RecordandAnalyzeDataGatherinformationon theproblemHypothesisformatHow does____affect_____?Form aHypothesisBarGraphIndep-endentVariableConstantVariableRepeattheworkStep 5 ofscientificmethodControlVariableT-chartStatethequestionStep 6 ofscientificmethodStep 1 ofscientificmethodStep 7 ofscientificmethodStep 2 ofscientificmethodStep-by-stepTestablequestionformatStep 4 ofscientificmethodState aConclusionDependentVariableStep 3 ofscientificmethodPerform theexperiementRecordandAnalyzeDataGatherinformationon theproblemHypothesisformatHow does____affect_____?Form aHypothesisBarGraphIndep-endentVariableConstantVariableRepeattheworkStep 5 ofscientificmethodControlVariableT-chartStatethequestionStep 6 ofscientificmethodStep 1 ofscientificmethodStep 7 ofscientificmethodStep 2 ofscientificmethodStep-by-stepTestablequestionformatStep 4 ofscientificmethodState aConclusionDependentVariableStep 3 ofscientificmethodPerform theexperiement

Scientific Method Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Record and Analyze Data
  2. Gather information on the problem
  3. Hypothesis format
  4. How does ____affect_____?
  5. Form a Hypothesis
  6. Bar Graph
  7. Indep-endent Variable
  8. Constant Variable
  9. Repeat the work
  10. Step 5 of scientific method
  11. Control Variable
  12. T-chart
  13. State the question
  14. Step 6 of scientific method
  15. Step 1 of scientific method
  16. Step 7 of scientific method
  17. Step 2 of scientific method
  18. Step-by-step
  19. Testable question format
  20. Step 4 of scientific method
  21. State a Conclusion
  22. Dependent Variable
  23. Step 3 of scientific method
  24. Perform the experiement