imperative mood pronouns bandwagon cause and effect adverbs stereotyping generalizations active voice problem and solutions anaphora verbs table of contents personification thesis statement central idea conditional mood chronological order verbals text features rhetorical devices sequential order infinitives expert testimony claim literary devices subjunctive mood allusions nouns interrogative mood facts and statistics gerunds elipses em- dashes connotative language imperative mood pronouns bandwagon cause and effect adverbs stereotyping generalizations active voice problem and solutions anaphora verbs table of contents personification thesis statement central idea conditional mood chronological order verbals text features rhetorical devices sequential order infinitives expert testimony claim literary devices subjunctive mood allusions nouns interrogative mood facts and statistics gerunds elipses em- dashes connotative language
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
I-imperative mood
B-pronouns
N-bandwagon
N-cause and effect
B-adverbs
N-stereotyping
B-generalizations
G-active voice
O-problem and solutions
N-anaphora
I-verbs
B-table of contents
G-personification
N-thesis statement
I-central idea
G-conditional mood
I-chronological
order
O-verbals
O-text features
I-rhetorical devices
O-sequential order
B-infinitives
G-expert testimony
N-claim
O-literary devices
G-subjunctive mood
G-allusions
I-nouns
O-interrogative mood
O-facts and statistics
B-gerunds
G-elipses
B-em-dashes
I-connotative language