(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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an extreme exaggeration
Hyperbole
– a statement of the author’s point of view.
Author’s claim
when a character is in conflict with society, the community,
etc. (ex. slavery, a Jew v. Nazis)
Character v. Society
– hint about events that will happen later that builds suspense
Foreshadowing
– the bits and pieces of information that support the main idea
Details
– When two characters are against each other (ex.
Batman v. The Joker)
Character v. character
a description that strongly appeals to the 5 senses (sight, smell, hearing, taste, and
touch.)
Imagery
– the attitude, or feeling, that the author has about the subject.
Tone
the words that are spoken by the actors
Dialogue
the feeling or emotion the reader gets when reading a passage.
Mood
when a character is in conflict with something in nature like
the weather, an animal or disease
Character v. nature
a character is struggling against an outside force, such as
another character, nature, or society.
External Conflict
passages tell about real-life people, places, things, ideas, or events
Nonfiction
– the lesson about life that the author wants to get across
Theme
a shortened version of the text that focuses on the main idea of the work.
Summary
- events that follow the climax and reduce tension
Falling Action
the author’s reason for writing.
Author’s purpose
the main character in the story
Protagonist
- a character is struggling within himself or herself. The struggle is based on desires,
beliefs, feelings, or needs.
Internal Conflict -
Comparing two things not using like or as
Metaphor
events that increase tension about the conflict
Rising Action
the who or the what of a passage + the most important information about the who or
the what.
Main idea
–is a person, place, or thing that represents something beyond its literal meaning. (Ex. A
heart may represent love.)
Symbolism
qualities that define them (ex. honesty)
Character Traits
the final outcome of the story
Resolution
Cause and Effect
Where and when the story takes place
Setting
– when the author pauses in the story to describe events that happened in the past
Flashback
– a play. It is meant to be performed on stage for an audience.
Drama