To directlycomparetwo thingsSensoryimageryRhymeCaesuraFlashbackTo increasethepace/tensionPowerofthreeForeshadowingOxymoronTo create aparticularmood ortoneToindirectlycomparetwo thingsOnomatopoeiaAssonanceAlliterationRhythmHyperboleRhetoricalquestionToemphasisea point orideaAnaphoraSibilancePunPatheticFallacyEnjambmentPersonificationTo directlycomparetwo thingsSensoryimageryRhymeCaesuraFlashbackTo increasethepace/tensionPowerofthreeForeshadowingOxymoronTo create aparticularmood ortoneToindirectlycomparetwo thingsOnomatopoeiaAssonanceAlliterationRhythmHyperboleRhetoricalquestionToemphasisea point orideaAnaphoraSibilancePunPatheticFallacyEnjambmentPersonification

Language devices - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. To directly compare two things
  2. Sensory imagery
  3. Rhyme
  4. Caesura
  5. Flashback
  6. To increase the pace/tension
  7. Power of three
  8. Foreshadowing
  9. Oxymoron
  10. To create a particular mood or tone
  11. To indirectly compare two things
  12. Onomatopoeia
  13. Assonance
  14. Alliteration
  15. Rhythm
  16. Hyperbole
  17. Rhetorical question
  18. To emphasise a point or idea
  19. Anaphora
  20. Sibilance
  21. Pun
  22. Pathetic Fallacy
  23. Enjambment
  24. Personification