acute angle equilateral triangle square line quadrilateral numerator prime decimal parallelogram area denominator isosceles triangle perimeter congruent pentagon vertex scalene triangle equivalent fractions parallel ray obtuse angle line of symmetry perpendicular line segment quotient trapezoid composite difference sum reflex angle product straight angle rectangle polygon acute angle equilateral triangle square line quadrilateral numerator prime decimal parallelogram area denominator isosceles triangle perimeter congruent pentagon vertex scalene triangle equivalent fractions parallel ray obtuse angle line of symmetry perpendicular line segment quotient trapezoid composite difference sum reflex angle product straight angle rectangle polygon
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
acute angle
equilateral
triangle
square
line
quadrilateral
numerator
prime
decimal
parallelogram
area
denominator
isosceles
triangle
perimeter
congruent
pentagon
vertex
scalene
triangle
equivalent
fractions
parallel
ray
obtuse
angle
line of symmetry
perpendicular
line
segment
quotient
trapezoid
composite
difference
sum
reflex angle
product
straight angle
rectangle
polygon