Step 4: Reframe the cycle as the problem RISSSC Conjecture Step 2: Tracking the cycle: Zoom out & summarize Step 1: Assessment Step 3: Identify underlying Emotion Reframe the meaning of behavior Comment on non- verbals Tango Move 3: Encounter Attachment Language Evocative questions Tango Move 2: Deepen Emotion Interrupt Tango Move 1: present process Step 1: Build Alliance Tango Move 5: Integrate Use of Self Reflect Step 2: Tracking the cycle: the details Validate Heighten Seeding Attachment Tango Move 4: Process Images, Metaphors Step 4: Reframe the cycle as the problem RISSSC Conjecture Step 2: Tracking the cycle: Zoom out & summarize Step 1: Assessment Step 3: Identify underlying Emotion Reframe the meaning of behavior Comment on non- verbals Tango Move 3: Encounter Attachment Language Evocative questions Tango Move 2: Deepen Emotion Interrupt Tango Move 1: present process Step 1: Build Alliance Tango Move 5: Integrate Use of Self Reflect Step 2: Tracking the cycle: the details Validate Heighten Seeding Attachment Tango Move 4: Process Images, Metaphors
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Step 4: Reframe the cycle as the problem
RISSSC
Conjecture
Step 2: Tracking the cycle: Zoom out & summarize
Step 1: Assessment
Step 3: Identify underlying Emotion
Reframe the meaning of behavior
Comment on
non-verbals
Tango Move 3:
Encounter
Attachment
Language
Evocative questions
Tango Move 2:
Deepen Emotion
Interrupt
Tango Move 1: present process
Step 1: Build
Alliance
Tango Move 5: Integrate
Use of Self
Reflect
Step 2:
Tracking the cycle: the details
Validate
Heighten
Seeding
Attachment
Tango Move 4:
Process
Images,
Metaphors