Step 1 ofscientificmethodGatherinformationon theproblemControlVariableState aConclusionStatethequestionStep 2 ofscientificmethodBarGraphDependentVariableRepeattheworkForm aHypothesisConstantVariableStep 4 ofscientificmethodRecordandAnalyzeDataIndep-endentVariableStep 6 ofscientificmethodStep 3 ofscientificmethodStep 7 ofscientificmethodHow does____affect_____?TestablequestionformatPerform theexperiementHypothesisformatStep-by-stepStep 5 ofscientificmethodT-chartStep 1 ofscientificmethodGatherinformationon theproblemControlVariableState aConclusionStatethequestionStep 2 ofscientificmethodBarGraphDependentVariableRepeattheworkForm aHypothesisConstantVariableStep 4 ofscientificmethodRecordandAnalyzeDataIndep-endentVariableStep 6 ofscientificmethodStep 3 ofscientificmethodStep 7 ofscientificmethodHow does____affect_____?TestablequestionformatPerform theexperiementHypothesisformatStep-by-stepStep 5 ofscientificmethodT-chart

Scientific Method Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Step 1 of scientific method
  2. Gather information on the problem
  3. Control Variable
  4. State a Conclusion
  5. State the question
  6. Step 2 of scientific method
  7. Bar Graph
  8. Dependent Variable
  9. Repeat the work
  10. Form a Hypothesis
  11. Constant Variable
  12. Step 4 of scientific method
  13. Record and Analyze Data
  14. Indep-endent Variable
  15. Step 6 of scientific method
  16. Step 3 of scientific method
  17. Step 7 of scientific method
  18. How does ____affect_____?
  19. Testable question format
  20. Perform the experiement
  21. Hypothesis format
  22. Step-by-step
  23. Step 5 of scientific method
  24. T-chart