Images, Metaphors Comment on non- verbals Reframe the meaning of behavior Step 1: Build Alliance Reflect Tango Move 3: Encounter Tango Move 2: Deepen Emotion Conjecture Use of Self RISSSC Step 1: Assessment Heighten Step 3: Identify underlying Emotion Evocative questions Step 4: Reframe the cycle as the problem Step 2: Tracking the cycle: the details Tango Move 4: Process Tango Move 5: Integrate Tango Move 1: present process Seeding Attachment Validate Attachment Language Step 2: Tracking the cycle: Zoom out & summarize Interrupt Images, Metaphors Comment on non- verbals Reframe the meaning of behavior Step 1: Build Alliance Reflect Tango Move 3: Encounter Tango Move 2: Deepen Emotion Conjecture Use of Self RISSSC Step 1: Assessment Heighten Step 3: Identify underlying Emotion Evocative questions Step 4: Reframe the cycle as the problem Step 2: Tracking the cycle: the details Tango Move 4: Process Tango Move 5: Integrate Tango Move 1: present process Seeding Attachment Validate Attachment Language Step 2: Tracking the cycle: Zoom out & summarize Interrupt
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Images,
Metaphors
Comment on
non-verbals
Reframe the meaning of behavior
Step 1: Build
Alliance
Reflect
Tango Move 3:
Encounter
Tango Move 2:
Deepen Emotion
Conjecture
Use of Self
RISSSC
Step 1: Assessment
Heighten
Step 3: Identify underlying Emotion
Evocative questions
Step 4: Reframe the cycle as the problem
Step 2:
Tracking the cycle: the details
Tango Move 4:
Process
Tango Move 5: Integrate
Tango Move 1: present process
Seeding
Attachment
Validate
Attachment
Language
Step 2: Tracking the cycle: Zoom out & summarize
Interrupt