OnomatopoeiaTo increasethepace/tensionAssonancePatheticFallacyToemphasisea point orideaOxymoronHyperboleSensoryimageryPowerofthreeRhymeToindirectlycomparetwo thingsForeshadowingRhythmAnaphoraAlliterationPunFlashbackRhetoricalquestionTo directlycomparetwo thingsEnjambmentPersonificationTo create aparticularmood ortoneCaesuraSibilanceOnomatopoeiaTo increasethepace/tensionAssonancePatheticFallacyToemphasisea point orideaOxymoronHyperboleSensoryimageryPowerofthreeRhymeToindirectlycomparetwo thingsForeshadowingRhythmAnaphoraAlliterationPunFlashbackRhetoricalquestionTo directlycomparetwo thingsEnjambmentPersonificationTo create aparticularmood ortoneCaesuraSibilance

Language devices - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Onomatopoeia
  2. To increase the pace/tension
  3. Assonance
  4. Pathetic Fallacy
  5. To emphasise a point or idea
  6. Oxymoron
  7. Hyperbole
  8. Sensory imagery
  9. Power of three
  10. Rhyme
  11. To indirectly compare two things
  12. Foreshadowing
  13. Rhythm
  14. Anaphora
  15. Alliteration
  16. Pun
  17. Flashback
  18. Rhetorical question
  19. To directly compare two things
  20. Enjambment
  21. Personification
  22. To create a particular mood or tone
  23. Caesura
  24. Sibilance