Tone– the attitude,or feeling, thatthe author hasabout thesubject.FallingAction- events thatfollow theclimax andreducetensionForeshadowing– hint aboutevents that willhappen laterthat buildssuspenseDrama– a play. It ismeant to beperformedon stage foran audience.Details– the bits andpieces ofinformationthat supportthe main ideaImagerya description thatstrongly appeals tothe 5 senses(sight, smell,hearing, taste, andtouch.) MetaphorComparingtwo thingsnot usinglike or asNonfictionpassages tellabout real-lifepeople, places,things, ideas,or eventsHyperbolean extremeexaggerationExternalConflicta character isstruggling againstan outside force,such asanother character,nature, or society. Characterv. naturewhen a characteris in conflict withsomething innature likethe weather, ananimal or diseaseCauseandEffectCharacterv. Societywhen a characteris in conflict withsociety, thecommunity,etc. (ex. slavery,a Jew v. Nazis)Mainideathe who or thewhat of a passage+ the mostimportantinformation aboutthe who orthe what.Characterv.character– When twocharacters areagainst eachother (ex.Batman v. TheJoker) SettingWhere andwhen thestory takesplaceAuthor’sclaim– astatement ofthe author’spoint of view.Author’spurposetheauthor’sreason forwriting.Protagonistthe maincharacterin thestoryTheme– the lessonabout lifethat theauthor wantsto get acrossInternalConflict-- a character isstruggling withinhimself or herself.The struggle isbased on desires,beliefs, feelings, orneeds. RisingActionevents thatincreasetensionabout theconflictMoodthe feeling oremotion thereader getswhen readinga passage.Flashback– when theauthor pausesin the story todescribe eventsthat happenedin the pastSummarya shortenedversion of thetext thatfocuses on themain idea ofthe work.Symbolism–is a person, place,or thing thatrepresents somethingbeyond its literalmeaning. (Ex. Aheart may representlove.) CharacterTraitsqualitiesthat definethem (ex.honesty)Dialoguethe wordsthat arespoken bythe actorsResolutionthe finaloutcomeof thestoryTone– the attitude,or feeling, thatthe author hasabout thesubject.FallingAction- events thatfollow theclimax andreducetensionForeshadowing– hint aboutevents that willhappen laterthat buildssuspenseDrama– a play. It ismeant to beperformedon stage foran audience.Details– the bits andpieces ofinformationthat supportthe main ideaImagerya description thatstrongly appeals tothe 5 senses(sight, smell,hearing, taste, andtouch.) MetaphorComparingtwo thingsnot usinglike or asNonfictionpassages tellabout real-lifepeople, places,things, ideas,or eventsHyperbolean extremeexaggerationExternalConflicta character isstruggling againstan outside force,such asanother character,nature, or society. Characterv. naturewhen a characteris in conflict withsomething innature likethe weather, ananimal or diseaseCauseandEffectCharacterv. Societywhen a characteris in conflict withsociety, thecommunity,etc. (ex. slavery,a Jew v. Nazis)Mainideathe who or thewhat of a passage+ the mostimportantinformation aboutthe who orthe what.Characterv.character– When twocharacters areagainst eachother (ex.Batman v. TheJoker) SettingWhere andwhen thestory takesplaceAuthor’sclaim– astatement ofthe author’spoint of view.Author’spurposetheauthor’sreason forwriting.Protagonistthe maincharacterin thestoryTheme– the lessonabout lifethat theauthor wantsto get acrossInternalConflict-- a character isstruggling withinhimself or herself.The struggle isbased on desires,beliefs, feelings, orneeds. RisingActionevents thatincreasetensionabout theconflictMoodthe feeling oremotion thereader getswhen readinga passage.Flashback– when theauthor pausesin the story todescribe eventsthat happenedin the pastSummarya shortenedversion of thetext thatfocuses on themain idea ofthe work.Symbolism–is a person, place,or thing thatrepresents somethingbeyond its literalmeaning. (Ex. Aheart may representlove.) CharacterTraitsqualitiesthat definethem (ex.honesty)Dialoguethe wordsthat arespoken bythe actorsResolutionthe finaloutcomeof thestory

8th Reading STAAR Vocabulary - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. – the attitude, or feeling, that the author has about the subject.
    Tone
  2. - events that follow the climax and reduce tension
    Falling Action
  3. – hint about events that will happen later that builds suspense
    Foreshadowing
  4. – a play. It is meant to be performed on stage for an audience.
    Drama
  5. – the bits and pieces of information that support the main idea
    Details
  6. a description that strongly appeals to the 5 senses (sight, smell, hearing, taste, and touch.)
    Imagery
  7. Comparing two things not using like or as
    Metaphor
  8. passages tell about real-life people, places, things, ideas, or events
    Nonfiction
  9. an extreme exaggeration
    Hyperbole
  10. a character is struggling against an outside force, such as another character, nature, or society.
    External Conflict
  11. when a character is in conflict with something in nature like the weather, an animal or disease
    Character v. nature
  12. Cause and Effect
  13. when a character is in conflict with society, the community, etc. (ex. slavery, a Jew v. Nazis)
    Character v. Society
  14. the who or the what of a passage + the most important information about the who or the what.
    Main idea
  15. – When two characters are against each other (ex. Batman v. The Joker)
    Character v. character
  16. Where and when the story takes place
    Setting
  17. – a statement of the author’s point of view.
    Author’s claim
  18. the author’s reason for writing.
    Author’s purpose
  19. the main character in the story
    Protagonist
  20. – the lesson about life that the author wants to get across
    Theme
  21. - a character is struggling within himself or herself. The struggle is based on desires, beliefs, feelings, or needs.
    Internal Conflict -
  22. events that increase tension about the conflict
    Rising Action
  23. the feeling or emotion the reader gets when reading a passage.
    Mood
  24. – when the author pauses in the story to describe events that happened in the past
    Flashback
  25. a shortened version of the text that focuses on the main idea of the work.
    Summary
  26. –is a person, place, or thing that represents something beyond its literal meaning. (Ex. A heart may represent love.)
    Symbolism
  27. qualities that define them (ex. honesty)
    Character Traits
  28. the words that are spoken by the actors
    Dialogue
  29. the final outcome of the story
    Resolution