RhetoricalquestionPatheticFallacyTo create aparticularmood ortoneHyperboleAlliterationEnjambmentPunForeshadowingOxymoronRhymeAssonanceAnaphoraCaesuraPersonificationSibilancePowerofthreeRhythmOnomatopoeiaTo directlycomparetwo thingsToemphasisea point orideaFlashbackToindirectlycomparetwo thingsSensoryimageryTo increasethepace/tensionRhetoricalquestionPatheticFallacyTo create aparticularmood ortoneHyperboleAlliterationEnjambmentPunForeshadowingOxymoronRhymeAssonanceAnaphoraCaesuraPersonificationSibilancePowerofthreeRhythmOnomatopoeiaTo directlycomparetwo thingsToemphasisea point orideaFlashbackToindirectlycomparetwo thingsSensoryimageryTo increasethepace/tension

Language devices - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Rhetorical question
  2. Pathetic Fallacy
  3. To create a particular mood or tone
  4. Hyperbole
  5. Alliteration
  6. Enjambment
  7. Pun
  8. Foreshadowing
  9. Oxymoron
  10. Rhyme
  11. Assonance
  12. Anaphora
  13. Caesura
  14. Personification
  15. Sibilance
  16. Power of three
  17. Rhythm
  18. Onomatopoeia
  19. To directly compare two things
  20. To emphasise a point or idea
  21. Flashback
  22. To indirectly compare two things
  23. Sensory imagery
  24. To increase the pace/tension