Step 1:BuildAllianceImages,MetaphorsTangoMove 2:DeepenEmotionCommentonnon-verbalsReflectConjectureTangoMove 5:IntegrateSeedingAttachmentStep 4:Reframe thecycle as theproblemInterruptStep 1:AssessmentEvocativequestionsTangoMove 4:ProcessStep 2:Tracking thecycle: Zoomout &summarizeValidateTangoMove 3:EncounterRISSSCStep 3:IdentifyunderlyingEmotionTangoMove 1:presentprocessAttachmentLanguageHeightenUseof SelfStep 2:Trackingthe cycle:the detailsReframethemeaning ofbehaviorStep 1:BuildAllianceImages,MetaphorsTangoMove 2:DeepenEmotionCommentonnon-verbalsReflectConjectureTangoMove 5:IntegrateSeedingAttachmentStep 4:Reframe thecycle as theproblemInterruptStep 1:AssessmentEvocativequestionsTangoMove 4:ProcessStep 2:Tracking thecycle: Zoomout &summarizeValidateTangoMove 3:EncounterRISSSCStep 3:IdentifyunderlyingEmotionTangoMove 1:presentprocessAttachmentLanguageHeightenUseof SelfStep 2:Trackingthe cycle:the detailsReframethemeaning ofbehavior

EFT Intervention Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Step 1: Build Alliance
  2. Images, Metaphors
  3. Tango Move 2: Deepen Emotion
  4. Comment on non-verbals
  5. Reflect
  6. Conjecture
  7. Tango Move 5: Integrate
  8. Seeding Attachment
  9. Step 4: Reframe the cycle as the problem
  10. Interrupt
  11. Step 1: Assessment
  12. Evocative questions
  13. Tango Move 4: Process
  14. Step 2: Tracking the cycle: Zoom out & summarize
  15. Validate
  16. Tango Move 3: Encounter
  17. RISSSC
  18. Step 3: Identify underlying Emotion
  19. Tango Move 1: present process
  20. Attachment Language
  21. Heighten
  22. Use of Self
  23. Step 2: Tracking the cycle: the details
  24. Reframe the meaning of behavior