Step 3:IdentifyunderlyingEmotionReframethemeaning ofbehaviorConjectureStep 1:AssessmentSeedingAttachmentReflectStep 1:BuildAllianceUseof SelfTangoMove 4:ProcessAttachmentLanguageStep 2:Trackingthe cycle:the detailsTangoMove 5:IntegrateInterruptCommentonnon-verbalsRISSSCStep 4:Reframe thecycle as theproblemImages,MetaphorsTangoMove 1:presentprocessTangoMove 2:DeepenEmotionHeightenValidateEvocativequestionsTangoMove 3:EncounterStep 2:Tracking thecycle: Zoomout &summarizeStep 3:IdentifyunderlyingEmotionReframethemeaning ofbehaviorConjectureStep 1:AssessmentSeedingAttachmentReflectStep 1:BuildAllianceUseof SelfTangoMove 4:ProcessAttachmentLanguageStep 2:Trackingthe cycle:the detailsTangoMove 5:IntegrateInterruptCommentonnon-verbalsRISSSCStep 4:Reframe thecycle as theproblemImages,MetaphorsTangoMove 1:presentprocessTangoMove 2:DeepenEmotionHeightenValidateEvocativequestionsTangoMove 3:EncounterStep 2:Tracking thecycle: Zoomout &summarize

EFT Intervention Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Step 3: Identify underlying Emotion
  2. Reframe the meaning of behavior
  3. Conjecture
  4. Step 1: Assessment
  5. Seeding Attachment
  6. Reflect
  7. Step 1: Build Alliance
  8. Use of Self
  9. Tango Move 4: Process
  10. Attachment Language
  11. Step 2: Tracking the cycle: the details
  12. Tango Move 5: Integrate
  13. Interrupt
  14. Comment on non-verbals
  15. RISSSC
  16. Step 4: Reframe the cycle as the problem
  17. Images, Metaphors
  18. Tango Move 1: present process
  19. Tango Move 2: Deepen Emotion
  20. Heighten
  21. Validate
  22. Evocative questions
  23. Tango Move 3: Encounter
  24. Step 2: Tracking the cycle: Zoom out & summarize