Internal Factor Norm- referenced AudioLink Electrically- Evoked Potentials SSD Rhythm, Melody, & Timbre Recorded Materials Head Shadow Effect The Listening Room or Baby Beats Top- Down Acoustic Component Non- Auditory Sensations Advanced Bionics Steady- state Noise Sound Level Meter MED- EL Parent Interview Osseointegration AdHear Connect, Attract, SoundArc, Softband Recipient's Goals Cochlear and MED-EL Bring Back the Beat FS4 Acoustic Highlighting Internal Factor Norm- referenced AudioLink Electrically- Evoked Potentials SSD Rhythm, Melody, & Timbre Recorded Materials Head Shadow Effect The Listening Room or Baby Beats Top- Down Acoustic Component Non- Auditory Sensations Advanced Bionics Steady- state Noise Sound Level Meter MED- EL Parent Interview Osseointegration AdHear Connect, Attract, SoundArc, Softband Recipient's Goals Cochlear and MED-EL Bring Back the Beat FS4 Acoustic Highlighting
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Internal Factor
Norm-referenced
AudioLink
Electrically-Evoked Potentials
SSD
Rhythm, Melody, & Timbre
Recorded Materials
Head Shadow Effect
The Listening Room or Baby Beats
Top-Down
Acoustic Component
Non-Auditory Sensations
Advanced Bionics
Steady-state Noise
Sound Level Meter
MED-EL
Parent Interview
Osseointegration
AdHear
Connect, Attract, SoundArc, Softband
Recipient's Goals
Cochlear and MED-EL
Bring Back the Beat
FS4
Acoustic Highlighting