subjunctive mood claim chronological order imperative mood interrogative mood bandwagon active voice nouns literary devices thesis statement facts and statistics cause and effect verbs connotative language adverbs problem and solutions conditional mood infinitives personification elipses em- dashes anaphora generalizations sequential order rhetorical devices verbals expert testimony allusions text features table of contents central idea gerunds pronouns stereotyping subjunctive mood claim chronological order imperative mood interrogative mood bandwagon active voice nouns literary devices thesis statement facts and statistics cause and effect verbs connotative language adverbs problem and solutions conditional mood infinitives personification elipses em- dashes anaphora generalizations sequential order rhetorical devices verbals expert testimony allusions text features table of contents central idea gerunds pronouns stereotyping
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
G-subjunctive mood
N-claim
I-chronological
order
I-imperative mood
O-interrogative mood
N-bandwagon
G-active voice
I-nouns
O-literary devices
N-thesis statement
O-facts and statistics
N-cause and effect
I-verbs
I-connotative language
B-adverbs
O-problem and solutions
G-conditional mood
B-infinitives
G-personification
G-elipses
B-em-dashes
N-anaphora
B-generalizations
O-sequential order
I-rhetorical devices
O-verbals
G-expert testimony
G-allusions
O-text features
B-table of contents
I-central idea
B-gerunds
B-pronouns
N-stereotyping