Hyperbole Rhythm Sensory imagery Caesura Onomatopoeia Personification To increase the pace/tension Pun Sibilance Enjambment Assonance Oxymoron To directly compare two things To create a particular mood or tone To emphasise a point or idea Alliteration To indirectly compare two things Flashback Power of three Anaphora Rhyme Pathetic Fallacy Foreshadowing Rhetorical question Hyperbole Rhythm Sensory imagery Caesura Onomatopoeia Personification To increase the pace/tension Pun Sibilance Enjambment Assonance Oxymoron To directly compare two things To create a particular mood or tone To emphasise a point or idea Alliteration To indirectly compare two things Flashback Power of three Anaphora Rhyme Pathetic Fallacy Foreshadowing Rhetorical question
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Hyperbole
Rhythm
Sensory imagery
Caesura
Onomatopoeia
Personification
To increase the pace/tension
Pun
Sibilance
Enjambment
Assonance
Oxymoron
To directly compare two things
To create a particular mood or tone
To emphasise a point or idea
Alliteration
To indirectly compare two things
Flashback
Power of three
Anaphora
Rhyme
Pathetic Fallacy
Foreshadowing
Rhetorical question