facts and statistics nouns infinitives elipses central idea sequential order claim imperative mood subjunctive mood conditional mood cause and effect literary devices thesis statement generalizations chronological order pronouns em- dashes stereotyping problem and solutions anaphora gerunds rhetorical devices verbs personification text features interrogative mood expert testimony allusions adverbs connotative language verbals bandwagon table of contents active voice facts and statistics nouns infinitives elipses central idea sequential order claim imperative mood subjunctive mood conditional mood cause and effect literary devices thesis statement generalizations chronological order pronouns em- dashes stereotyping problem and solutions anaphora gerunds rhetorical devices verbs personification text features interrogative mood expert testimony allusions adverbs connotative language verbals bandwagon table of contents active voice
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
O-facts and statistics
I-nouns
B-infinitives
G-elipses
I-central idea
O-sequential order
N-claim
I-imperative mood
G-subjunctive mood
G-conditional mood
N-cause and effect
O-literary devices
N-thesis statement
B-generalizations
I-chronological
order
B-pronouns
B-em-dashes
N-stereotyping
O-problem and solutions
N-anaphora
B-gerunds
I-rhetorical devices
I-verbs
G-personification
O-text features
O-interrogative mood
G-expert testimony
G-allusions
B-adverbs
I-connotative language
O-verbals
N-bandwagon
B-table of contents
G-active voice