AnaphoraTo increasethepace/tensionFlashbackAlliterationSensoryimageryPersonificationToindirectlycomparetwo thingsHyperboleCaesuraPunOnomatopoeiaRhymeEnjambmentTo directlycomparetwo thingsRhetoricalquestionAssonanceForeshadowingPatheticFallacyPowerofthreeSibilanceTo create aparticularmood ortoneToemphasisea point orideaRhythmOxymoronAnaphoraTo increasethepace/tensionFlashbackAlliterationSensoryimageryPersonificationToindirectlycomparetwo thingsHyperboleCaesuraPunOnomatopoeiaRhymeEnjambmentTo directlycomparetwo thingsRhetoricalquestionAssonanceForeshadowingPatheticFallacyPowerofthreeSibilanceTo create aparticularmood ortoneToemphasisea point orideaRhythmOxymoron

Language devices - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Anaphora
  2. To increase the pace/tension
  3. Flashback
  4. Alliteration
  5. Sensory imagery
  6. Personification
  7. To indirectly compare two things
  8. Hyperbole
  9. Caesura
  10. Pun
  11. Onomatopoeia
  12. Rhyme
  13. Enjambment
  14. To directly compare two things
  15. Rhetorical question
  16. Assonance
  17. Foreshadowing
  18. Pathetic Fallacy
  19. Power of three
  20. Sibilance
  21. To create a particular mood or tone
  22. To emphasise a point or idea
  23. Rhythm
  24. Oxymoron