Step 1:BuildAllianceReframethemeaning ofbehaviorConjectureStep 1:AssessmentUseof SelfCommentonnon-verbalsReflectTangoMove 4:ProcessStep 3:IdentifyunderlyingEmotionTangoMove 1:presentprocessEvocativequestionsStep 4:Reframe thecycle as theproblemRISSSCHeightenTangoMove 2:DeepenEmotionTangoMove 5:IntegrateImages,MetaphorsInterruptStep 2:Trackingthe cycle:the detailsTangoMove 3:EncounterSeedingAttachmentValidateStep 2:Tracking thecycle: Zoomout &summarizeAttachmentLanguageStep 1:BuildAllianceReframethemeaning ofbehaviorConjectureStep 1:AssessmentUseof SelfCommentonnon-verbalsReflectTangoMove 4:ProcessStep 3:IdentifyunderlyingEmotionTangoMove 1:presentprocessEvocativequestionsStep 4:Reframe thecycle as theproblemRISSSCHeightenTangoMove 2:DeepenEmotionTangoMove 5:IntegrateImages,MetaphorsInterruptStep 2:Trackingthe cycle:the detailsTangoMove 3:EncounterSeedingAttachmentValidateStep 2:Tracking thecycle: Zoomout &summarizeAttachmentLanguage

EFT Intervention Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Step 1: Build Alliance
  2. Reframe the meaning of behavior
  3. Conjecture
  4. Step 1: Assessment
  5. Use of Self
  6. Comment on non-verbals
  7. Reflect
  8. Tango Move 4: Process
  9. Step 3: Identify underlying Emotion
  10. Tango Move 1: present process
  11. Evocative questions
  12. Step 4: Reframe the cycle as the problem
  13. RISSSC
  14. Heighten
  15. Tango Move 2: Deepen Emotion
  16. Tango Move 5: Integrate
  17. Images, Metaphors
  18. Interrupt
  19. Step 2: Tracking the cycle: the details
  20. Tango Move 3: Encounter
  21. Seeding Attachment
  22. Validate
  23. Step 2: Tracking the cycle: Zoom out & summarize
  24. Attachment Language