Tracking the cycle: the details
  17. Tango Move 4: Process
  18. Tango Move 5: Integrate
  19. Tango Move 1: present process
  20. Seeding Attachment
  21. Validate
  22. Attachment Language
  23. Step 2: Tracking the cycle: Zoom out & summarize
  24. Interrupt