Tango Move 4: Process Step 1: Assessment Images, Metaphors Step 2: Tracking the cycle: Zoom out & summarize Step 2: Tracking the cycle: the details Evocative questions Tango Move 1: present process Step 4: Reframe the cycle as the problem RISSSC Use of Self Reframe the meaning of behavior Attachment Language Step 3: Identify underlying Emotion Reflect Interrupt Conjecture Tango Move 3: Encounter Heighten Tango Move 2: Deepen Emotion Seeding Attachment Validate Step 1: Build Alliance Comment on non- verbals Tango Move 5: Integrate Tango Move 4: Process Step 1: Assessment Images, Metaphors Step 2: Tracking the cycle: Zoom out & summarize Step 2: Tracking the cycle: the details Evocative questions Tango Move 1: present process Step 4: Reframe the cycle as the problem RISSSC Use of Self Reframe the meaning of behavior Attachment Language Step 3: Identify underlying Emotion Reflect Interrupt Conjecture Tango Move 3: Encounter Heighten Tango Move 2: Deepen Emotion Seeding Attachment Validate Step 1: Build Alliance Comment on non- verbals Tango Move 5: Integrate
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Tango Move 4:
Process
Step 1: Assessment
Images,
Metaphors
Step 2: Tracking the cycle: Zoom out & summarize
Step 2:
Tracking the cycle: the details
Evocative questions
Tango Move 1: present process
Step 4: Reframe the cycle as the problem
RISSSC
Use of Self
Reframe the meaning of behavior
Attachment
Language
Step 3: Identify underlying Emotion
Reflect
Interrupt
Conjecture
Tango Move 3:
Encounter
Heighten
Tango Move 2:
Deepen Emotion
Seeding
Attachment
Validate
Step 1: Build
Alliance
Comment on
non-verbals
Tango Move 5: Integrate