Tango Move 3: Encounter Tango Move 4: Process Attachment Language Conjecture Tango Move 2: Deepen Emotion Evocative questions RISSSC Tango Move 1: present process Comment on non- verbals Step 4: Reframe the cycle as the problem Step 1: Assessment Step 2: Tracking the cycle: Zoom out & summarize Tango Move 5: Integrate Step 2: Tracking the cycle: the details Heighten Interrupt Seeding Attachment Validate Images, Metaphors Step 1: Build Alliance Reflect Use of Self Step 3: Identify underlying Emotion Reframe the meaning of behavior Tango Move 3: Encounter Tango Move 4: Process Attachment Language Conjecture Tango Move 2: Deepen Emotion Evocative questions RISSSC Tango Move 1: present process Comment on non- verbals Step 4: Reframe the cycle as the problem Step 1: Assessment Step 2: Tracking the cycle: Zoom out & summarize Tango Move 5: Integrate Step 2: Tracking the cycle: the details Heighten Interrupt Seeding Attachment Validate Images, Metaphors Step 1: Build Alliance Reflect Use of Self Step 3: Identify underlying Emotion Reframe the meaning of behavior
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Tango Move 3:
Encounter
Tango Move 4:
Process
Attachment
Language
Conjecture
Tango Move 2:
Deepen Emotion
Evocative questions
RISSSC
Tango Move 1: present process
Comment on
non-verbals
Step 4: Reframe the cycle as the problem
Step 1: Assessment
Step 2: Tracking the cycle: Zoom out & summarize
Tango Move 5: Integrate
Step 2:
Tracking the cycle: the details
Heighten
Interrupt
Seeding
Attachment
Validate
Images,
Metaphors
Step 1: Build
Alliance
Reflect
Use of Self
Step 3: Identify underlying Emotion
Reframe the meaning of behavior