SibilanceFlashbackRhythmOnomatopoeiaPatheticFallacyHyperboleTo directlycomparetwo thingsToindirectlycomparetwo thingsSensoryimageryRhymeTo create aparticularmood ortoneCaesuraPunAssonancePowerofthreeForeshadowingRhetoricalquestionToemphasisea point orideaAnaphoraAlliterationPersonificationOxymoronTo increasethepace/tensionEnjambmentSibilanceFlashbackRhythmOnomatopoeiaPatheticFallacyHyperboleTo directlycomparetwo thingsToindirectlycomparetwo thingsSensoryimageryRhymeTo create aparticularmood ortoneCaesuraPunAssonancePowerofthreeForeshadowingRhetoricalquestionToemphasisea point orideaAnaphoraAlliterationPersonificationOxymoronTo increasethepace/tensionEnjambment

Language devices - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Sibilance
  2. Flashback
  3. Rhythm
  4. Onomatopoeia
  5. Pathetic Fallacy
  6. Hyperbole
  7. To directly compare two things
  8. To indirectly compare two things
  9. Sensory imagery
  10. Rhyme
  11. To create a particular mood or tone
  12. Caesura
  13. Pun
  14. Assonance
  15. Power of three
  16. Foreshadowing
  17. Rhetorical question
  18. To emphasise a point or idea
  19. Anaphora
  20. Alliteration
  21. Personification
  22. Oxymoron
  23. To increase the pace/tension
  24. Enjambment