Summarya shortenedversion of thetext thatfocuses on themain idea ofthe work.MetaphorComparingtwo thingsnot usinglike or asHyperbolean extremeexaggerationNonfictionpassages tellabout real-lifepeople, places,things, ideas,or eventsDrama– a play. It ismeant to beperformedon stage foran audience.SettingWhere andwhen thestory takesplaceAuthor’sclaim– astatement ofthe author’spoint of view.Tone– the attitude,or feeling, thatthe author hasabout thesubject.Flashback– when theauthor pausesin the story todescribe eventsthat happenedin the pastProtagonistthe maincharacterin thestoryMainideathe who or thewhat of a passage+ the mostimportantinformation aboutthe who orthe what.Characterv. naturewhen a characteris in conflict withsomething innature likethe weather, ananimal or diseaseImagerya description thatstrongly appeals tothe 5 senses(sight, smell,hearing, taste, andtouch.) Details– the bits andpieces ofinformationthat supportthe main ideaDialoguethe wordsthat arespoken bythe actorsMoodthe feeling oremotion thereader getswhen readinga passage.Characterv. Societywhen a characteris in conflict withsociety, thecommunity,etc. (ex. slavery,a Jew v. Nazis)Foreshadowing– hint aboutevents that willhappen laterthat buildssuspenseTheme– the lessonabout lifethat theauthor wantsto get acrossExternalConflicta character isstruggling againstan outside force,such asanother character,nature, or society. Characterv.character– When twocharacters areagainst eachother (ex.Batman v. TheJoker) CauseandEffectCharacterTraitsqualitiesthat definethem (ex.honesty)InternalConflict-- a character isstruggling withinhimself or herself.The struggle isbased on desires,beliefs, feelings, orneeds. RisingActionevents thatincreasetensionabout theconflictSymbolism–is a person, place,or thing thatrepresents somethingbeyond its literalmeaning. (Ex. Aheart may representlove.) Resolutionthe finaloutcomeof thestoryAuthor’spurposetheauthor’sreason forwriting.FallingAction- events thatfollow theclimax andreducetensionSummarya shortenedversion of thetext thatfocuses on themain idea ofthe work.MetaphorComparingtwo thingsnot usinglike or asHyperbolean extremeexaggerationNonfictionpassages tellabout real-lifepeople, places,things, ideas,or eventsDrama– a play. It ismeant to beperformedon stage foran audience.SettingWhere andwhen thestory takesplaceAuthor’sclaim– astatement ofthe author’spoint of view.Tone– the attitude,or feeling, thatthe author hasabout thesubject.Flashback– when theauthor pausesin the story todescribe eventsthat happenedin the pastProtagonistthe maincharacterin thestoryMainideathe who or thewhat of a passage+ the mostimportantinformation aboutthe who orthe what.Characterv. naturewhen a characteris in conflict withsomething innature likethe weather, ananimal or diseaseImagerya description thatstrongly appeals tothe 5 senses(sight, smell,hearing, taste, andtouch.) Details– the bits andpieces ofinformationthat supportthe main ideaDialoguethe wordsthat arespoken bythe actorsMoodthe feeling oremotion thereader getswhen readinga passage.Characterv. Societywhen a characteris in conflict withsociety, thecommunity,etc. (ex. slavery,a Jew v. Nazis)Foreshadowing– hint aboutevents that willhappen laterthat buildssuspenseTheme– the lessonabout lifethat theauthor wantsto get acrossExternalConflicta character isstruggling againstan outside force,such asanother character,nature, or society. Characterv.character– When twocharacters areagainst eachother (ex.Batman v. TheJoker) CauseandEffectCharacterTraitsqualitiesthat definethem (ex.honesty)InternalConflict-- a character isstruggling withinhimself or herself.The struggle isbased on desires,beliefs, feelings, orneeds. RisingActionevents thatincreasetensionabout theconflictSymbolism–is a person, place,or thing thatrepresents somethingbeyond its literalmeaning. (Ex. Aheart may representlove.) Resolutionthe finaloutcomeof thestoryAuthor’spurposetheauthor’sreason forwriting.FallingAction- events thatfollow theclimax andreducetension

8th Reading STAAR Vocabulary - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. a shortened version of the text that focuses on the main idea of the work.
    Summary
  2. Comparing two things not using like or as
    Metaphor
  3. an extreme exaggeration
    Hyperbole
  4. passages tell about real-life people, places, things, ideas, or events
    Nonfiction
  5. – a play. It is meant to be performed on stage for an audience.
    Drama
  6. Where and when the story takes place
    Setting
  7. – a statement of the author’s point of view.
    Author’s claim
  8. – the attitude, or feeling, that the author has about the subject.
    Tone
  9. – when the author pauses in the story to describe events that happened in the past
    Flashback
  10. the main character in the story
    Protagonist
  11. the who or the what of a passage + the most important information about the who or the what.
    Main idea
  12. when a character is in conflict with something in nature like the weather, an animal or disease
    Character v. nature
  13. a description that strongly appeals to the 5 senses (sight, smell, hearing, taste, and touch.)
    Imagery
  14. – the bits and pieces of information that support the main idea
    Details
  15. the words that are spoken by the actors
    Dialogue
  16. the feeling or emotion the reader gets when reading a passage.
    Mood
  17. when a character is in conflict with society, the community, etc. (ex. slavery, a Jew v. Nazis)
    Character v. Society
  18. – hint about events that will happen later that builds suspense
    Foreshadowing
  19. – the lesson about life that the author wants to get across
    Theme
  20. a character is struggling against an outside force, such as another character, nature, or society.
    External Conflict
  21. – When two characters are against each other (ex. Batman v. The Joker)
    Character v. character
  22. Cause and Effect
  23. qualities that define them (ex. honesty)
    Character Traits
  24. - a character is struggling within himself or herself. The struggle is based on desires, beliefs, feelings, or needs.
    Internal Conflict -
  25. events that increase tension about the conflict
    Rising Action
  26. –is a person, place, or thing that represents something beyond its literal meaning. (Ex. A heart may represent love.)
    Symbolism
  27. the final outcome of the story
    Resolution
  28. the author’s reason for writing.
    Author’s purpose
  29. - events that follow the climax and reduce tension
    Falling Action