Theme– the lessonabout lifethat theauthor wantsto get acrossForeshadowing– hint aboutevents that willhappen laterthat buildssuspenseTone– the attitude,or feeling, thatthe author hasabout thesubject.Details– the bits andpieces ofinformationthat supportthe main ideaCharacterv. Societywhen a characteris in conflict withsociety, thecommunity,etc. (ex. slavery,a Jew v. Nazis)ExternalConflicta character isstruggling againstan outside force,such asanother character,nature, or society. Flashback– when theauthor pausesin the story todescribe eventsthat happenedin the pastFallingAction- events thatfollow theclimax andreducetensionMainideathe who or thewhat of a passage+ the mostimportantinformation aboutthe who orthe what.Imagerya description thatstrongly appeals tothe 5 senses(sight, smell,hearing, taste, andtouch.) Symbolism–is a person, place,or thing thatrepresents somethingbeyond its literalmeaning. (Ex. Aheart may representlove.) RisingActionevents thatincreasetensionabout theconflictAuthor’sclaim– astatement ofthe author’spoint of view.Protagonistthe maincharacterin thestoryAuthor’spurposetheauthor’sreason forwriting.Resolutionthe finaloutcomeof thestoryCharacterv.character– When twocharacters areagainst eachother (ex.Batman v. TheJoker) SettingWhere andwhen thestory takesplaceCharacterv. naturewhen a characteris in conflict withsomething innature likethe weather, ananimal or diseaseSummarya shortenedversion of thetext thatfocuses on themain idea ofthe work.CauseandEffectMoodthe feeling oremotion thereader getswhen readinga passage.MetaphorComparingtwo thingsnot usinglike or asDrama– a play. It ismeant to beperformedon stage foran audience.Hyperbolean extremeexaggerationCharacterTraitsqualitiesthat definethem (ex.honesty)InternalConflict-- a character isstruggling withinhimself or herself.The struggle isbased on desires,beliefs, feelings, orneeds. Nonfictionpassages tellabout real-lifepeople, places,things, ideas,or eventsDialoguethe wordsthat arespoken bythe actorsTheme– the lessonabout lifethat theauthor wantsto get acrossForeshadowing– hint aboutevents that willhappen laterthat buildssuspenseTone– the attitude,or feeling, thatthe author hasabout thesubject.Details– the bits andpieces ofinformationthat supportthe main ideaCharacterv. Societywhen a characteris in conflict withsociety, thecommunity,etc. (ex. slavery,a Jew v. Nazis)ExternalConflicta character isstruggling againstan outside force,such asanother character,nature, or society. Flashback– when theauthor pausesin the story todescribe eventsthat happenedin the pastFallingAction- events thatfollow theclimax andreducetensionMainideathe who or thewhat of a passage+ the mostimportantinformation aboutthe who orthe what.Imagerya description thatstrongly appeals tothe 5 senses(sight, smell,hearing, taste, andtouch.) Symbolism–is a person, place,or thing thatrepresents somethingbeyond its literalmeaning. (Ex. Aheart may representlove.) RisingActionevents thatincreasetensionabout theconflictAuthor’sclaim– astatement ofthe author’spoint of view.Protagonistthe maincharacterin thestoryAuthor’spurposetheauthor’sreason forwriting.Resolutionthe finaloutcomeof thestoryCharacterv.character– When twocharacters areagainst eachother (ex.Batman v. TheJoker) SettingWhere andwhen thestory takesplaceCharacterv. naturewhen a characteris in conflict withsomething innature likethe weather, ananimal or diseaseSummarya shortenedversion of thetext thatfocuses on themain idea ofthe work.CauseandEffectMoodthe feeling oremotion thereader getswhen readinga passage.MetaphorComparingtwo thingsnot usinglike or asDrama– a play. It ismeant to beperformedon stage foran audience.Hyperbolean extremeexaggerationCharacterTraitsqualitiesthat definethem (ex.honesty)InternalConflict-- a character isstruggling withinhimself or herself.The struggle isbased on desires,beliefs, feelings, orneeds. Nonfictionpassages tellabout real-lifepeople, places,things, ideas,or eventsDialoguethe wordsthat arespoken bythe actors

8th Reading STAAR Vocabulary - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. – the lesson about life that the author wants to get across
    Theme
  2. – hint about events that will happen later that builds suspense
    Foreshadowing
  3. – the attitude, or feeling, that the author has about the subject.
    Tone
  4. – the bits and pieces of information that support the main idea
    Details
  5. when a character is in conflict with society, the community, etc. (ex. slavery, a Jew v. Nazis)
    Character v. Society
  6. a character is struggling against an outside force, such as another character, nature, or society.
    External Conflict
  7. – when the author pauses in the story to describe events that happened in the past
    Flashback
  8. - events that follow the climax and reduce tension
    Falling Action
  9. the who or the what of a passage + the most important information about the who or the what.
    Main idea
  10. a description that strongly appeals to the 5 senses (sight, smell, hearing, taste, and touch.)
    Imagery
  11. –is a person, place, or thing that represents something beyond its literal meaning. (Ex. A heart may represent love.)
    Symbolism
  12. events that increase tension about the conflict
    Rising Action
  13. – a statement of the author’s point of view.
    Author’s claim
  14. the main character in the story
    Protagonist
  15. the author’s reason for writing.
    Author’s purpose
  16. the final outcome of the story
    Resolution
  17. – When two characters are against each other (ex. Batman v. The Joker)
    Character v. character
  18. Where and when the story takes place
    Setting
  19. when a character is in conflict with something in nature like the weather, an animal or disease
    Character v. nature
  20. a shortened version of the text that focuses on the main idea of the work.
    Summary
  21. Cause and Effect
  22. the feeling or emotion the reader gets when reading a passage.
    Mood
  23. Comparing two things not using like or as
    Metaphor
  24. – a play. It is meant to be performed on stage for an audience.
    Drama
  25. an extreme exaggeration
    Hyperbole
  26. qualities that define them (ex. honesty)
    Character Traits
  27. - a character is struggling within himself or herself. The struggle is based on desires, beliefs, feelings, or needs.
    Internal Conflict -
  28. passages tell about real-life people, places, things, ideas, or events
    Nonfiction
  29. the words that are spoken by the actors
    Dialogue