subjunctive mood thesis statement connotative language infinitives nouns text features facts and statistics literary devices allusions anaphora imperative mood pronouns gerunds cause and effect verbals sequential order elipses table of contents chronological order stereotyping central idea adverbs interrogative mood active voice verbs em- dashes generalizations expert testimony bandwagon conditional mood problem and solutions rhetorical devices personification claim subjunctive mood thesis statement connotative language infinitives nouns text features facts and statistics literary devices allusions anaphora imperative mood pronouns gerunds cause and effect verbals sequential order elipses table of contents chronological order stereotyping central idea adverbs interrogative mood active voice verbs em- dashes generalizations expert testimony bandwagon conditional mood problem and solutions rhetorical devices personification claim
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
G-subjunctive mood
N-thesis statement
I-connotative language
B-infinitives
I-nouns
O-text features
O-facts and statistics
O-literary devices
G-allusions
N-anaphora
I-imperative mood
B-pronouns
B-gerunds
N-cause and effect
O-verbals
O-sequential order
G-elipses
B-table of contents
I-chronological
order
N-stereotyping
I-central idea
B-adverbs
O-interrogative mood
G-active voice
I-verbs
B-em-dashes
B-generalizations
G-expert testimony
N-bandwagon
G-conditional mood
O-problem and solutions
I-rhetorical devices
G-personification
N-claim