rhetorical devices conditional mood stereotyping verbals connotative language adverbs personification verbs chronological order thesis statement em- dashes expert testimony generalizations text features sequential order facts and statistics imperative mood infinitives subjunctive mood literary devices claim elipses cause and effect central idea nouns interrogative mood bandwagon gerunds allusions anaphora active voice table of contents problem and solutions pronouns rhetorical devices conditional mood stereotyping verbals connotative language adverbs personification verbs chronological order thesis statement em- dashes expert testimony generalizations text features sequential order facts and statistics imperative mood infinitives subjunctive mood literary devices claim elipses cause and effect central idea nouns interrogative mood bandwagon gerunds allusions anaphora active voice table of contents problem and solutions pronouns
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
I-rhetorical devices
G-conditional mood
N-stereotyping
O-verbals
I-connotative language
B-adverbs
G-personification
I-verbs
I-chronological
order
N-thesis statement
B-em-dashes
G-expert testimony
B-generalizations
O-text features
O-sequential order
O-facts and statistics
I-imperative mood
B-infinitives
G-subjunctive mood
O-literary devices
N-claim
G-elipses
N-cause and effect
I-central idea
I-nouns
O-interrogative mood
N-bandwagon
B-gerunds
G-allusions
N-anaphora
G-active voice
B-table of contents
O-problem and solutions
B-pronouns