ControlVariableStep 2 ofscientificmethodInde-pendentvariableForm aHypothesisRepeattheworkStep 7 ofscientificmethodHypothesisformatConstantVariableTestablequestionformatGatherinformationon theproblemStatethequestionRecordandAnalyzethe dataStep 3 ofscientificmethodStep 6 ofscientificmethodStep 5 ofscientificmethodStep 4 ofscientificmethodStep 1 ofscientificmethodHow does____affect_____?T-ChartStep-by-stepDependentVariableState aConclusionPerform theexperiementBarGraphControlVariableStep 2 ofscientificmethodInde-pendentvariableForm aHypothesisRepeattheworkStep 7 ofscientificmethodHypothesisformatConstantVariableTestablequestionformatGatherinformationon theproblemStatethequestionRecordandAnalyzethe dataStep 3 ofscientificmethodStep 6 ofscientificmethodStep 5 ofscientificmethodStep 4 ofscientificmethodStep 1 ofscientificmethodHow does____affect_____?T-ChartStep-by-stepDependentVariableState aConclusionPerform theexperiementBarGraph

Scientific Method Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Control Variable
  2. Step 2 of scientific method
  3. Inde-pendent variable
  4. Form a Hypothesis
  5. Repeat the work
  6. Step 7 of scientific method
  7. Hypothesis format
  8. Constant Variable
  9. Testable question format
  10. Gather information on the problem
  11. State the question
  12. Record and Analyze the data
  13. Step 3 of scientific method
  14. Step 6 of scientific method
  15. Step 5 of scientific method
  16. Step 4 of scientific method
  17. Step 1 of scientific method
  18. How does ____affect_____?
  19. T-Chart
  20. Step-by-step
  21. Dependent Variable
  22. State a Conclusion
  23. Perform the experiement
  24. Bar Graph